mirror of
https://github.com/holub/mame
synced 2025-05-22 21:58:57 +03:00
evil clarue flower
+ Tad -> TAD Corporation
This commit is contained in:
parent
d198a773e6
commit
de096754a2
@ -640,8 +640,8 @@ ROM_END
|
||||
|
||||
/* Game Drivers */
|
||||
|
||||
GAME( 1990, bloodbro, 0, bloodbro, bloodbro, 0, ROT0, "Tad", "Blood Bros. (set 1)", GAME_NO_COCKTAIL )
|
||||
GAME( 1990, bloodbroa,bloodbro, bloodbro, bloodbro, 0, ROT0, "Tad", "Blood Bros. (set 2)", GAME_NO_COCKTAIL )
|
||||
GAME( 1990, bloodbrob,bloodbro, bloodbro, bloodbro, 0, ROT0, "Tad", "Blood Bros. (set 3)", GAME_NO_COCKTAIL )
|
||||
GAME( 1990, bloodbro, 0, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 1)", GAME_NO_COCKTAIL )
|
||||
GAME( 1990, bloodbroa,bloodbro, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 2)", GAME_NO_COCKTAIL )
|
||||
GAME( 1990, bloodbrob,bloodbro, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 3)", GAME_NO_COCKTAIL )
|
||||
GAME( 1990, weststry, bloodbro, weststry, weststry, 0, ROT0, "bootleg (Datsu)", "West Story (bootleg of Blood Bros.)", GAME_NO_COCKTAIL | GAME_NO_SOUND )
|
||||
GAME( 1990, skysmash, 0, skysmash, skysmash, 0, ROT270, "Nihon System", "Sky Smasher", 0 )
|
||||
|
@ -868,10 +868,10 @@ static DRIVER_INIT( cabalbl2 )
|
||||
}
|
||||
|
||||
|
||||
GAME( 1988, cabal, 0, cabal, cabalj, cabal, ROT0, "Tad", "Cabal (World, Joystick version)", 0 )
|
||||
GAME( 1989, cabala, cabal, cabal, cabalj, cabal, ROT0, "Tad (Alpha Trading license)", "Cabal (Alpha Trading)", 0 ) // korea?
|
||||
GAME( 1988, cabal, 0, cabal, cabalj, cabal, ROT0, "TAD Corporation", "Cabal (World, Joystick version)", 0 )
|
||||
GAME( 1989, cabala, cabal, cabal, cabalj, cabal, ROT0, "TAD Corporation (Alpha Trading license)", "Cabal (Alpha Trading)", 0 ) // korea?
|
||||
GAME( 1988, cabalbl, cabal, cabalbl, cabalbl, 0, ROT0, "bootleg (Red Corporation)", "Cabal (bootleg of Joystick version, set 1, alternate sound hardware)", GAME_IMPERFECT_SOUND )
|
||||
GAME( 1988, cabalbl2,cabal, cabal, cabalj, cabalbl2,ROT0, "bootleg", "Cabal (bootleg of Joystick version, set 2)", 0 )
|
||||
|
||||
GAME( 1988, cabalus, cabal, cabal, cabalt, cabal, ROT0, "Tad (Fabtek license)", "Cabal (US set 1, Trackball version)", 0 )
|
||||
GAME( 1988, cabalus2,cabal, cabal, cabalt, cabal, ROT0, "Tad (Fabtek license)", "Cabal (US set 2, Trackball version)", 0 )
|
||||
GAME( 1988, cabalus, cabal, cabal, cabalt, cabal, ROT0, "TAD Corporation (Fabtek license)", "Cabal (US set 1, Trackball version)", 0 )
|
||||
GAME( 1988, cabalus2,cabal, cabal, cabalt, cabal, ROT0, "TAD Corporation (Fabtek license)", "Cabal (US set 2, Trackball version)", 0 )
|
||||
|
@ -286,11 +286,11 @@ MACHINE_DRIVER_END
|
||||
static MACHINE_DRIVER_START( clshroad )
|
||||
|
||||
/* basic machine hardware */
|
||||
MDRV_CPU_ADD("maincpu", Z80, 18432000/4) /* ? real speed unknown. 3MHz is too low and causes problems */
|
||||
MDRV_CPU_ADD("maincpu", Z80, XTAL_18_432MHz/4) /* ? real speed unknown. 3MHz is too low and causes problems */
|
||||
MDRV_CPU_PROGRAM_MAP(clshroad_map)
|
||||
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) /* IRQ, no NMI */
|
||||
|
||||
MDRV_CPU_ADD("audiocpu", Z80, 18432000/6) /* ? */
|
||||
MDRV_CPU_ADD("audiocpu", Z80, XTAL_18_432MHz/6) /* ? */
|
||||
MDRV_CPU_PROGRAM_MAP(clshroad_sound_map)
|
||||
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) /* IRQ, no NMI */
|
||||
|
||||
|
@ -5,9 +5,10 @@ Flower (c)1986 Komax (USA license)
|
||||
|
||||
- Driver by InsideOutBoy
|
||||
|
||||
There is a PCB picture that shows two stickers, the first
|
||||
says "Flower (c) 1986 Clarue" while the second one
|
||||
is an original serial number tag also showing "Clarue"
|
||||
There is a PCB picture that shows two stickers, the first says
|
||||
"Flower (c) 1986 Clarue" while the second one is an original
|
||||
serial number tag also showing "Clarue". GFX ROM contents also
|
||||
show (C) 1986 CLARUE. A Wood Place Inc. spinoff perhaps?
