(nw) more minor typo fixes for docs.mamedev.org

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@ -6,16 +6,16 @@ MAME is a multi-purpose emulation framework.
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.
|
| **MAME(R)**
| **Copyright (c) 1997-2017 by Nicola Salmoria and the MAME team**
| **MAME is a trademark owned by Gregory Ember**
| **MAME®**
| **Copyright © 1997-2017 by Nicola Salmoria and the MAME team**
| **MAME is a registered trademark owned by Gregory Ember**
|
I. Purpose
----------
MAME main purpose is to be a reference to the inner workings of the
MAME's main purpose is to be a reference to the inner workings of the
emulated machines. This is done both for educational purposes and for
preservation purposes, in order to prevent historical software from
disappearing forever once the hardware it runs on stops working. Of