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https://github.com/holub/mame
synced 2025-04-22 08:22:15 +03:00
fix y board sprite colors (the 3ff to 7ff change)
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parent
8652c90154
commit
e0576838ef
@ -121,7 +121,7 @@ UINT32 segahang_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -146,7 +146,7 @@ UINT32 segahang_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -122,7 +122,7 @@ UINT32 segaorun_state::screen_update_shangon(screen_device &screen, bitmap_ind16
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -189,7 +189,7 @@ UINT32 segaorun_state::screen_update_outrun(screen_device &screen, bitmap_ind16
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// otherwise, just add in sprite palette base
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else
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dest[x] = 2048 + (pix & 0x7ff);
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dest[x] = 0x800 | (pix & 0x7ff);
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}
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}
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}
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@ -111,7 +111,7 @@ UINT32 segas16a_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -111,7 +111,7 @@ UINT32 segas16b_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -273,7 +273,7 @@ UINT32 segas18_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap,
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -97,7 +97,7 @@ UINT32 segaybd_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap,
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// otherwise, just add in sprite palette base
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else
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dest[x] = 2048 + (pix & 0x3ff);
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dest[x] = 0x800 | (pix & 0x7ff);
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}
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}
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}
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@ -681,7 +681,7 @@ UINT32 segas1x_bootleg_state::screen_update_s16a_bootleg(screen_device &screen,
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -752,7 +752,7 @@ UINT32 segas1x_bootleg_state::screen_update_s16a_bootleg_passht4b(screen_device
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -832,7 +832,7 @@ UINT32 segas1x_bootleg_state::screen_update_system16(screen_device &screen, bitm
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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@ -896,7 +896,7 @@ UINT32 segas1x_bootleg_state::screen_update_system18old(screen_device &screen, b
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// otherwise, just add in sprite palette base
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else
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dest[x] = 1024 + (pix & 0x3ff);
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dest[x] = 0x400 | (pix & 0x3ff);
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}
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}
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}
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