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Fix to MT 03352: cobram3: No demo (attract) sound [Xander]
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@ -2679,7 +2679,7 @@ GAME( 1984, curvebal, 0, gottlieb1, curvebal, romtiles, ROT270, "Mylstar
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/* games using rev 2 sound board */
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GAME( 1983, screwloo, 0, screwloo, screwloo, screwloo, ROT0, "Mylstar", "Screw Loose (prototype)", 0 )
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GAME( 1983, mach3, 0, g2laser, mach3, romtiles, ROT0, "Mylstar", "M.A.C.H. 3", 0 )
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GAME( 1984, cobram3, cobra, cobram3, mach3, romtiles, ROT0, "Data East","Cobra Command (M.A.C.H. 3 hardware)", 0 )
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GAME( 1984, cobram3, cobra, cobram3, cobram3, romtiles, ROT0, "Data East","Cobra Command (M.A.C.H. 3 hardware)", 0 )
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GAME( 1984, usvsthem, 0, g2laser, usvsthem, romtiles, ROT0, "Mylstar", "Us vs. Them", 0 )
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GAME( 1984, 3stooges, 0, gottlieb2, 3stooges, stooges, ROT0, "Mylstar", "The Three Stooges In Brides Is Brides", 0 )
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GAME( 1984, vidvince, 0, gottlieb2, vidvince, vidvince, ROT0, "Mylstar", "Video Vince and the Game Factory (prototype)", GAME_IMPERFECT_GRAPHICS ) // sprite wrapping issues
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