mirror of
https://github.com/holub/mame
synced 2025-04-20 15:32:45 +03:00
namcops2.c: updated PCB notes and added game compatibility list
This commit is contained in:
parent
80b274e7ed
commit
ddc3f7a52c
@ -17,68 +17,125 @@
|
||||
with 2 MB of wave RAM, a 48 kHz sample rate (vs. 44.1 on PS1), and 2
|
||||
stereo DMADACs.
|
||||
|
||||
List of Namco System 246 games:
|
||||
* Battle Gear 3 (Taito, 2002)
|
||||
* Battle Gear 3 Tuned (Taito, 2003)
|
||||
* Bloody Roar 3 (Namco / 8ing / Raizing, 2000)
|
||||
* Capcom Fighting Jam (Capcom, 2004)
|
||||
* Cobra: The Arcade (Namco, 2004)
|
||||
* Dragon Chronicles (Namco, 2002)
|
||||
* Fate/Unlimited Codes (Capcom / Type-Moon / Cavia / 8ing, 2008)
|
||||
* Getchu Play! Tottoko Hamutaro (Banpresto, 2007)
|
||||
* Mobile Suit Gundam SEED: Federation Vs. Z.A.F.T. (Capcom / Banpresto, 2005)
|
||||
* Mobile Suit Gundam SEED Destiny: Federation Vs. Z.A.F.T. II (Banpresto, 2006)
|
||||
* Mobile Suit Gundam Z: AEUG Vs. Titans (Capcom / Banpresto, 2003)
|
||||
* Mobile Suit Gundam Z: AEUG Vs. Titans DX (Capcom / Banpresto, 2004)
|
||||
* Minnade Kitaeru Zennou Training (Namco, 2006)
|
||||
* Netchuu Pro Yakyuu 2002 (Namco, 2002)
|
||||
* Pride GP 2003 (Capcom, 2003)
|
||||
* Quiz and Variety Sukusuku Inufuku 2 (Namco / AMI / Hamster, 2007)
|
||||
* Quiz Mobile Suit Gundam: Tou. Senshi (Banpresto, 2006)
|
||||
* Ridge Racer V: Arcade Battle (Namco, 2000)
|
||||
* Sengoku Basara X Cross (Capcom / ARC System Works, 2008)
|
||||
* Smash Court Pro Tournament (Namco, 2001)
|
||||
* Soul Calibur II (Namco, 2002)
|
||||
* Soul Calibur II Ver.D (Namco, 2003)
|
||||
* Soul Calibur III Arcade Edition (Namco, 2006)
|
||||
* Taiko No Tatsujin 7 (Namco, 2005)
|
||||
* Taiko No Tatsujin 8 (Namco, 2006)
|
||||
* Technic Beat (Arika, 2002)
|
||||
* Tekken 4 (Namco, 2001)
|
||||
* Time Crisis 3 (Namco, 2002)
|
||||
* Vampire Night (Namco / Sega / WOW Entertainment, 2000)
|
||||
* Wangan Midnight (Namco, 2001)
|
||||
* Wangan Midnight R (Namco, 2002)
|
||||
* Zoids Infinity (Taito, 2004)
|
||||
|
||||
List of Namco System 256 Games
|
||||
* Chou Dragon Ball Z (Banpresto, 2005)
|
||||
* Druaga Online - The Story of Aon (Namco, 2005)
|
||||
* Kinnikuman Muscle Grand Prix (Banpresto, 2006)
|
||||
* Kinnikuman Muscle Grand Prix 2 (Banpresto, 2007)
|
||||
* Kinnikuman Muscle Grand Prix 2 Tokumori (Banpresto, 2008)
|
||||
* Mobile Suit Gundam SEED Destiny: Federation Vs. Z.A.F.T. II (Banpresto, 2006)
|
||||
* Mobile Suit Gundam: Gundam Vs. Gundam (Banpresto, 2008)
|
||||
* Mobile Suit Gundam: Gundam Vs. Gundam Next (Banpresto, 2009)
|
||||
* Quiz and Variety Sukusuku Inufuku 2 (Namco / AMI / Hamster, 2007)
|
||||
* Sengoku Basara X Cross (Capcom / ARC System Works, 2008)
|
||||
* Taiko No Tatsujin 9 (Namco, 2006)
|
||||
* Taiko No Tatsujin 10 (Namco, 2007)
|
||||
* Taiko No Tatsujin 11 (Namco, 2008)
|
||||
* Taiko No Tatsujin 12 (Namco, 2008)
|
||||
* Taiko No Tatsujin 12 Don! (Namco, 2009)
|
||||
* Taiko No Tatsujin 13 (Namco, 2009)
|
||||
* Taiko No Tatsujin 14 (Namco, 2010)
|
||||
* Tekken 5 (Namco, 2004)
|
||||
* Tekken 5.1 (Namco, 2005)
|
||||
* Tekken 5 Dark Resurrection (Namco, 2005)
|
||||
* The Battle of YuYu Hakusho (Banpresto, 2006)
|
||||
* THE iDOLM@STER (Namco, 2005)
|
||||
* Zoids Infinity EX (Taito, 2005)
|
||||
* Zoids Infinity EX Plus (Taito, 2006)
|
||||
Namco System 246, 256 & Super System 256 Hardware Overview
|
||||
Namco 2001-2010
|
||||
|
||||
List of System Super 256 Games
|
||||
* Time Crisis 4 (Namco, 2006)
|
||||
Games on System 246/256/S256 include.....
|
||||
(Note this list is not complete and other versions or games may exist)
|
||||
Media Type Game ID &
|
||||
Name from title screen System Media ID (HDD/CD/DVD) Cart ID Revision Company/Year Notes
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
Battle Gear 3 (Japan)........................... XX34XXX M9005793A VER.2.04J HDD (20GB) NM00010 B3900065A Taito 2002 \ HDD: Western Digital WD200EB
|
||||
Battle Gear 3 (Export).......................... XX34XXX *? HDD NM00010 *? Taito 2002 | All require Taito JVS Universal I/O board K91X0951A
|
||||
Battle Gear 3 Tuned (Japan)..................... XX34XXX M9006066A VER.2.03J HDD (30GB) NM00015 *B3900074B Taito 2003 |
|
||||
Battle Gear 3 Tuned (Export).................... XX34XXX M9006066A VER.2.03J HDD (30GB) NM00015 B3900074C Taito 2003 / Test mode shows 2.00E with same HDD 2.03J; HDD: Maxtor Fireball 3 30GB 2F030L0
|
||||
Bloody Roar 3................................... 1234XXX BRT1-A CD NM00002 BRT1 Ver.A Namco/8ing/Raizing 2000
|
||||
Capcom Fighting Jam/Capcom Fighting Evolution... XXXX56X JAM1 DVD0 DVD NM00018 JAM1 Ver.A Capcom 2004
|
||||
Cobra The Arcade................................ XXXX56X CBR1-HA HDD (40GB) NM00021 CBR1 Ver.B Namco 2004 Requires 'FCA2 PCB' for IR guns and IR sensors. HDD: Maxtor DiamondMax Plus 8 40GB 6E040L0
|
||||
Dragon Chronicles (satellite)................... ------X *DCO31-TS CD0 CD NM00020 DC001 Ver.A Namco 2002 \
|
||||
Dragon Chronicles Legend of the Master Ark (sat) ------X *? *? *NM00014 *DGC11 Ver.A1 Namco 200? | server is a custom PC
|
||||
Druaga Online The Story Of Aon (satellite)...... XXXX56X DOL160-1-ST-DVD0-H DVD NM00028 DOL165-1-ST-I Ver1.65 Namco 2004 |
|
||||
" ...... XXXX56X DOL150-1-ST-DVD0-G DVD NM00028 *? Namco 2004 |
|
||||
" ...... XXXX56X DOL140-1-ST-DVD0-F DVD NM00028 *? Namco 2004 |
|
||||
" ...... XXXX56X DOL120-1-ST-DVD0-D DVD NM00028 *? Namco 2004 |
|
||||
" ...... XXXX56X DOL110-1-ST-DVD0-C DVD NM00028 *? Namco 2004 /
|
||||
