evil clarue flower

+ Tad -> TAD Corporation
This commit is contained in:
Michaël Banaan Ananas 2010-05-25 09:07:48 +00:00
parent d198a773e6
commit de096754a2
7 changed files with 26 additions and 25 deletions

View File

@ -640,8 +640,8 @@ ROM_END
/* Game Drivers */ /* Game Drivers */
GAME( 1990, bloodbro, 0, bloodbro, bloodbro, 0, ROT0, "Tad", "Blood Bros. (set 1)", GAME_NO_COCKTAIL ) GAME( 1990, bloodbro, 0, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 1)", GAME_NO_COCKTAIL )
GAME( 1990, bloodbroa,bloodbro, bloodbro, bloodbro, 0, ROT0, "Tad", "Blood Bros. (set 2)", GAME_NO_COCKTAIL ) GAME( 1990, bloodbroa,bloodbro, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 2)", GAME_NO_COCKTAIL )
GAME( 1990, bloodbrob,bloodbro, bloodbro, bloodbro, 0, ROT0, "Tad", "Blood Bros. (set 3)", GAME_NO_COCKTAIL ) GAME( 1990, bloodbrob,bloodbro, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 3)", GAME_NO_COCKTAIL )
GAME( 1990, weststry, bloodbro, weststry, weststry, 0, ROT0, "bootleg (Datsu)", "West Story (bootleg of Blood Bros.)", GAME_NO_COCKTAIL | GAME_NO_SOUND ) GAME( 1990, weststry, bloodbro, weststry, weststry, 0, ROT0, "bootleg (Datsu)", "West Story (bootleg of Blood Bros.)", GAME_NO_COCKTAIL | GAME_NO_SOUND )
GAME( 1990, skysmash, 0, skysmash, skysmash, 0, ROT270, "Nihon System", "Sky Smasher", 0 ) GAME( 1990, skysmash, 0, skysmash, skysmash, 0, ROT270, "Nihon System", "Sky Smasher", 0 )

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@ -868,10 +868,10 @@ static DRIVER_INIT( cabalbl2 )
} }
GAME( 1988, cabal, 0, cabal, cabalj, cabal, ROT0, "Tad", "Cabal (World, Joystick version)", 0 ) GAME( 1988, cabal, 0, cabal, cabalj, cabal, ROT0, "TAD Corporation", "Cabal (World, Joystick version)", 0 )
GAME( 1989, cabala, cabal, cabal, cabalj, cabal, ROT0, "Tad (Alpha Trading license)", "Cabal (Alpha Trading)", 0 ) // korea? GAME( 1989, cabala, cabal, cabal, cabalj, cabal, ROT0, "TAD Corporation (Alpha Trading license)", "Cabal (Alpha Trading)", 0 ) // korea?
GAME( 1988, cabalbl, cabal, cabalbl, cabalbl, 0, ROT0, "bootleg (Red Corporation)", "Cabal (bootleg of Joystick version, set 1, alternate sound hardware)", GAME_IMPERFECT_SOUND ) GAME( 1988, cabalbl, cabal, cabalbl, cabalbl, 0, ROT0, "bootleg (Red Corporation)", "Cabal (bootleg of Joystick version, set 1, alternate sound hardware)", GAME_IMPERFECT_SOUND )
GAME( 1988, cabalbl2,cabal, cabal, cabalj, cabalbl2,ROT0, "bootleg", "Cabal (bootleg of Joystick version, set 2)", 0 ) GAME( 1988, cabalbl2,cabal, cabal, cabalj, cabalbl2,ROT0, "bootleg", "Cabal (bootleg of Joystick version, set 2)", 0 )
GAME( 1988, cabalus, cabal, cabal, cabalt, cabal, ROT0, "Tad (Fabtek license)", "Cabal (US set 1, Trackball version)", 0 ) GAME( 1988, cabalus, cabal, cabal, cabalt, cabal, ROT0, "TAD Corporation (Fabtek license)", "Cabal (US set 1, Trackball version)", 0 )
GAME( 1988, cabalus2,cabal, cabal, cabalt, cabal, ROT0, "Tad (Fabtek license)", "Cabal (US set 2, Trackball version)", 0 ) GAME( 1988, cabalus2,cabal, cabal, cabalt, cabal, ROT0, "TAD Corporation (Fabtek license)", "Cabal (US set 2, Trackball version)", 0 )

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@ -286,11 +286,11 @@ MACHINE_DRIVER_END
static MACHINE_DRIVER_START( clshroad ) static MACHINE_DRIVER_START( clshroad )
/* basic machine hardware */ /* basic machine hardware */
MDRV_CPU_ADD("maincpu", Z80, 18432000/4) /* ? real speed unknown. 3MHz is too low and causes problems */ MDRV_CPU_ADD("maincpu", Z80, XTAL_18_432MHz/4) /* ? real speed unknown. 3MHz is too low and causes problems */
MDRV_CPU_PROGRAM_MAP(clshroad_map) MDRV_CPU_PROGRAM_MAP(clshroad_map)
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) /* IRQ, no NMI */ MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) /* IRQ, no NMI */
MDRV_CPU_ADD("audiocpu", Z80, 18432000/6) /* ? */ MDRV_CPU_ADD("audiocpu", Z80, XTAL_18_432MHz/6) /* ? */
MDRV_CPU_PROGRAM_MAP(clshroad_sound_map) MDRV_CPU_PROGRAM_MAP(clshroad_sound_map)
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) /* IRQ, no NMI */ MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) /* IRQ, no NMI */

