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nintendo/nes_arcade_bl.cpp: Added note about smb3bl timer CPU ROM content. (#12718)
An oversize ROM is used with the content repeated multiple times. Also added CRC and SHA1 for a smaller ROM with the same content seen on some boards to comment.
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@ -328,6 +328,9 @@ ROM_START( smb3bl )
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ROM_LOAD( "mario_3-6.bin", 0x10000, 0x10000, CRC(a88664e0) SHA1(327d246f198713f20adc7764ee539d18eb0b82ad) ) // hvc-um-0 chr [2/2] IDENTICAL
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ROM_REGION( 0x8000, "timercpu", 0 )
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/* 2KiB content repeated 8 times to fill the upper half of the ROM (lower half is empty).
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Also seen using a 27C128 (16K*8) with the 2KiB content repeated 8 times to fill the entire ROM, with CRC(986fb6b3) and
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SHA1(fa205601adf15947bb073afd5fbd57cd971bff7d) */
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ROM_LOAD( "nes_jamma_base.bin", 0x0000, 0x4000, CRC(ea276bdd) SHA1(1cd5916e9a6ea9e40526a4fe55b846ca1818fd5f) ) // BADADDR x-xxxxxxxxxxxxx
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ROM_CONTINUE( 0x0000, 0x4000 )
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ROM_END
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