Fate / Unlimited Codes.......................... X23456X FUD-HDD0-A HDD (80GB) NM00048 FUD1 Ver.A Capcom/Type-Moon/Cavia/8ing 2008 HDD: Western Digital WD800BB
|
||||
Getchu Play! Tottoko Hamutaro................... ------X *? *? *? *? Banpresto 2007
|
||||
Gundam vs Gundam Next........................... XXXX56X GNX100-1-NA-HDD0-A HDD (80GB) NM00052 GNX1001-NA-A Bandai/Capcom 2009 HDD: Western Digital WD800BB
|
||||
Idol Master..................................... ------X *IDM1-HA *HDD *NM00022 *IDMS1 Ver.A Namco 2004
|
||||
Kinnikuman Muscle Grand Prix.................... XXXX56X KN1-B DVD NM00029 KN1 Ver.A Banpresto 2006 #
|
||||
Kinnikuman Muscle Grand Prix 2.................. XXXX56X KN2 DVD NM00040 KN2 Ver.A Banpresto 2007 #
|
||||
Kinnikuman Muscle Grand Prix 2 Tokumori......... ------X *? *? *? *? Banpresto 2008
|
||||
Minna de Kitaeru Zenno Training................. ------X *ZNT100-1-NA-DVD0 DVD *NM00036 *ZNT100-1-ST-A Namco 2006
|
||||
Mobile Suit Gundam - Gundam vs Gundam........... XXXX56X GVS1 DVD0B DVD NM00043 GVS1 Ver.A Bandai/Capcom 2008
|
||||
Mobile Suit Gundam SEED O.M.N.I. vs Z.A.F.T..... 12X456X SED1 DVD0 DVD NM00024 SED1 Ver.A Banpresto 2005 % #
|
||||
M.S. Gundam SEED Destiny O.M.N.I. vs Z.A.F.T. II 12X456X GSD1 DVD0 DVD ^NM00034 GSD1 Ver.A Banpresto 2006 % #
|
||||
Mobile Suit Z Gundam A.E.U.G. vs Titans......... 12X456X ZGA1 DVD0 DVD NM00013 ZGA1 Ver.A Capcom/Banpresto 2003 %
|
||||
Mobile Suit Z Gundam DX A.E.U.G. vs Titans...... 12X456X ZDX1 DVD0 DVD NM00017 ZDX1 Ver.A Capcom/Banpresto 2003 %
|
||||
Netchuu Pro Yakyuu 2002......................... X23XXXX NPY1 CD0B CD NM00009 NPY Ver.B Namco 2002
|
||||
Pride GP 2003................................... 123456X PR21 DVD0 DVD NM00011 PR21 Ver.A Capcom 2003 %
|
||||
Quiz Mobile Suit Gundam Tou Senshi.............. 123456X QG1 DVD NM00030 QG1 Ver.A Banpresto 2006 %
|
||||
Ridge Racer V Arcade Battle..................... 1XXXXXX RRV1-A CD NM00001 RRV1 Ver.A Namco 2001
|
||||
" ..................... 1XXXXXX RRV1-A CD NM00001 RRV2 Ver.A Namco 2001
|
||||
" ..................... 1XXXXXX RRV1-A CD NM00001 *RRV2 Ver.B Namco 2001
|
||||
" ..................... 1XXXXXX RRV1-A CD NM00001 RRV3 Ver.A Namco 2001
|
||||
Sengoku Basara X Cross.......................... 12X456X BAX1 DVD0 DVD NM00042 BAX1 VER.A Capcom/ARC System Works 2007 % #
|
||||
Smash Court Pro Tournament...................... ------X SCP1 CD0 CD NM00006 SCP1 Ver.A Namco 2001
|
||||
Soul Calibur II................................. 12X456X *SC21 DVD0 DVD NM00007 SC21 Ver.A Namco 2002 \
|
||||
" Rev. B.......................... 12X456X SC21 DVD0B DVD NM00007 SC23 Ver.A Namco 2002 | # @ rev B DVD needs campaign memory card
|
||||
Soul Calibur II Rev. D.......................... 12X456X SC21 DVD0D DVD NM00007 SC22 Ver.D Namco 2002 / rev D will allow skipping it if not available
