cps3sound: correct copyright header (nw)

This commit is contained in:
hap 2020-06-08 13:30:20 +02:00
parent 6f24deceec
commit ddc7ec4db2
4 changed files with 6 additions and 6 deletions

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@ -1,5 +1,5 @@
// license:BSD-3-Clause
// copyright-holders:David Haywood, Andreas Naive, Tomasz Slanina, ElSemi
// copyright-holders:Philip Bennett
/***************************************************************************
Capcom CPS-3 Sound Hardware

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@ -1,5 +1,5 @@
// license:BSD-3-Clause
// copyright-holders:David Haywood, Andreas Naive, Tomasz Slanina, ElSemi
// copyright-holders:Philip Bennett
/***************************************************************************
Capcom CPS-3 Sound Hardware

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@ -23,7 +23,7 @@ To distinguish between versions, press the Set Level button.
- version B: default selectivity 3
- version C: default selectivity 5
Note that the H8 option doesn't appear to work with sexperta1, but when doing a
Note that the H8 option doesn't appear to work with sexperta2, but when doing a
hex compare with sexperta, the program differences are minor.
TODO:

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@ -718,7 +718,7 @@ void tecmosys_state::init_tkdensha()
prot_init(2);
}
GAME( 1995, deroon, 0, tecmosys, tecmosys, tecmosys_state, init_deroon, ROT0, "Tecmo", "Deroon DeroDero (earlier)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1996, deroon2, deroon, tecmosys, tecmosys, tecmosys_state, init_deroon, ROT0, "Tecmo", "Deroon DeroDero / Tecmo Stackers", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // some parts translated in English, attract without 'how to play'
GAME( 1996, tkdensho, 0, tecmosys, tecmosys, tecmosys_state, init_tkdensho, ROT0, "Tecmo", "Toukidenshou - Angel Eyes (VER. 960614)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1995, deroon, 0, tecmosys, tecmosys, tecmosys_state, init_deroon, ROT0, "Tecmo", "Deroon DeroDero (earlier)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1996, deroon2, deroon, tecmosys, tecmosys, tecmosys_state, init_deroon, ROT0, "Tecmo", "Deroon DeroDero / Tecmo Stackers", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // some parts translated in English, attract without 'how to play'
GAME( 1996, tkdensho, 0, tecmosys, tecmosys, tecmosys_state, init_tkdensho, ROT0, "Tecmo", "Toukidenshou - Angel Eyes (VER. 960614)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1996, tkdenshoa, tkdensho, tecmosys, tecmosys, tecmosys_state, init_tkdensha, ROT0, "Tecmo", "Toukidenshou - Angel Eyes (VER. 960427)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )