cinemat.c: Correct dipswitches for Vectorbeam's Warrior. [Timothy Shiels]

This commit is contained in:
Brian Troha 2013-11-21 02:47:48 +00:00
parent 23023729ac
commit e006d2d71b

View File

@ -631,25 +631,18 @@ static INPUT_PORTS_START( warrior )
PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SWITCHES")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x04, IP_ACTIVE_HIGH )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x03, 0x02, "Time" ) PORT_DIPLOCATION("SW1:!1,!2")
PORT_DIPSETTING( 0x00, "0:30/coin" )
PORT_DIPSETTING( 0x02, "1:00/coin" )
PORT_DIPSETTING( 0x01, "1:30/coin" )
PORT_DIPSETTING( 0x03, "2:00/coin" )
PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_HIGH, "SW1:!3" )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!4")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_HIGH, "SW1:!5" )
PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_HIGH, "SW1:!6" )
PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_HIGH, "SW1:!7" )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, cinemat_state,coin_inserted, 0)
INPUT_PORTS_END