|
||||
Soul Calibur III Arcade Edition................. 12X456X SC31001-NA-DVD0-A DVD NM00031 SC31001-NA-A Namco 2005 \
|
||||
" ................. 12X456X SC31001-NA-DVD0-B DVD NM00031 SC31001-NA-A Namco 2005 / # % @
|
||||
Sukusuku Inufuku 2 / The Dog Luck 2............. 12X456X HM-IN2 CD NM00037 IN2 Ver.A Hampster/Video System 2007
|
||||
Super Dragonball Z / Chou Dragonball Z.......... XXXX56X DB1 DVD NM00027 DB1 Ver.B Banpresto 2005
|
||||
Taiko no Tatsujin 7............................. ------X TK71 DVD0 DVD NM00023 TK71 Ver.A Namco 2005
|
||||
Taiko no Tatsujin 8............................. ------X TK8100-1-NA-DVD0-A DVD NM00033 TK81001-NA-A Namco 2006
|
||||
Taiko No Tatsujin 9............................. XXXX56X TK9100-1-NA-DVD0-A DVD NM00038 TK91001-NA-A Namco 2006
|
||||
Taiko No Tatsujin 10............................ XXXX56X TK10100-1-NA-DVD0-A DVD NM00041 TK101001-NA-A Namco 2007
|
||||
Taiko No Tatsujin 11............................ ------X *TK11100-1-NA-DVD0-A DVD NM00044 *TK111001-NA-A Namco 2008
|
||||
Taiko No Tatsujin 12............................ ------X *TK12-HA HDD NM00051 *TK121001-NA-A Namco 2008
|
||||
Taiko No Tatsujin 12 More....................... ------X *TK12200-1-NA-HDD-A HDD NM00051 *TK121001-NA-A Namco 2008
|
||||
Taiko No Tatsujin 13............................ ------X *TK1301-NA-HDD0-A1 HDD NM00056 *TK1301-NA-A Namco 2009
|
||||
Taiko No Tatsujin 14............................ ------X *TK11100-1-NA-DVD0-A DVD NM00044 *TK111001-NA-A Namco 2010
|
||||
Taiko No Tatsujin 14 More....................... ------X *TK11100-1-NA-DVD0-A DVD NM00044 *TK111001-NA-A Namco 2010
|
||||
Technic Beat.................................... ------X *TNB1 DVD0 DVD *NM000?? *TNB1 Ver.A Arika 2002
|
||||
Tekken 4........................................ 1234XXX TEF1 DVD0 DVD NM00004 TEF1 Ver.A Namco 2001 \
|
||||
" ........................................ 1234XXX TEF1 DVD0 DVD NM00004 TEF1 Ver.C Namco 2001 |
|
||||
" ........................................ 1234XXX TEF1 DVD0 DVD NM00004 TEF1 Ver.D Namco 2001 | %
|
||||
" ........................................ 1234XXX TEF1 DVD0 DVD NM00004 TEF2 Ver.A Namco 2001 |
|
||||
" ........................................ 1234XXX TEF1 DVD0 DVD NM00004 TEF3 Ver.A Namco 2001 |
|
||||
" ........................................ 1234XXX TEF1 DVD0 DVD NM00004 TEF3 Ver.C Namco 2001 /
|
||||
Tekken 5........................................ XXXX56X TE51 DVD0 DVD NM00019 *TE51 Ver.A Namco 2004 \
|
||||
" ........................................ XXXX56X TE51 DVD0B DVD NM00019 TE51 Ver.B Namco 2004 | @
|
||||
Tekken 5.1...................................... XXXX56X *TE52 DVD0 DVD NM00019 *TE52 Ver.A Namco 2005 |
|
||||
