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osd/modules/input: Fixed Linux build.
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@ -562,13 +562,11 @@ int32_t dinput_joystick_device::pov_get_state(void *device_internal, void *item_
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//============================================================
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dinput_api_helper::dinput_api_helper()
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: m_dinput(nullptr)
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{
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}
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dinput_api_helper::~dinput_api_helper()
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{
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m_dinput.Reset();
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}
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int dinput_api_helper::initialize()
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@ -494,7 +494,7 @@ public:
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for (int button = 0; button < m_button_count; button++)
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{
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input_item_id const itemid = input_item_id(ITEM_ID_BUTTON1 + button);
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device.add_item(default_button_name(button), std::string_view(), itemid, generic_button_get_state<std::int32_t>, &m_lightgun.buttons[button]);
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device.add_item(default_button_name(button), itemid, generic_button_get_state<std::int32_t>, &m_lightgun.buttons[button]);
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}
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// Add X and Y axis
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