New working machines
-------------------- Micro Chess [hap, Berger, Achim]
This commit is contained in:
parent
fc2fa4aec7
commit
ddd5408ffe
@ -3082,6 +3082,7 @@ files {
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MAME_DIR .. "src/mame/drivers/novag_cforte.cpp",
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MAME_DIR .. "src/mame/drivers/novag_const.cpp",
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MAME_DIR .. "src/mame/drivers/novag_diablo.cpp",
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MAME_DIR .. "src/mame/drivers/novag_micro.cpp",
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MAME_DIR .. "src/mame/drivers/novag_micro2.cpp",
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MAME_DIR .. "src/mame/drivers/novag_savant.cpp",
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MAME_DIR .. "src/mame/drivers/novag_sexpert.cpp",
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246
src/mame/drivers/novag_micro.cpp
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246
src/mame/drivers/novag_micro.cpp
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@ -0,0 +1,246 @@
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// license:BSD-3-Clause
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// copyright-holders:hap
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// thanks-to:Berger
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/******************************************************************************
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Novag Micro Chess
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It's a portable chesscomputer with sensory board. The MCU says "(C) CAL R & O3",
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though the program is supposedly by David Kittinger?
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Hardware notes:
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- Mostek 3875/42 (4KB ROM, 64 bytes executable RAM)
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- buzzer, button sensors chessboard, 16+4 leds
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TODO:
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- memory switch? probably a hardware thing to power only the MCU
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******************************************************************************/
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#include "emu.h"
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#include "cpu/f8/f8.h"
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#include "machine/f3853.h"
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#include "machine/sensorboard.h"
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#include "sound/dac.h"
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#include "sound/volt_reg.h"
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#include "video/pwm.h"
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#include "speaker.h"
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// internal artwork
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#include "novag_micro.lh" // clickable
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namespace {
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class micro_state : public driver_device
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{
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public:
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micro_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_display(*this, "display"),
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m_board(*this, "board"),
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m_dac(*this, "dac"),
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m_inputs(*this, "IN.0")
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{ }
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void micro(machine_config &config);
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protected:
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virtual void machine_start() override;
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private:
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// devices/pointers
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required_device<cpu_device> m_maincpu;
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required_device<pwm_display_device> m_display;
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required_device<sensorboard_device> m_board;
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required_device<dac_bit_interface> m_dac;
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required_ioport m_inputs;
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// address maps
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void main_map(address_map &map);
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void main_io(address_map &map);
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// I/O handlers
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void update_display();
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void input_w(u8 data);
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u8 input_r();
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void control_w(u8 data);
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u8 control_r();
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void led_w(u8 data);
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u8 m_led_data = 0;
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u8 m_control = 0;
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u8 m_inp_mux = 0;
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};
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void micro_state::machine_start()
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{
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// register for savestates
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save_item(NAME(m_led_data));
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save_item(NAME(m_control));
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save_item(NAME(m_inp_mux));
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// game relies on RAM filled with FF at power-on
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for (int i = 0; i < 0x40; i++)
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m_maincpu->space(AS_PROGRAM).write_byte(i + 0xfc0, 0xff);
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}
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/******************************************************************************
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I/O
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******************************************************************************/
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void micro_state::update_display()
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{
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u8 sel = (m_control << 2 & 0x3c) | (m_led_data >> 6 & 3);
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m_display->matrix(sel, m_led_data & 0x3f);
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}
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void micro_state::input_w(u8 data)
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{
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// P00-P01: MK3875 doesn't have these pins
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// P02-P07: input mux part
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m_inp_mux = data;
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}
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u8 micro_state::input_r()
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{
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u8 data = 0;
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// P10-P17: multiplexed inputs
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// read buttons
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if (m_control & 0x10)
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data |= m_inputs->read();
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// read chessboard
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u8 cb_mux = (m_inp_mux & 0xfc) | (m_control >> 5 & 3);
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cb_mux = bitswap<8>(cb_mux,4,5,6,7,1,0,3,2);
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for (int i = 0; i < 8; i++)
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if (BIT(cb_mux, i))
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data |= m_board->read_file(i);
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return bitswap<8>(data,4,5,6,7,3,2,1,0);
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}
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void micro_state::control_w(u8 data)
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{
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// P40: led select part
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// P41: white led
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// P42: ?
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// P43: black led
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// P44-P46: input mux part
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m_control = data;
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update_display();
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// P47: speaker out
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m_dac->write(BIT(data, 7));
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}
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u8 micro_state::control_r()
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{
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return m_control;
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}
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void micro_state::led_w(u8 data)
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{
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// P50-P55: led data
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// P56,P57: led select part
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m_led_data = data;
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update_display();
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}
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/******************************************************************************
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Address Maps
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******************************************************************************/
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void micro_state::main_map(address_map &map)
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{
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map.global_mask(0xfff);
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map(0x0000, 0x0fbf).rom();
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map(0x0fc0, 0x0fff).ram();
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}
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void micro_state::main_io(address_map &map)
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{
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map(0x00, 0x00).w(FUNC(micro_state::input_w));
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map(0x01, 0x01).r(FUNC(micro_state::input_r)).nopw();
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map(0x04, 0x07).rw("psu", FUNC(f38t56_device::read), FUNC(f38t56_device::write));
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}
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/******************************************************************************
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Input Ports
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******************************************************************************/
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static INPUT_PORTS_START( micro )
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PORT_START("IN.0")
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Level / Bishop")
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Sound / Queen")
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("Take Back / King")
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Go")
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PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("New Game / Knight")
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PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Set Up / Rook")
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PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Verify / Pawn")
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PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("B/W")
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INPUT_PORTS_END
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/******************************************************************************
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Machine Configs
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******************************************************************************/
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void micro_state::micro(machine_config &config)
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{
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// basic machine hardware
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F8(config, m_maincpu, 4500000/2); // approximation
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m_maincpu->set_addrmap(AS_PROGRAM, µ_state::main_map);
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m_maincpu->set_addrmap(AS_IO, µ_state::main_io);
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f38t56_device &psu(F38T56(config, "psu", 4500000/2));
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psu.read_a().set(FUNC(micro_state::control_r));
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psu.write_a().set(FUNC(micro_state::control_w));
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psu.write_b().set(FUNC(micro_state::led_w));
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SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS);
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m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
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m_board->set_delay(attotime::from_msec(150));
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// video hardware
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PWM_DISPLAY(config, m_display).set_size(6, 6);
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config.set_default_layout(layout_novag_micro);
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// sound hardware
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SPEAKER(config, "speaker").front_center();
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DAC_1BIT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
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VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
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}
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/******************************************************************************
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ROM Definitions
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******************************************************************************/
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ROM_START( nmicro )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD("3875_42_mk17121n", 0x0000, 0x1000, CRC(f21189f7) SHA1(ba346177eaeddc87a03b1103f0299b5bcd4b6c27) )
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ROM_END
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} // anonymous namespace
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/******************************************************************************
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Drivers
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******************************************************************************/
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// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS
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CONS( 1981, nmicro, 0, 0, micro, micro, micro_state, empty_init, "Novag", "Micro Chess", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
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@ -7,18 +7,18 @@ Novag Micro II (model 821)
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This program was used in several Novag chesscomputers:
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- Novag Micro II (1st use)
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- Novag Micro III
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- Novag Presto
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- Novag Octo
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suspected, to be confirmed:
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- Novag Micro III
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- Novag Allegro
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- Novag Piccolo
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- Novag Alto
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Hardware notes:
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Micro II:
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Micro II, Micro III(same pcb):
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- Mitsubishi M5L8049-079P-6, 6MHz XTAL
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- buzzer, 20 leds, 8*8 chessboard buttons
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@ -31,7 +31,7 @@ Octo (listed differences):
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- speaker circuit is a bit different, not sure why
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Note that even though the MCUs are different, internal ROM contents is
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identical for Micro II, Presto, Octo.
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identical for Micro II/III, Presto, Octo.
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TODO:
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- controls are too sensitive, is there a bug in the CPU core timer emulation?
