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https://github.com/holub/mame
synced 2025-04-22 16:31:49 +03:00
Fixed Mantis bug ID 01787.
Also changed the difficulty DIPs from 'easy-medium-hard-hardest' to 'easiest-easy-normal-hard' as listed in the manual. Now default is 'normal' instead of 'hard'. The manual always call this system 'system 14' instead of system C/C2.
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@ -799,10 +799,10 @@ static INPUT_PORTS_START( columns )
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/* The first level increase (from 0 to 1) is always after destroying
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35 jewels. Then, the level gets 1 level more every : */
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PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) // 50 jewels
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PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) // 40 jewels
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PORT_DIPSETTING( 0x30, DEF_STR( Hard ) ) // 35 jewels
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PORT_DIPSETTING( 0x20, DEF_STR( Hardest ) ) // 25 jewels
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PORT_DIPSETTING( 0x00, DEF_STR( Easiest ) ) // 50 jewels
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PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) // 40 jewels
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PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) // 35 jewels
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PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) // 25 jewels
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INPUT_PORTS_END
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static INPUT_PORTS_START( columnsu )
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@ -823,13 +823,16 @@ static INPUT_PORTS_START( columnsu )
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PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x00, "Background Music" ) /* listed in the manual, ON by default */
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PORT_DIPSETTING( 0x04, "BGM #1" )
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PORT_DIPSETTING( 0x00, "BGM #2" )
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/* The first level increase (from 0 to 1) is always after destroying
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35 jewels. Then, the level gets 1 level more every : */
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PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) // 50 jewels
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PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) // 40 jewels
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PORT_DIPSETTING( 0x30, DEF_STR( Hard ) ) // 35 jewels
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PORT_DIPSETTING( 0x20, DEF_STR( Hardest ) ) // 25 jewels
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PORT_DIPSETTING( 0x00, DEF_STR( Easiest ) ) // 50 jewels
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PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) // 40 jewels
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PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) // 35 jewels
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PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) // 25 jewels
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INPUT_PORTS_END
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static INPUT_PORTS_START( columns2 )
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