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@ -5,9 +5,10 @@ Flower (c)1986 Komax (USA license)
- Driver by InsideOutBoy - Driver by InsideOutBoy
There is a PCB picture that shows two stickers, the first There is a PCB picture that shows two stickers, the first says
says "Flower (c) 1986 Clarue" while the second one "Flower (c) 1986 Clarue" while the second one is an original
is an original serial number tag also showing "Clarue" serial number tag also showing "Clarue". GFX ROM contents also
show (C) 1986 CLARUE. A Wood Place Inc. spinoff perhaps?
todo: todo:
@ -365,5 +366,5 @@ ROM_START( flowerj ) /* Sega/Alpha version. Sega game number 834-5998 */
ROM_END ROM_END
GAME( 1986, flower, 0, flower, flower, 0, ROT0, "Wood Place Inc. (Komax license)", "Flower (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1986, flower, 0, flower, flower, 0, ROT0, "Clarue (Komax license)", "Flower (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1986, flowerj, flower, flower, flower, 0, ROT0, "Wood Place Inc. (Sega / Alpha license)", "Flower (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) GAME( 1986, flowerj, flower, flower, flower, 0, ROT0, "Clarue (Sega / Alpha Denshi Co. license)", "Flower (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)

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@ -2165,13 +2165,13 @@ static DRIVER_INIT( legiongfx )
GAME( 1992, legionna, 0, legionna, legionna, legiongfx, ROT0, "Tad", "Legionnaire (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1992, legionna, 0, legionna, legionna, legiongfx, ROT0, "TAD Corporation", "Legionnaire (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, legionnau,legionna, legionna, legionna, legiongfx, ROT0, "Tad (Fabtek license)", "Legionnaire (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1992, legionnau,legionna, legionna, legionna, legiongfx, ROT0, "TAD Corporation (Fabtek license)", "Legionnaire (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, heatbrl, 0, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World version 3)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1992, heatbrl, 0, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World version 3)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, heatbrl2, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World version 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1992, heatbrl2, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World version 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World old version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World old version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1993, godzilla, 0, godzilla, godzilla, 0, ROT0, "Banpresto", "Godzilla", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1993, godzilla, 0, godzilla, godzilla, 0, ROT0, "Banpresto", "Godzilla", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1993, grainbow, 0, grainbow, grainbow, 0, ROT0, "Banpresto", "SD Gundam Sangokushi Rainbow Tairiku Senki", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1993, grainbow, 0, grainbow, grainbow, 0, ROT0, "Banpresto", "SD Gundam Sangokushi Rainbow Tairiku Senki", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )

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@ -483,4 +483,4 @@ ROM_START( rundeep )
ROM_END ROM_END
GAME( 1987, thedeep, 0, thedeep, thedeep, 0, ROT270, "Wood Place Inc.", "The Deep (Japan)", 0 ) GAME( 1987, thedeep, 0, thedeep, thedeep, 0, ROT270, "Wood Place Inc.", "The Deep (Japan)", 0 )
GAME( 1988, rundeep, thedeep,thedeep, thedeep, 0, ROT270, "bootleg? (Cream)", "Run Deep", 0 ) GAME( 1988, rundeep, thedeep,thedeep, thedeep, 0, ROT270, "bootleg (Cream)", "Run Deep", 0 )

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@ -836,10 +836,10 @@ static DRIVER_INIT(jujub)
} }
GAME( 1989, toki, 0, toki, toki, toki, ROT0, "Tad", "Toki (World set 1)", 0 ) GAME( 1989, toki, 0, toki, toki, toki, ROT0, "TAD Corporation", "Toki (World set 1)", 0 )
GAME( 1989, tokia, toki, toki, toki, toki, ROT0, "Tad", "Toki (World set 2)", 0 ) GAME( 1989, tokia, toki, toki, toki, toki, ROT0, "TAD Corporation", "Toki (World set 2)", 0 )
GAME( 1989, tokiu, toki, toki, toki, toki, ROT0, "Tad (Fabtek license)", "Toki (US)", 0 ) GAME( 1989, tokiu, toki, toki, toki, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US)", 0 )
GAME( 1989, juju, toki, toki, toki, toki, ROT0, "Tad", "JuJu Densetsu (Japan)", 0 ) GAME( 1989, juju, toki, toki, toki, toki, ROT0, "TAD Corporation", "JuJu Densetsu (Japan)", 0 )
GAME( 1990, tokib, toki, tokib, tokib, tokib, ROT0, "bootleg", "Toki (Datsu bootleg)", 0 ) GAME( 1990, tokib, toki, tokib, tokib, tokib, ROT0, "bootleg", "Toki (Datsu bootleg)", 0 )
/* Sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx. Program roms have a slight bitswap, Flipscreen also seems to be ignored */ /* Sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx. Program roms have a slight bitswap, Flipscreen also seems to be ignored */
GAME( 1989, jujub, toki, toki, toki, jujub, ROT180, "bootleg", "JuJu Densetsu (Japan, bootleg)", GAME_IMPERFECT_SOUND ) // bootleg of tokia/tokij revison GAME( 1989, jujub, toki, toki, toki, jujub, ROT180, "bootleg", "JuJu Densetsu (Japan, bootleg)", GAME_IMPERFECT_SOUND ) // bootleg of tokia/tokij revison