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@ -222,7 +222,7 @@ void micro2_state::micro2(machine_config &config)
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ROM_START( nmicro2 )
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ROM_REGION( 0x0800, "maincpu", 0 )
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ROM_LOAD("8049_8210", 0x0000, 0x0800, CRC(29a0eb4c) SHA1(e058d6018e53ddcaa3b5ec25b33b8bff091b04db) )
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ROM_LOAD("8049_8210.u1", 0x0000, 0x0800, CRC(29a0eb4c) SHA1(e058d6018e53ddcaa3b5ec25b33b8bff091b04db) )
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ROM_END
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} // anonymous namespace
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@ -58,9 +58,11 @@ private:
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output_finder<> m_battery;
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required_ioport_array<4> m_inputs;
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// address maps
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void main_map(address_map &map);
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void main_io(address_map &map);
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// I/O handlers
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template<int N> void lcd_output_w(u64 data);
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void lcd_data_w(u8 data);
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@ -3,6 +3,16 @@
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// thanks-to:Berger, Achim
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/******************************************************************************
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Hardware notes:
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- Synertek 6502A @ ~1.1MHz
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- Synertek 6522 VIA
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- 2*4KB ROM(Synertek 2332), 2KB RAM(4*M5L2114LP)
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- 256 bytes PROM(MMI 6336-1J), 256x4 VRAM(2101-1), RF video
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- MM74C923N keyboard encoder, 20 buttons
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- tape deck with microphone
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- 4-digit 7seg display
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TODO: WIP
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******************************************************************************/
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@ -220,21 +230,19 @@ void intchess_state::intchess(machine_config &config)
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/******************************************************************************
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ROM Definitions
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******************************************************************************/
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ROM_START( intchess )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD("lo.bin", 0xc000, 0x1000, CRC(eef04467) SHA1(5bdcb8d596b91aa06c6ef1ed53ef14d0d13f4194) ) // 2332
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ROM_LOAD("hi.bin", 0xd000, 0x1000, CRC(7e6f85b4) SHA1(4cd15257eae04067160026f9a062a28581f46227) ) // "
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ROM_LOAD("c45015_ytv-lrom.u9", 0xc000, 0x1000, CRC(eef04467) SHA1(5bdcb8d596b91aa06c6ef1ed53ef14d0d13f4194) ) // 2332
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ROM_LOAD("c45016_ytv-hrom.u8", 0xd000, 0x1000, CRC(7e6f85b4) SHA1(4cd15257eae04067160026f9a062a28581f46227) ) // "
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ROM_REGION( 0x100, "gfx", 0 )
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ROM_LOAD( "prom.bin", 0x000, 0x100, CRC(bf8358e0) SHA1(880e0d9bd8a75874ba9e51dfb5999b8fcd321a4f) )
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ROM_LOAD("igp.u15", 0x000, 0x100, CRC(bf8358e0) SHA1(880e0d9bd8a75874ba9e51dfb5999b8fcd321a4f) ) // 6336-1
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ROM_END
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} // anonymous namespace
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@ -243,5 +251,5 @@ ROM_END
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Drivers
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******************************************************************************/
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// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS
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// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS
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CONS( 1980, intchess, 0, 0, intchess, intchess, intchess_state, empty_init, "SciSys / Intelligent Games", "Intelligent Chess", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NOT_WORKING )
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489
src/mame/layout/novag_micro.lay
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489
src/mame/layout/novag_micro.lay
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<?xml version="1.0"?>
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<!--
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license:CC0
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-->
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<mamelayout version="2">
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<!-- define elements -->
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<element name="whitew"><rect><color red="1" green="1" blue="1" /></rect></element>
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<element name="white2"><rect><color red="0.9" green="0.9" blue="0.92" /></rect></element>
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<element name="whitem"><rect><color red="0.69" green="0.68" blue="0.67" /></rect></element>
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<element name="blackb"><rect><color red="0" green="0" blue="0" /></rect></element>
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<element name="blacka"><rect><color red="0.12" green="0.12" blue="0.12" /></rect></element>
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<element name="ledr" defstate="0">
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<disk state="1"><color red="1.0" green="0.1" blue="0.15" /></disk>
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<disk state="0"><color red="0.17" green="0.015" blue="0.02" /></disk>
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</element>
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<element name="ledg" defstate="0">
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<disk state="1"><color red="0.1" green="0.95" blue="0.05" /></disk>
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<disk state="0"><color red="0.015" green="0.16" blue="0.01" /></disk>
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</element>
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<element name="button" defstate="0">
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<rect state="0"><color red="1.0" green="1.0" blue="1.0" /></rect>
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<rect state="1"><color red="0.82" green="0.82" blue="0.82" /></rect>
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</element>
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<element name="text_1"><text string="1"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_2"><text string="2"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_3"><text string="3"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_4"><text string="4"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_5"><text string="5"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_6"><text string="6"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_7"><text string="7"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_8"><text string="8"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_a"><text string="A"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_b"><text string="B"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_c"><text string="C"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_d"><text string="D"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_e"><text string="E"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_f"><text string="F"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_g"><text string="G"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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<element name="text_h"><text string="H"><color red="0.85" green="0.85" blue="0.85" /></text></element>
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|
||||
<element name="text_l1"><text string="CHECK" align="2"><color red="0.85" green="0.85" blue="0.85" /></text></element>
|
||||
<element name="text_l2"><text string="MATE" align="2"><color red="0.85" green="0.85" blue="0.85" /></text></element>
|
||||
<element name="text_l3"><text string="ERROR" align="2"><color red="0.85" green="0.85" blue="0.85" /></text></element>
|
||||
|
||||
<element name="text_l5"><text string="WHITE" align="1"><color red="0.85" green="0.85" blue="0.85" /></text></element>
|
||||
<element name="text_l6"><text string="BLACK" align="1"><color red="0.85" green="0.85" blue="0.85" /></text></element>
|
||||
<element name="text_l7"><text string="VERIFY" align="1"><color red="0.85" green="0.85" blue="0.85" /></text></element>
|
||||
<element name="text_l8"><text string="SET UP" align="1"><color red="0.85" green="0.85" blue="0.85" /></text></element>
|
||||
|
||||
<element name="text_b1">
|
||||
<rect><color red="1" green="1" blue="1" /></rect>
|
||||
<text string="B/W"><color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
<element name="text_b2">
|
||||
<rect><color red="1" green="1" blue="1" /></rect>
|
||||
<text string="VERIFY"><color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
<element name="text_b3">
|
||||
<rect><color red="1" green="1" blue="1" /></rect>
|
||||
<text string="SET UP"><color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
<element name="text_b4">
|
||||
<rect><color red="1" green="1" blue="1" /></rect>
|
||||
<text string="NEW GAME"><color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
<element name="text_b5">
|
||||
<rect><color red="1" green="1" blue="1" /></rect>
|
||||
<text string="LEVEL"><color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
<element name="text_b6">
|
||||
<rect><color red="1" green="1" blue="1" /></rect>
|
||||
<text string="SOUND"><color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
<element name="text_b7">
|
||||
<rect><color red="1" green="1" blue="1" /></rect>
|
||||
<text string="TAKE BACK"><color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
<element name="text_b8">
|
||||
<rect><color red="1" green="1" blue="1" /></rect>
|
||||
<text string="GO"><color red="0" green="0" blue="0" /></text>
|
||||
</element>
|
||||
|
||||
<element name="text_p1"><image file="chess/bk.png"></image></element>
|
||||
<element name="text_p2"><image file="chess/bq.png"></image></element>
|
||||
<element name="text_p3"><image file="chess/br.png"></image></element>
|
||||
<element name="text_p4"><image file="chess/bb.png"></image></element>
|
||||
<element name="text_p5"><image file="chess/bn.png"></image></element>
|
||||
<element name="text_p6"><image file="chess/bp.png"></image></element>
|
||||
|
||||
|
||||
<!-- sb board -->
|
||||
|
||||
<element name="cblack"><rect><color red="0.5" green="0.37" blue="0.3" /></rect></element>
|
||||
<element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element>
|
||||
|
||||
<element name="hlbb" defstate="0">
|
||||
<text string=" "><bounds x="0" y="0" width="1" height="1" /></text>
|
||||
<disk state="1">
|
||||
<bounds x="0.12" y="0.12" width="0.76" height="0.76" />
|
||||
<color red="0" green="0" blue="0" />
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<element name="piece" defstate="0">
|
||||
<image file="chess/wp.png" state="1"/>
|
||||
<image file="chess/wn.png" state="2"/>
|
||||
<image file="chess/wb.png" state="3"/>
|
||||
<image file="chess/wr.png" state="4"/>
|
||||
<image file="chess/wq.png" state="5"/>
|
||||
<image file="chess/wk.png" state="6"/>
|
||||
|
||||
<image file="chess/bp.png" state="7"/>
|
||||
<image file="chess/bn.png" state="8"/>
|
||||
<image file="chess/bb.png" state="9"/>
|
||||
<image file="chess/br.png" state="10"/>
|
||||
<image file="chess/bq.png" state="11"/>
|
||||
<image file="chess/bk.png" state="12"/>
|
||||
|
||||
<!-- selected pieces -->
|
||||
<image file="chess/wp.png" state="13"><color alpha="0.5" /></image>
|
||||
<image file="chess/wn.png" state="14"><color alpha="0.5" /></image>
|
||||
<image file="chess/wb.png" state="15"><color alpha="0.5" /></image>
|
||||
<image file="chess/wr.png" state="16"><color alpha="0.5" /></image>
|
||||
<image file="chess/wq.png" state="17"><color alpha="0.5" /></image>
|
||||
<image file="chess/wk.png" state="18"><color alpha="0.5" /></image>
|
||||
|
||||
<image file="chess/bp.png" state="19"><color alpha="0.5" /></image>
|
||||
<image file="chess/bn.png" state="20"><color alpha="0.5" /></image>
|
||||
<image file="chess/bb.png" state="21"><color alpha="0.5" /></image>
|
||||
<image file="chess/br.png" state="22"><color alpha="0.5" /></image>
|
||||
<image file="chess/bq.png" state="23"><color alpha="0.5" /></image>
|
||||
<image file="chess/bk.png" state="24"><color alpha="0.5" /></image>
|
||||
</element>
|
||||
|
||||
<group name="sb_board">
|
||||
<bounds x="0" y="0" width="80" height="80" />
|
||||
|
||||
<!-- squares (avoid seams) -->
|
||||
<bezel element="cwhite"><bounds x="0" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="10" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="20" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="30" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="40" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="50" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="60" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="70" y="0" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cblack"><bounds x="0" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="10" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="20" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="30" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="40" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="50" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="60" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="70" y="10" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cwhite"><bounds x="0" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="10" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="20" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="30" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="40" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="50" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="60" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="70" y="20" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cblack"><bounds x="0" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="10" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="20" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="30" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="40" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="50" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="60" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="70" y="30" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cwhite"><bounds x="0" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="10" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="20" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="30" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="40" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="50" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="60" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="70" y="40" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cblack"><bounds