" ...................................... XXXX56X TE52 DVD0B DVD NM00019 TE52 Ver.B Namco 2005 |
|
||||
" ...................................... XXXX56X TE52 DVD0B DVD NM00019 TE53 Ver.B Namco 2005 /
|
||||
Tekken 5 Dark Resurrection...................... XXXX56X TED1 DVD0 DVD NM00034 TED1 VER.A Namco 2005
|
||||
" ...................... XXXX56X TED1 DVD0B DVD NM00034 *TED2 VER.A Namco 2005
|
||||
The Battle of Yu Yu Hakusho Dark Tournament..... ------X YH1 DVD NM00035 YH1 Ver.A Banpresto 2006
|
||||
Time Crisis 3................................... 1234XXX TST1 DVD0 DVD NM00012 TST1 Ver.A Namco 2002 \ Uses 'V185 I/O PCB' for light guns
|
||||
" ................................... 1234XXX TST1 DVD0 DVD NM00012 TST2 Ver.A Namco 2002 | or 'V221 MIU PCB' for CCD camera guns
|
||||
" ................................... 1234XXX TST1 DVD0 DVD NM00012 *TST3 Ver.A Namco 2002 / %
|
||||
Time Crisis 4................................... XXXXXX7 TSF1-HA HDD (40GB) NM00032 TSF1002-NA-A Namco 2005 Uses 'V329 NA-JV PCB' for guns
|
||||
Vampire Night................................... 1234XXX VPN1 CD0 CD NM00003 VPN3 Ver.B Namco/Sega/WOW Entertainment 2000
|
||||
Wangan Midnight................................. 1XXXXXX WMN2-A CD NM00008 WMN1 Ver.A Namco 2001
|
||||
" ................................. 1XXXXXX WMN2-A CD NM00008 *WMN2 Ver.A Namco 2001
|
||||
" ................................. 1XXXXXX WMN2-A CD NM00008 *WMN2 Ver.B Namco 2001
|
||||
Wangan Midnight R............................... 1XXXXXX *? *CD NM000?? *WMR1 Ver.A Namco 2002
|
||||
Zoids Infinity.................................. ------X M9006212A Ver.2.02J HDD (40GB) NM00016 B3900076A Taito 2004 HDD: Maxtor Fireball 3 40GB 2F040L0
|
||||
Zoids Infinity Ex............................... ------X *? *HDD NM00025 *B3900098B Taito 2005
|
||||
Zoids Infinity Ex Plus.......................... ------X M9006907A Ver.2.10J HDD (20GB) NM00025 B3900107A Taito 2006 HDD: Seagate ST320014A
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
* - denotes these items are NOT dumped
|
||||
^ - uses same NM cart number as Tekken 5 Dark Resurrection
|
||||
? - unknown info
|
||||
|
||||
Note about System:
|
||||
This is a general guideline flag showing compatibility between the different revisions of System 246 hardware.
|
||||
1-7: Tested Working
|
||||
X : Tested Not Working
|
||||
- : Not Tested
|
||||
% : 1 and 2; For testing purposes these games need a DVD drive. Using this hardware to play the actual game is normally impossible due to requiring controls/IO boards that can't be connected to this hardware version.
|
||||
# : 5 and 6; Working only in S246+ mode.
|
||||
@ : Multiple different DVD's ans/or dongles are available and are compatible in any combination.
|
||||
|
||||
For 'Tested Working', working is defined as "boots to the attract mode".
