darius.c: Add dipswitch locations to the Darius sets & give the newly added US set the correction coinage. [Brian Troha]

This commit is contained in:
Brian Troha 2014-10-18 15:47:43 +00:00
parent 9ed2e63955
commit deb1869924

View File

@ -529,39 +529,20 @@ ADDRESS_MAP_END
***********************************************************/
#define TAITO_COINAGE_WORLD_16 \
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) \
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) \
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) \
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) \
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) \
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) ) \
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) ) \
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) ) \
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
#define TAITO_COINAGE_JAPAN_16 \
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) \
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6") \
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) ) \
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) \
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_2C ) ) \
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) \
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8") \
PORT_DIPSETTING( 0x0040, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) ) \
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) \
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
#define TAITO_DIFFICULTY_16 \
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) \
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) \
PORT_DIPSETTING( 0x0300, DEF_STR( Medium ) ) \
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) \
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
static INPUT_PORTS_START( darius_common )
static INPUT_PORTS_START( darius )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY
@ -591,106 +572,65 @@ static INPUT_PORTS_START( darius_common )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static INPUT_PORTS_START( darius )
PORT_INCLUDE( darius_common )
PORT_START("DSW") /* DSW */
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, "Autofire" )
PORT_DIPNAME( 0x0002, 0x0002, "Autofire" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, "Fast" )
PORT_SERVICE( 0x0004, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) )
PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SW1:3" )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
TAITO_COINAGE_WORLD_16
TAITO_DIFFICULTY_16
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, "every 600k" )
PORT_DIPSETTING( 0x0c00, "600k only" )
PORT_DIPSETTING( 0x0400, "800k only" )
PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x2000, "4" )
PORT_DIPSETTING( 0x1000, "5" )
PORT_DIPSETTING( 0x0000, "6" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( dariuse )
PORT_INCLUDE( darius_common )
static INPUT_PORTS_START( dariusu ) /* The US version uses the Japan coinage settings & Extra Version has continue */
PORT_INCLUDE( darius )
PORT_START("DSW") /* DSW */
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, "Autofire" )
PORT_DIPSETTING( 0x0002, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, "Fast" )
PORT_SERVICE( 0x0004, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_MODIFY("DSW") /* DSW */
TAITO_COINAGE_JAPAN_16
TAITO_DIFFICULTY_16
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x0800, "every 600k" )
PORT_DIPSETTING( 0x0c00, "600k only" )
PORT_DIPSETTING( 0x0400, "800k only" )
PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x2000, "4" )
PORT_DIPSETTING( 0x1000, "5" )
PORT_DIPSETTING( 0x0000, "6" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( dariusj )
PORT_INCLUDE( darius_common )
PORT_INCLUDE( darius )
PORT_START("DSW") /* DSW */
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, "Autofire" )
PORT_DIPSETTING( 0x0002, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, "Fast" )
PORT_SERVICE( 0x0004, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_MODIFY("DSW") /* DSW */
TAITO_COINAGE_JAPAN_16
TAITO_DIFFICULTY_16
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x0800, "every 600k" )
PORT_DIPSETTING( 0x0c00, "600k only" )
PORT_DIPSETTING( 0x0400, "800k only" )
PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x2000, "4" )
PORT_DIPSETTING( 0x1000, "5" )
PORT_DIPSETTING( 0x0000, "6" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") /* No Continue for this version */
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
@ -1227,8 +1167,8 @@ ROM_START( dariuse )
ROM_END
GAME( 1986, darius, 0, darius, darius, driver_device, 0, ROT0, "Taito Corporation Japan", "Darius (World)", GAME_SUPPORTS_SAVE )
GAME( 1986, dariusu, darius, darius, darius, driver_device, 0, ROT0, "Taito America Corporation", "Darius (US)", GAME_SUPPORTS_SAVE )
GAME( 1986, dariusj, darius, darius, dariusj, driver_device, 0, ROT0, "Taito Corporation", "Darius (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1986, dariuso, darius, darius, dariusj, driver_device, 0, ROT0, "Taito Corporation", "Darius (Japan old version)", GAME_SUPPORTS_SAVE )
GAME( 1986, dariuse, darius, darius, dariuse, driver_device, 0, ROT0, "Taito Corporation", "Darius (Extra) (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1986, darius, 0, darius, darius, driver_device, 0, ROT0, "Taito Corporation Japan", "Darius (World, rev 2)", GAME_SUPPORTS_SAVE )
GAME( 1986, dariusu, darius, darius, dariusu, driver_device, 0, ROT0, "Taito America Corporation", "Darius (US, rev 2)", GAME_SUPPORTS_SAVE )
GAME( 1986, dariusj, darius, darius, dariusj, driver_device, 0, ROT0, "Taito Corporation", "Darius (Japan, rev 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, dariuso, darius, darius, dariusj, driver_device, 0, ROT0, "Taito Corporation", "Darius (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1986, dariuse, darius, darius, dariusu, driver_device, 0, ROT0, "Taito Corporation", "Darius Extra Version (Japan)", GAME_SUPPORTS_SAVE )