x="0" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="10" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="20" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="30" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="40" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="50" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="60" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="70" y="50" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cwhite"><bounds x="0" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="10" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="20" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="30" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="40" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="50" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="60" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="70" y="60" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cblack"><bounds x="0" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="10" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cblack"><bounds x="20" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="30" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cblack"><bounds x="40" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="50" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cblack"><bounds x="60" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="70" y="70" width="10" height="10" /></bezel>
|
||||
|
||||
<!-- sensors, pieces -->
|
||||
<repeat count="8">
|
||||
<param name="y" start="0" increment="10" />
|
||||
<param name="i" start="8" increment="-1" />
|
||||
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
|
||||
<bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_c~i~" element="piece"><bounds x="20" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_d~i~" element="piece"><bounds x="30" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_e~i~" element="piece"><bounds x="40" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_f~i~" element="piece"><bounds x="50" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_g~i~" element="piece"><bounds x="60" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_h~i~" element="piece"><bounds x="70" y="~y~" width="10" height="10" /></bezel>
|
||||
</repeat>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- sb ui -->
|
||||
|
||||
<element name="hlub" defstate="0">
|
||||
<rect state="1"><color red="0" green="0" blue="0" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uib2">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uib3">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uih2">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uiu2a">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu2b">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu2c">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu2d">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu3a" defstate="0">
|
||||
<simplecounter maxstate="999" digits="1" align="2">
|
||||
<color red="0.81" green="0.8" blue="0.79" />
|
||||
</simplecounter>
|
||||
</element>
|
||||
<element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uiu3c" defstate="0">
|
||||
<simplecounter maxstate="999" digits="1" align="1">
|
||||
<color red="0.81" green="0.8" blue="0.79" />
|
||||
</simplecounter>
|
||||
</element>
|
||||
|
||||
<group name="sb_ui">
|
||||
<bounds x="0" y="0" width="10" height="80" />
|
||||
<bezel element="cblack"><bounds x="0" y="0" width="10" height="1" /></bezel>
|
||||
<bezel element="cblack"><bounds x="0" y="7" width="10" height="1" /></bezel>
|
||||
<bezel element="cblack"><bounds x="0" y="79" width="10" height="1" /></bezel>
|
||||
<bezel element="text_uit1"><bounds x="0" y="2" width="10" height="2" /></bezel>
|
||||
<bezel element="text_uit2"><bounds x="0" y="4" width="10" height="2" /></bezel>
|
||||
|
||||
<!-- board -->
|
||||
<bezel element="text_uib1"><bounds x="0" y="9" width="10" height="2" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></bezel>
|
||||
|
||||
<bezel element="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></bezel>
|
||||
<bezel element="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></bezel>
|
||||
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></bezel>
|
||||
|
||||
<!-- spawn -->
|
||||
<bezel element="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="23" width="8" height="12" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="36" width="8" height="12" /></bezel>
|
||||
|
||||
<bezel name="piece_ui1" element="piece"><bounds x="1" y="23" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui2" element="piece"><bounds x="1" y="27" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui3" element="piece"><bounds x="1" y="31" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui4" element="piece"><bounds x="5" y="23" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui5" element="piece"><bounds x="5" y="27" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui6" element="piece"><bounds x="5" y="31" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui7" element="piece"><bounds x="1" y="36" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui8" element="piece"><bounds x="1" y="40" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui9" element="piece"><bounds x="1" y="44" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui10" element="piece"><bounds x="5" y="36" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui11" element="piece"><bounds x="5" y="40" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui12" element="piece"><bounds x="5" y="44" width="4" height="4" /></bezel>