|
||||
Some games need specific controls and are unplayable even though the game loads (eg. most games on earliest rev 246 or the driving or gun games on
|
||||
non-factory-provided hardware). Some games will start to boot but either get stuck somewhere in the boot process or nothing loads after the initial
|
||||
booting.
|
||||
The DVD drive used for these tests was a Toshiba/Samsung SD-M1802. In the case where the original drive didn't work (i.e. factory drive was a CDROM
|
||||
and the disc was a DVD), this drive was substituted.
|
||||
Finally, all games were tested with the SD-M1802 and worked, therefore no game requires a specific model of optical drive.
|
||||
Different security cart revisions of the same game are filled in with the same status even if they are not dumped as long as at least one revision is tested.
|
||||
|
||||
1 = 246 1st generation using COH-H30000 or COH-H31000 Playstation 2 main board (GH-004/GH-006 with PS2 power supply) and custom Namco interface board 'System 246 MOTHER PCB' and Teac CD-540E CD drive
|
||||
2 = 246A 2nd generation using COH-H30000 or COH-H31000 Playstation 2 main board (GH-004/GH-006 with PS2 power supply) and custom Namco interface board 'System 246 MOTHER(A) PCB' and Teac CD-540E CD drive
|
||||
3 = 246B 3rd generation using COH-H31000 Playstation 2 main board (GH-006 without PS2 power supply) and custom Namco interface board 'System 246 PMOTHER PCB'
|
||||
4 = 246C 4th generation using integrated single main board 'System 246 Main PCB'
|
||||
5 = 256 5th generation using integrated single main board 'System 256 Main PCB'. Note some games requiring S246 will work in S246+ mode.
|
||||
6 = 256B 6th generation using integrated single main board 'System 256 Main(B) PCB'. Note some games requiring S246 will work in S246+ mode.
|
||||
7 = S256 7th generation using integrated single main board 'Super System 256 Main PCB'. All other games are X because this system only runs Time Crisis 4.
|
||||
|
||||
|
||||
Namco System 246 readme (earliest type using standard PS2 main board)
|
||||
@ -309,10 +366,42 @@ Notes:
|
||||
L2 - Blue LED (lights when 12 volts is present)
|
||||
|
||||
|
||||
Gun I/O Board
|
||||
---------------
|
||||
This PCB is used with Vampire Night.
|
||||
It is also used with Time Crisis 3 (on System 246C) and Crisis Zone (on System 23 Evolution2)
|
||||
Gun I/O Boards
|
||||
--------------
|
||||
|
||||
V185 I/O PCB
|
||||
2479961102 (2479971102)
|
||||
|-----------------------------------------|
|
||||
| J601 LED1 LED2 |-------| |
|
||||
| DSW(4)JP1 |-------| |TSSIO | |
|
||||
| |-----| | C78 |14.746MHz|PLD | |
|
||||
| |TSSIO| | |PST592 |-------| |
|
||||
| |PROG | |-------| |
|
||||
| |-----| |
|
||||
| |
|
||||
| 62256 |
|
||||
|ADM485 |
|
||||
|J1 SLA4060 J5|
|
||||
| J3 J4 |
|
||||
|-----------------------------------------|
|
||||
Notes:
|
||||
TSSIOPROG - Atmel AT29C020 EEPROM stamped 'TSSIOP8' (PLCC32)
|
||||
C78 - Namco Custom C78, actually a rebadged Hitachi HD643334 MCU, clock input 14.746MHz (PLCC84)
|
||||
TSSIOPLD - Altera MAX EPM7128ELC84 CPLD with label 'TSSIOPLD' (PLCC84)
|
||||
SLA4060 - Sanken Electric SLA4060 NPN general purpose darlington transistor (used to drive the kick-back solenoid in the gun)
|
||||
PST592 - System Reset IC (SOIC4)
|
||||
J1 - 12 pin connector for power and I/O communication joined to main board
|
||||
J3 - 12 pin connector for cabinet buttons UP/DOWN/ENTER/TEST/SERVICE/COIN etc
|
||||
J4 - 4-pin connector for pedal
|
||||
J5 - 6 position connector for gun trigger/optical signal/power/gnd)
|
||||
J601 - not used?
