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https://github.com/holub/mame
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make it clear that these are from patent listings
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@ -2214,7 +2214,7 @@ gpoker // Gakken
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gjackpot // Gakken
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gjackpot // Gakken
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elecdet // Ideal
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elecdet // Ideal
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starwbc // Kenner
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starwbc // Kenner
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starwbcp // Kenner (prototype)
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starwbcp // Kenner (patent)
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astro // Kosmos
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astro // Kosmos
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comp4 // Milton Bradley
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comp4 // Milton Bradley
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simon // Milton Bradley
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simon // Milton Bradley
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@ -2223,7 +2223,7 @@ bigtrak // Milton Bradley
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cnsector // Parker Bros
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cnsector // Parker Bros
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merlin // Parker Bros
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merlin // Parker Bros
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stopthie // Parker Bros
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stopthie // Parker Bros
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stopthiep // Parker Bros (prototype)
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stopthiep // Parker Bros (patent)
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bankshot // Parker Bros
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bankshot // Parker Bros
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splitsec // Parker Bros
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splitsec // Parker Bros
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mmerlin // Parker Bros
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mmerlin // Parker Bros
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@ -4596,7 +4596,7 @@ CONS( 1980, gjackpot, 0, 0, gjackpot, gjackpot, driver_device, 0, "Gak
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CONS( 1979, elecdet, 0, 0, elecdet, elecdet, driver_device, 0, "Ideal", "Electronic Detective", GAME_SUPPORTS_SAVE ) // ***
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CONS( 1979, elecdet, 0, 0, elecdet, elecdet, driver_device, 0, "Ideal", "Electronic Detective", GAME_SUPPORTS_SAVE ) // ***
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CONS( 1979, starwbc, 0, 0, starwbc, starwbc, driver_device, 0, "Kenner", "Star Wars - Electronic Battle Command", GAME_SUPPORTS_SAVE )
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CONS( 1979, starwbc, 0, 0, starwbc, starwbc, driver_device, 0, "Kenner", "Star Wars - Electronic Battle Command", GAME_SUPPORTS_SAVE )
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CONS( 1979, starwbcp, starwbc, 0, starwbc, starwbc, driver_device, 0, "Kenner", "Star Wars - Electronic Battle Command (prototype)", GAME_SUPPORTS_SAVE )
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CONS( 1979, starwbcp, starwbc, 0, starwbc, starwbc, driver_device, 0, "Kenner", "Star Wars - Electronic Battle Command (patent)", GAME_SUPPORTS_SAVE )
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COMP( 1979, astro, 0, 0, astro, astro, driver_device, 0, "Kosmos", "Astro", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW )
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COMP( 1979, astro, 0, 0, astro, astro, driver_device, 0, "Kosmos", "Astro", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW )
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@ -4608,7 +4608,7 @@ CONS( 1979, bigtrak, 0, 0, bigtrak, bigtrak, driver_device, 0, "Mil
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CONS( 1977, cnsector, 0, 0, cnsector, cnsector, driver_device, 0, "Parker Brothers", "Code Name: Sector", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW ) // ***
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CONS( 1977, cnsector, 0, 0, cnsector, cnsector, driver_device, 0, "Parker Brothers", "Code Name: Sector", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW ) // ***
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CONS( 1978, merlin, 0, 0, merlin, merlin, driver_device, 0, "Parker Brothers", "Merlin - The Electronic Wizard", GAME_SUPPORTS_SAVE )
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CONS( 1978, merlin, 0, 0, merlin, merlin, driver_device, 0, "Parker Brothers", "Merlin - The Electronic Wizard", GAME_SUPPORTS_SAVE )
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CONS( 1979, stopthie, 0, 0, stopthief, stopthief, driver_device, 0, "Parker Brothers", "Stop Thief (Electronic Crime Scanner)", GAME_SUPPORTS_SAVE ) // ***
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CONS( 1979, stopthie, 0, 0, stopthief, stopthief, driver_device, 0, "Parker Brothers", "Stop Thief (Electronic Crime Scanner)", GAME_SUPPORTS_SAVE ) // ***
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CONS( 1979, stopthiep, stopthie, 0, stopthief, stopthief, driver_device, 0, "Parker Brothers", "Stop Thief (Electronic Crime Scanner) (prototype)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
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CONS( 1979, stopthiep, stopthie, 0, stopthief, stopthief, driver_device, 0, "Parker Brothers", "Stop Thief (Electronic Crime Scanner) (patent)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
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CONS( 1980, bankshot, 0, 0, bankshot, bankshot, driver_device, 0, "Parker Brothers", "Bank Shot - Electronic Pool", GAME_SUPPORTS_SAVE )
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CONS( 1980, bankshot, 0, 0, bankshot, bankshot, driver_device, 0, "Parker Brothers", "Bank Shot - Electronic Pool", GAME_SUPPORTS_SAVE )
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CONS( 1980, splitsec, 0, 0, splitsec, splitsec, driver_device, 0, "Parker Brothers", "Split Second", GAME_SUPPORTS_SAVE )
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CONS( 1980, splitsec, 0, 0, splitsec, splitsec, driver_device, 0, "Parker Brothers", "Split Second", GAME_SUPPORTS_SAVE )
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CONS( 1982, mmerlin, 0, 0, mmerlin, mmerlin, driver_device, 0, "Parker Brothers", "Master Merlin", GAME_SUPPORTS_SAVE )
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CONS( 1982, mmerlin, 0, 0, mmerlin, mmerlin, driver_device, 0, "Parker Brothers", "Master Merlin", GAME_SUPPORTS_SAVE )
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@ -873,7 +873,7 @@ ROM_END
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ROM_START( snmathp )
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ROM_START( snmathp )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_REGION( 0x1000, "maincpu", 0 )
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// typed in from patent 4946391, verified with source code
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// typed in from patent 4946391, verified with source code
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// BTANB note: Mix It does not work at all, this is an original bug in the prototype. There are probably other minor bugs too.