|
||||
|
||||
|
||||
todo:
|
||||
@ -365,5 +366,5 @@ ROM_START( flowerj ) /* Sega/Alpha version. Sega game number 834-5998 */
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1986, flower, 0, flower, flower, 0, ROT0, "Wood Place Inc. (Komax license)", "Flower (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, flowerj, flower, flower, flower, 0, ROT0, "Wood Place Inc. (Sega / Alpha license)", "Flower (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
|
||||
GAME( 1986, flower, 0, flower, flower, 0, ROT0, "Clarue (Komax license)", "Flower (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, flowerj, flower, flower, flower, 0, ROT0, "Clarue (Sega / Alpha Denshi Co. license)", "Flower (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
|
||||
|
@ -2165,13 +2165,13 @@ static DRIVER_INIT( legiongfx )
|
||||
|
||||
|
||||
|
||||
GAME( 1992, legionna, 0, legionna, legionna, legiongfx, ROT0, "Tad", "Legionnaire (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, legionnau,legionna, legionna, legionna, legiongfx, ROT0, "Tad (Fabtek license)", "Legionnaire (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, legionna, 0, legionna, legionna, legiongfx, ROT0, "TAD Corporation", "Legionnaire (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, legionnau,legionna, legionna, legionna, legiongfx, ROT0, "TAD Corporation (Fabtek license)", "Legionnaire (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
|
||||
GAME( 1992, heatbrl, 0, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World version 3)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrl2, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World version 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World old version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrl, 0, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World version 3)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrl2, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World version 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World old version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
|
||||
GAME( 1993, godzilla, 0, godzilla, godzilla, 0, ROT0, "Banpresto", "Godzilla", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1993, grainbow, 0, grainbow, grainbow, 0, ROT0, "Banpresto", "SD Gundam Sangokushi Rainbow Tairiku Senki", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
|
@ -483,4 +483,4 @@ ROM_START( rundeep )
|
||||
ROM_END
|
||||
|
||||
GAME( 1987, thedeep, 0, thedeep, thedeep, 0, ROT270, "Wood Place Inc.", "The Deep (Japan)", 0 )
|
||||
GAME( 1988, rundeep, thedeep,thedeep, thedeep, 0, ROT270, "bootleg? (Cream)", "Run Deep", 0 )
|
||||
GAME( 1988, rundeep, thedeep,thedeep, thedeep, 0, ROT270, "bootleg (Cream)", "Run Deep", 0 )
|
||||
|
@ -836,10 +836,10 @@ static DRIVER_INIT(jujub)
|
||||
}
|
||||
|
||||
|
||||
GAME( 1989, toki, 0, toki, toki, toki, ROT0, "Tad", "Toki (World set 1)", 0 )
|
||||
GAME( 1989, tokia, toki, toki, toki, toki, ROT0, "Tad", "Toki (World set 2)", 0 )
|
||||
GAME( 1989, tokiu, toki, toki, toki, toki, ROT0, "Tad (Fabtek license)", "Toki (US)", 0 )
|
||||
GAME( 1989, juju, toki, toki, toki, toki, ROT0, "Tad", "JuJu Densetsu (Japan)", 0 )
|
||||
GAME( 1989, toki, 0, toki, toki, toki, ROT0, "TAD Corporation", "Toki (World set 1)", 0 )
|
||||
GAME( 1989, tokia, toki, toki, toki, toki, ROT0, "TAD Corporation", "Toki (World set 2)", 0 )
|
||||
GAME( 1989, tokiu, toki, toki, toki, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US)", 0 )
|
||||
GAME( 1989, juju, toki, toki, toki, toki, ROT0, "TAD Corporation", "JuJu Densetsu (Japan)", 0 )
|
||||
GAME( 1990, tokib, toki, tokib, tokib, tokib, ROT0, "bootleg", "Toki (Datsu bootleg)", 0 )
|
||||
/* Sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx. Program roms have a slight bitswap, Flipscreen also seems to be ignored */
|
||||
GAME( 1989, jujub, toki, toki, toki, jujub, ROT180, "bootleg", "JuJu Densetsu (Japan, bootleg)", GAME_IMPERFECT_SOUND ) // bootleg of tokia/tokij revison
|
||||
|
Loading…
Reference in New Issue
Block a user