|
||||
JP1 - jumper set to 1-2 (lower position), labelled 'WR'
|
||||
DSW - 4 position dipswitch block, all off
|
||||
|
||||
This board is used with Time Crisis 3 (System 246B/C twin CRT-screen version)
|
||||
It's also used with Time Crisis II (on System 23)
|
||||
Note this board requires a standard light gun.
|
||||
|
||||
|
||||
V221 MIU PCB
|
||||
2512960101 (2512970101)
|
||||
@ -360,12 +449,13 @@ ZUW1R51212 - Cosel ZUW1R51212 DC to DC Power Supply Module (input 9-18VDC, outpu
|
||||
- 'XMIU1 PRG0' (I/O program for Time Crisis 3)
|
||||
- 'CSZ1 PRG0A' (I/O program for Crisis Zone)
|
||||
|
||||
Note this board uses a CCD camera for the gun sensor.
|
||||
This PCB is used with Vampire Night and Time Crisis 3 (DX projector-screen version on System 246B/C)
|
||||
It's also used with Crisis Zone (on System 23 Evolution2)
|
||||
Note this board requires a CCD camera gun sensor.
|
||||
|
||||
|
||||
I/O Board
|
||||
---------
|
||||
This PCB is used with Ridge Racer V and Wangan Midnight.
|
||||
Digital & Analog I/O boards
|
||||
---------------------------
|
||||
|
||||
FCA PCB
|
||||
8662969102 (8662979102)
|
||||
@ -392,20 +482,28 @@ Notes:
|
||||
MCU - Fujitsu MB90F574 Microcontroller with sticker 'FCAF11' (QFP120)
|
||||
ADM485 - Analog Devices ADM485 +5V Low Power EIA RS-485 Transceiver (SOIC8)
|
||||
|
||||
This PCB is used with Ridge Racer V and Wangan Midnight and will also work with most of the
|
||||
System 246 games when wired to suit those games.
|
||||
|
||||
FCA2 PCB
|
||||
--------
|
||||
[to-do]
|
||||
|
||||
FCB PCB
|
||||
-------
|
||||
[to-do]
|
||||
|
||||
System246 JAMMA(B) PCB
|
||||
----------------------
|
||||
[to-do]
|
||||
|
||||
|
||||
Drive/Feedback Board
|
||||
--------------------
|
||||
This PCB is used with Ridge Racer V and Wangan Midnight.
|
||||
It controls the steering feed-back motor.
|
||||
When the driving games boot they test the feed-back motor by monitoring a potentiometer
|
||||
connected to the steering wheel mechanism. If the pot is faulty or not connected or if
|
||||
the drive/feedback board isn't connected (including the 110VAC input voltage), the
|
||||
steering check will fail after a time-out period and the game will not continue further.
|
||||
|
||||
V194 STR PCB
|
||||
2487960103 (2487970103)
|
||||
Additional sticker for Ridge Racer V: 'V257 STR PCB 2553960100'
|
||||
Note this same PCB (with a different ROM) is also used with Mario Kart on Triforce hardware.
|
||||
|----------------------------------------------------------|
|
||||
| SOP44.IC16 TRANSFORMER J105 |
|
||||
| DIP42 |
|
||||
@ -454,6 +552,91 @@ Notes:
|
||||
J105 - 110VAC power input
|
||||
J106 - DC variable power output to feed-back motor
|
||||
|
||||
This PCB is used with Ridge Racer V and Wangan Midnight and controls the steering feed-back motor.
|
||||
When the driving games boot they test the feed-back motor by monitoring a potentiometer
|
||||
connected to the steering wheel mechanism. On Ridge Racer V, if the pot is faulty or not connected
|
||||
or if the drive/feedback board isn't connected (including the 110VAC input voltage), the
|
||||
steering check will fail after a time-out period and the game will not continue further.