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// BTANB note: Mix It does not work at all, this is an original bug in the patent listing. There are probably other minor bugs too.
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ROM_LOAD( "us4946391_t2074", 0x0000, 0x1000, CRC(011f0c2d) SHA1(d2e14d72e03ca864abd51da78ffb71a9da82f624) )
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ROM_LOAD( "us4946391_t2074", 0x0000, 0x1000, CRC(011f0c2d) SHA1(d2e14d72e03ca864abd51da78ffb71a9da82f624) )
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ROM_REGION( 1246, "maincpu:ipla", 0 )
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ROM_REGION( 1246, "maincpu:ipla", 0 )
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@ -923,17 +923,17 @@ ROM_END
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/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY, FULLNAME, FLAGS */
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/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY, FULLNAME, FLAGS */
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COMP( 1978, snspell, 0, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (US, 1978 version/prototype)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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COMP( 1978, snspell, 0, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (US, 1978 version/patent)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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COMP( 1979, snspella, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (US, 1979 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
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COMP( 1979, snspella, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (US, 1979 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses patent MCU ROM
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COMP( 1980, snspellb, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (US, 1980 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
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COMP( 1980, snspellb, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (US, 1980 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses patent MCU ROM
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COMP( 1978, snspelluk, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (UK, 1978 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
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COMP( 1978, snspelluk, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (UK, 1978 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses patent MCU ROM
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COMP( 1981, snspelluka, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (UK, 1981 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
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COMP( 1981, snspelluka, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (UK, 1981 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses patent MCU ROM
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COMP( 1979, snspelljp, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses prototype MCU ROM
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COMP( 1979, snspelljp, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "Speak & Spell (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // incomplete dump, uses patent MCU ROM
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COMP( 1980, ladictee, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "La Dictee Magique (France)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // doesn't work due to missing CD2702 MCU dump, German/Italian version has CD2702 too
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COMP( 1980, ladictee, snspell, 0, snspell, snspell, tispeak_state, snspell, "Texas Instruments", "La Dictee Magique (France)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // doesn't work due to missing CD2702 MCU dump, German/Italian version has CD2702 too
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COMP( 1986, snmath, 0, 0, snmath, snmath, driver_device, 0, "Texas Instruments", "Speak & Math (US, 1986 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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COMP( 1986, snmath, 0, 0, snmath, snmath, driver_device, 0, "Texas Instruments", "Speak & Math (US, 1986 version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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COMP( 1980, snmathp, snmath, 0, snmath, snmath, driver_device, 0, "Texas Instruments", "Speak & Math (US, 1980 version/prototype)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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COMP( 1980, snmathp, snmath, 0, snmath, snmath, driver_device, 0, "Texas Instruments", "Speak & Math (US, 1980 version/patent)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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COMP( 1980, snread, 0, 0, snread, snread, tispeak_state, snspell, "Texas Instruments", "Speak & Read (US)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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COMP( 1980, snread, 0, 0, snread, snread, tispeak_state, snspell, "Texas Instruments", "Speak & Read (US)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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COMP( 1979, lantutor, 0, 0, lantutor, lantutor, tispeak_state, lantutor, "Texas Instruments", "Language Tutor (prototype)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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COMP( 1979, lantutor, 0, 0, lantutor, lantutor, tispeak_state, lantutor, "Texas Instruments", "Language Tutor (patent)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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@ -340,4 +340,4 @@ ROM_START( wildfire )
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ROM_END
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ROM_END
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CONS( 1979, wildfire, 0, 0, wildfire, wildfire, driver_device, 0, "Parker Brothers", "Wildfire (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK ) // note: pretty sure that it matches the commercial release
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CONS( 1979, wildfire, 0, 0, wildfire, wildfire, driver_device, 0, "Parker Brothers", "Wildfire (patent)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK ) // note: pretty sure that it matches the commercial release
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