|
||||
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
|
||||
<!-- hand -->
|
||||
<bezel element="text_uih1"><bounds x="0" y="51" width="10" height="2" /></bezel>
|
||||
<bezel element="cblack"><bounds x="1" y="53.5" width="8" height="6" /></bezel>
|
||||
<bezel name="piece_ui0" element="piece"><bounds x="2" y="53.5" width="6" height="6" /></bezel>
|
||||
|
||||
<bezel element="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></bezel>
|
||||
<bezel element="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></bezel>
|
||||
|
||||
<!-- undo -->
|
||||
<bezel element="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></bezel>
|
||||
<bezel element="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></bezel>
|
||||
<bezel element="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></bezel>
|
||||
<bezel element="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></bezel>
|
||||
<bezel element="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></bezel>
|
||||
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
|
||||
|
||||
<bezel name="count_ui0" element="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></bezel>
|
||||
<bezel name="count_ui1" element="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></bezel>
|
||||
<bezel element="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></bezel>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- build screen -->
|
||||
|
||||
<view name="Internal Layout">
|
||||
<bounds left="-16" right="87" top="-1" bottom="106.5" />
|
||||
|
||||
<group ref="sb_board"><bounds x="3" y="3" width="80" height="80" /></group>
|
||||
<group ref="sb_ui"><bounds x="-14.5" y="3" width="10" height="80" /></group>
|
||||
|
||||
<!-- chessboard coords -->
|
||||
|
||||
<bezel element="text_8"><bounds x="83.5" y="7" width="2" height="2" /></bezel>
|
||||
<bezel element="text_7"><bounds x="83.5" y="17" width="2" height="2" /></bezel>
|
||||
<bezel element="text_6"><bounds x="83.5" y="27" width="2" height="2" /></bezel>
|
||||
<bezel element="text_5"><bounds x="83.5" y="37" width="2" height="2" /></bezel>
|
||||
<bezel element="text_4"><bounds x="83.5" y="47" width="2" height="2" /></bezel>
|
||||
<bezel element="text_3"><bounds x="83.5" y="57" width="2" height="2" /></bezel>
|
||||
<bezel element="text_2"><bounds x="83.5" y="67" width="2" height="2" /></bezel>
|
||||
<bezel element="text_1"><bounds x="83.5" y="77" width="2" height="2" /></bezel>
|
||||
|
||||
<bezel element="text_a"><bounds x="7" y="0.4" width="2" height="2" /></bezel>
|
||||
<bezel element="text_b"><bounds x="17" y="0.4" width="2" height="2" /></bezel>
|
||||
<bezel element="text_c"><bounds x="27" y="0.4" width="2" height="2" /></bezel>
|
||||
<bezel element="text_d"><bounds x="37" y="0.4" width="2" height="2" /></bezel>
|
||||
<bezel element="text_e"><bounds x="47" y="0.4" width="2" height="2" /></bezel>
|
||||
<bezel element="text_f"><bounds x="57" y="0.4" width="2" height="2" /></bezel>
|
||||
<bezel element="text_g"><bounds x="67" y="0.4" width="2" height="2" /></bezel>
|
||||
<bezel element="text_h"><bounds x="77" y="0.4" width="2" height="2" /></bezel>
|
||||
|
||||
<!-- chessboard leds, labels -->
|
||||
|
||||
<bezel name="2.0" element="ledr"><bounds x="0.5" y="7.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="2.1" element="ledr"><bounds x="0.5" y="17.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="2.2" element="ledr"><bounds x="0.5" y="27.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="2.3" element="ledr"><bounds x="0.5" y="37.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="2.4" element="ledr"><bounds x="0.5" y="47.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="2.5" element="ledr"><bounds x="0.5" y="57.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="1.0" element="ledr"><bounds x="0.5" y="67.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="1.1" element="ledr"><bounds x="0.5" y="77.25" width="1.5" height="1.5" /></bezel>
|
||||
|
||||
<bezel name="0.0" element="ledr"><bounds x="7.25" y="84" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="0.1" element="ledr"><bounds x="17.25" y="84" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="0.2" element="ledr"><bounds x="27.25" y="84" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="0.3" element="ledr"><bounds x="37.25" y="84" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="0.4" element="ledr"><bounds x="47.25" y="84" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="0.5" element="ledr"><bounds x="57.25" y="84" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="1.4" element="ledr"><bounds x="67.25" y="84" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="1.5" element="ledr"><bounds x="77.25" y="84" width="1.5" height="1.5" /></bezel>
|
||||
|
||||
<bezel name="3.a" element="ledg"><bounds x="12.25" y="87" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="5.a" element="ledg"><bounds x="32.25" y="87" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="1.3" element="ledg"><bounds x="52.25" y="87" width="1.5" height="1.5" /></bezel>