|
||||
Wangan Midnight doesn't test the pototentiometer and will boot without it connected, but it does
|
||||
test for the presence of the feedback PCB.
|
||||
Note this same PCB (with a different ROM) is also used with Mario Kart on Triforce hardware.
|
||||
|
||||
|
||||
System 246B Main Board Layout
|
||||
-----------------------------
|
||||
[to-do]
|
||||
|
||||
System 246C Main Board Layout
|
||||
-----------------------------
|
||||
[to-do]
|
||||
|
||||
System 256 Main Board Layout
|
||||
----------------------------
|
||||
[to-do]
|
||||
|
||||
|
||||
For Super System 256, the main board is identical to the regular System 256 except the mode jumper
|
||||
is not shorted. The regular System 256 games won't load, only displaying an error message about
|
||||
the wrong mode being set. If the mode jumper is changed the board either doesn't boot at all or just
|
||||
displays the same error message.
|
||||
|
||||
Info for Time Crisis 4
|
||||
----------------------
|
||||
Main Board sticker: Super System 256 Main PCB 8692960100
|
||||
Graphics Chip 'EE+GS CXD9833GB'
|
||||
|
||||
|
||||
Super System 256 I/O boards
|
||||
---------------------------
|
||||
|
||||
8682960602 (8682970602)
|
||||
NA-JV PCB
|
||||
Sticker for Time Crisis 4 - 26169605 V329 NA-JV PCB
|
||||
|-------------------------------------|
|
||||
|CN4 CN3 CN2 CN1 |
|
||||
| |
|
||||
| |
|
||||
| LED2 |----| CN7 |
|
||||
| LED3 |3062| 14.7456MHz |
|
||||
| LED4 |----| CN6 |
|
||||
| CN5 LED5 LED1 |
|
||||
|-------------------------------------|
|
||||
Notes:
|
||||
3062 - Hitachi F3062F25V H8/3062 microcontroller stamped 'TSF1APRA' (QFP100)
|
||||
CN1 - 4 pin power input connector
|
||||
CN2 - 32 pin connector for controls (Gun Position)
|
||||
CN3 - 40 pin connector for controls (Buttons: Trigger/Pedal/Select/Test/Service/Coin/Up/Down etc)
|
||||
CN4 - 8 pin connector for I/O link to main board USB connector (uses a special cable)
|
||||
CN5 - Not populated, possibly for a standard USB connector
|
||||
CN6 - 5 pin connector (not used for Time Crisis 4)
|
||||
|
||||
|
||||
Extra Sound board (used on Super System 256 for Time Crisis 4)
|
||||
-----------------
|
||||
Note the game works without this PCB.
|
||||
|
||||
V329 EXSOUND PCB
|
||||
2616961002
|
||||
(2616971002)
|
||||
|---------------------|
|
||||
| CN3 |-----------|
|
||||
| CN2|
|
||||
| |-|
|
||||
| EPM3128 CS42516 |-|
|
||||
| |
|
||||
| * |
|
||||
| |
|
||||
| |
|
||||
| CN7 CN6 |
|
||||
|---------------------------------|
|
||||
Notes:
|
||||
EPM3128 - Altera Max EPM3128ATC-100 CPLD stamped 'TSF' (TQFP100)
|
||||
CS42516 - Cirrus Logic CS42516-CQZ 114 dB, 192-kHz 6-Ch CODEC with S/PDIF Receiver (QFP48)
|
||||
* - unpopulated position for H8/3062 MCU
|
||||
CN2 - RCA Sound output connector
|
||||
CN3 - 40 pin connector with perpendicular adapter board plugged into main board to connector J11
|
||||
CN6 - 2 pin connector joined with a small cable to the board where the dongle plugs in
|
||||
CN7 - 6 pin connector (unused)
|
||||
***************************************************************************/
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user