From de58762e568a72d29f35a4f4264abafa6fc42e42 Mon Sep 17 00:00:00 2001 From: briantro Date: Tue, 3 Feb 2015 17:26:26 -0600 Subject: [PATCH] silvmil.c: Fill in some dipswitches for Puzzlove and add dipswitch locations. [Brian Troha] --- src/mame/drivers/silvmil.c | 61 ++++++++++++++++++-------------------- 1 file changed, 29 insertions(+), 32 deletions(-) diff --git a/src/mame/drivers/silvmil.c b/src/mame/drivers/silvmil.c index 8f8c4744260..caca553f81a 100644 --- a/src/mame/drivers/silvmil.c +++ b/src/mame/drivers/silvmil.c @@ -288,54 +288,51 @@ static INPUT_PORTS_START( puzzlove ) PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0300, 0x0300, "Game Level" ) PORT_DIPLOCATION("SW1:1,2") /* Difficulty?? - Not sure how this works for Easy --> Very Hard */ + PORT_DIPSETTING( 0x0300, "1" ) + PORT_DIPSETTING( 0x0200, "2" ) + PORT_DIPSETTING( 0x0100, "3" ) + PORT_DIPSETTING( 0x0000, "4" ) + PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4,5") + PORT_DIPSETTING( 0x1000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x1400, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_2C ) ) /* Works the same as 2C/1C */ + PORT_DIPSETTING( 0x1800, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( 3C_2C ) ) /* Works like 2C/1C then 1C/1C repeat */ + PORT_DIPSETTING( 0x0800, DEF_STR( 2C_2C ) ) /* Works the same as 1C/1C */ + PORT_DIPSETTING( 0x1c00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x2000, 0x2000, "Coin Box" ) PORT_DIPLOCATION("SW1:6") /* Always displays total credits - No separate Credit display per player */ + PORT_DIPSETTING( 0x2000, "1" ) /* Both players use coins from either Coin 1 or Coin 2 */ + PORT_DIPSETTING( 0x0000, "2" ) /* Players use coins from own coin chute. IE: Player 1 -> Coin 1, Player 2 -> Coin 2 but shows only total credits */ + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x4000, "3" ) + PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) /* Verified */ INPUT_PORTS_END