|
||||
<bezel name="1.2" element="ledg"><bounds x="72.25" y="87" width="1.5" height="1.5" /></bezel>
|
||||
|
||||
<bezel element="text_l1"><bounds x="-5.8" y="79.5" width="8" height="2" /></bezel>
|
||||
<bezel element="text_l2"><bounds x="-5.8" y="59.5" width="8" height="2" /></bezel>
|
||||
<bezel element="text_l3"><bounds x="-5.8" y="19.5" width="8" height="2" /></bezel>
|
||||
|
||||
<bezel element="text_l5"><bounds x="14.5" y="86.8" width="8" height="2" /></bezel>
|
||||
<bezel element="text_l6"><bounds x="34.5" y="86.8" width="8" height="2" /></bezel>
|
||||
<bezel element="text_l7"><bounds x="54.5" y="86.8" width="8" height="2" /></bezel>
|
||||
<bezel element="text_l8"><bounds x="74.5" y="86.8" width="8" height="2" /></bezel>
|
||||
|
||||
<!-- bottom side buttons -->
|
||||
|
||||
<element ref="whitew"><bounds x="-1" y="90" width="88" height="16.5" /></element>
|
||||
|
||||
<element ref="text_b1"><bounds x="3" y="92.5" width="10" height="2" /></element>
|
||||
<element ref="text_b2"><bounds x="13" y="92.5" width="10" height="2" /></element>
|
||||
<element ref="text_b3"><bounds x="23" y="92.5" width="10" height="2" /></element>
|
||||
<element ref="text_b5"><bounds x="43" y="92.5" width="10" height="2" /></element>
|
||||
<element ref="text_b6"><bounds x="53" y="92.5" width="10" height="2" /></element>
|
||||
<element ref="text_b8"><bounds x="73" y="92.5" width="10" height="2" /></element>
|
||||
<element ref="text_b4"><bounds x="32" y="92.5" width="12" height="2" /></element>
|
||||
<element ref="text_b7"><bounds x="62" y="92.5" width="12" height="2" /></element>
|
||||
|
||||
<element ref="text_p6"><bounds x="15.75" y="98.8" width="4.5" height="4.5" /></element>
|
||||
<element ref="text_p3"><bounds x="25.75" y="98.8" width="4.5" height="4.5" /></element>
|
||||
<element ref="text_p5"><bounds x="35.75" y="98.8" width="4.5" height="4.5" /></element>
|
||||
<element ref="text_p4"><bounds x="45.75" y="98.8" width="4.5" height="4.5" /></element>
|
||||
<element ref="text_p2"><bounds x="55.75" y="98.8" width="4.5" height="4.5" /></element>
|
||||
<element ref="text_p1"><bounds x="65.75" y="98.8" width="4.5" height="4.5" /></element>
|
||||
|
||||
<element ref="blackb"><bounds x="4.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="blackb"><bounds x="14.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="blackb"><bounds x="24.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="blackb"><bounds x="34.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="blackb"><bounds x="44.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="blackb"><bounds x="54.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="blackb"><bounds x="64.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="blackb"><bounds x="74.5" y="95" width="7" height="3.5" /></element>
|
||||
|
||||
<element ref="whitem" blend="multiply"><bounds x="-1" y="90" width="88" height="16.5" /></element>
|
||||
<element ref="blacka" blend="add"><bounds x="-1" y="90" width="88" height="16.5" /></element>
|
||||
|
||||
<element ref="white2"><bounds x="4.9" y="95.4" width="6.2" height="2.7" /></element>
|
||||
<element ref="white2"><bounds x="14.9" y="95.4" width="6.2" height="2.7" /></element>
|
||||
<element ref="white2"><bounds x="24.9" y="95.4" width="6.2" height="2.7" /></element>
|
||||
<element ref="white2"><bounds x="34.9" y="95.4" width="6.2" height="2.7" /></element>
|
||||
<element ref="white2"><bounds x="44.9" y="95.4" width="6.2" height="2.7" /></element>
|
||||
<element ref="white2"><bounds x="54.9" y="95.4" width="6.2" height="2.7" /></element>
|
||||
<element ref="white2"><bounds x="64.9" y="95.4" width="6.2" height="2.7" /></element>
|
||||
<element ref="white2"><bounds x="74.9" y="95.4" width="6.2" height="2.7" /></element>
|
||||
|
||||
<element ref="button" blend="multiply" inputtag="IN.0" inputmask="0x80"><bounds x="4.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="button" blend="multiply" inputtag="IN.0" inputmask="0x40"><bounds x="14.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="button" blend="multiply" inputtag="IN.0" inputmask="0x20"><bounds x="24.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="button" blend="multiply" inputtag="IN.0" inputmask="0x10"><bounds x="34.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="button" blend="multiply" inputtag="IN.0" inputmask="0x01"><bounds x="44.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="button" blend="multiply" inputtag="IN.0" inputmask="0x02"><bounds x="54.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="button" blend="multiply" inputtag="IN.0" inputmask="0x04"><bounds x="64.5" y="95" width="7" height="3.5" /></element>
|
||||
<element ref="button" blend="multiply" inputtag="IN.0" inputmask="0x08"><bounds x="74.5" y="95" width="7" height="3.5" /></element>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
@ -32097,6 +32097,9 @@ supercon
|
||||
diablo68 //
|
||||
scorpio68 //
|
||||
|
||||
@source:novag_micro.cpp
|
||||
nmicro
|
||||
|
||||
@source:novag_micro2.cpp
|
||||
nmicro2
|
||||
|
||||
|
@ -651,6 +651,7 @@ notetaker.cpp
|
||||
novag_cforte.cpp
|
||||
novag_const.cpp
|
||||
novag_diablo.cpp
|
||||
novag_micro.cpp
|
||||
novag_micro2.cpp
|
||||
novag_savant.cpp
|
||||
novag_sexpert.cpp
|
||||
|
Loading…
Reference in New Issue
Block a user