mirror of
https://github.com/holub/mame
synced 2025-04-25 09:50:04 +03:00
s6.cpp: All games are playable. Added outputs.
This commit is contained in:
parent
d187a28fad
commit
e0b1900bac
@ -2,46 +2,39 @@
|
||||
// copyright-holders:Robbbert
|
||||
/***********************************************************************************
|
||||
|
||||
PINBALL
|
||||
Williams System 6
|
||||
PINBALL
|
||||
Williams System 6
|
||||
|
||||
Differences to system 4:
|
||||
- Some machines have speech (blkou, grgar, frpwr).
|
||||
- Some machines have multiball (scrpn, frpwr).
|
||||
- New soundcard.
|
||||
|
||||
Diagnostic actions:
|
||||
- You must be in game over mode. All buttons are in the number-pad. When you are
|
||||
finished, you must reboot.
|
||||
|
||||
- Setup: 6 must be in auto/up position. Press 5 to enter setup mode, press 6 to
|
||||
change direction.
|
||||
- Setup: NUM-6 must be in auto/up position. Press NUM-1 to enter setup mode, press
|
||||
NUM-6 to change direction.
|
||||
|
||||
- Tests: 6 must be in manual/down position. Press 5 twice and tests will begin.
|
||||
Press 5 and 6 together to get from test 1 to test 2. Press 6 to switch
|
||||
between auto/manual stepping.
|
||||
- Tests: NUM-6 must be in manual/down position. Press NUM-1 twice and tests will
|
||||
begin. Press NUM-1 and NUM-6 together to get from test 1 to test 2. Press NUM-6
|
||||
to switch between auto/manual stepping.
|
||||
|
||||
- Auto Diag Test: Set Dips to SW6. Press 4. Press 9. Press 5. Tests will begin.
|
||||
- Auto Diag Test: Set Dips to SW6. Press NUM-0. Press NUM-ENTER. Press NUM-1. Tests
|
||||
will begin.
|
||||
|
||||
- Other: Set Dips to SW7 or SW8. Press 4. Press 9.
|
||||
- Other: Set Dips to SW7 or SW8. Press NUM-0. Press NUM-ENTER.
|
||||
|
||||
|
||||
Each game has its own switches, you need to know the outhole and slam-tilt ones.
|
||||
Note that T is also a tilt, but it may take 3 hits to activate it.
|
||||
|
||||
Firepower and Scorpion are multiball games. You must hold down both 'outhole'
|
||||
buttons before being able to start the game. When the ball drains, you must hold
|
||||
down both buttons so that the system knows both balls have returned.
|
||||
|
||||
|
||||
Game Outhole Tilt Notes
|
||||
--------------------------------------------------------------------------------------
|
||||
Gorgar X A
|
||||
Laser Ball X
|
||||
Scorpion X S
|
||||
Blackout X Backspace Wait for the background sound before attempting to score
|
||||
Firepower PGDN PGUP END I Cannot start
|
||||
|
||||
Status:
|
||||
- All games are playable.
|
||||
- scrpn: Multiball - hold AX hit 1 to start; hold AX to end ball
|
||||
- frpwr: Multiball - hold ASD hit 1 to start; to end ball is quite tricky:
|
||||
Hit X (wait for sound), hold D, hit X hold S, hit X hold A.
|
||||
|
||||
ToDo:
|
||||
- Mechanical sounds
|
||||
- Blackout: slow response at times
|
||||
- Firepower: unable to start / unknown key combo?
|
||||
- Nothing
|
||||
|
||||
|
||||
************************************************************************************/
|
||||
@ -51,6 +44,7 @@ ToDo:
|
||||
|
||||
#include "cpu/m6800/m6800.h"
|
||||
#include "machine/6821pia.h"
|
||||
#include "machine/input_merger.h"
|
||||
#include "sound/dac.h"
|
||||
#include "sound/hc55516.h"
|
||||
#include "speaker.h"
|
||||
@ -73,11 +67,12 @@ public:
|
||||
, m_pia24(*this, "pia24")
|
||||
, m_pia28(*this, "pia28")
|
||||
, m_pia30(*this, "pia30")
|
||||
, m_digits(*this, "digit%u", 0U)
|
||||
, m_leds(*this, "led%u", 0U)
|
||||
, m_swarray(*this, "SW.%u", 0U)
|
||||
, m_dips(*this, "DS%u", 1U)
|
||||
, m_io_keyboard(*this, "X%d", 0U)
|
||||
, m_dips(*this, "DS%d", 1U)
|
||||
, m_io_snd(*this, "SND")
|
||||
, m_digits(*this, "digit%d", 0U)
|
||||
, m_leds(*this, "led%d", 0U)
|
||||
, m_io_outputs(*this, "out%d", 0U)
|
||||
{ }
|
||||
|
||||
void s6(machine_config &config);
|
||||
@ -87,19 +82,20 @@ public:
|
||||
|
||||
protected:
|
||||
virtual void machine_start() override;
|
||||
virtual void machine_reset() override;
|
||||
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override;
|
||||
|
||||
private:
|
||||
uint8_t sound_r();
|
||||
void dig0_w(uint8_t data);
|
||||
void dig1_w(uint8_t data);
|
||||
void lamp0_w(uint8_t data);
|
||||
void lamp1_w(uint8_t data);
|
||||
void sol0_w(uint8_t data);
|
||||
void sol1_w(uint8_t data);
|
||||
uint8_t dips_r();
|
||||
uint8_t switch_r();
|
||||
void switch_w(uint8_t data);
|
||||
u8 sound_r();
|
||||
void dig0_w(u8 data);
|
||||
void dig1_w(u8 data);
|
||||
void lamp0_w(u8 data);
|
||||
void lamp1_w(u8 data);
|
||||
void sol0_w(u8 data);
|
||||
void sol1_w(u8 data);
|
||||
u8 dips_r();
|
||||
u8 switch_r();
|
||||
void switch_w(u8 data);
|
||||
DECLARE_WRITE_LINE_MEMBER(pia22_ca2_w) { } //ST5
|
||||
DECLARE_WRITE_LINE_MEMBER(pia22_cb2_w) { } //ST-solenoids enable
|
||||
DECLARE_WRITE_LINE_MEMBER(pia24_ca2_w) { } //ST2
|
||||
@ -110,13 +106,14 @@ private:
|
||||
DECLARE_WRITE_LINE_MEMBER(pia30_cb2_w) { } //ST3
|
||||
DECLARE_WRITE_LINE_MEMBER(pia_irq);
|
||||
|
||||
void s6_audio_map(address_map &map);
|
||||
void s6_main_map(address_map &map);
|
||||
void audio_map(address_map &map);
|
||||
void main_map(address_map &map);
|
||||
|
||||
uint8_t m_sound_data;
|
||||
uint8_t m_strobe;
|
||||
uint8_t m_switch_col;
|
||||
bool m_data_ok;
|
||||
u8 m_sound_data = 0;
|
||||
u8 m_strobe = 0;
|
||||
u8 m_row = 0;
|
||||
bool m_data_ok = 0;
|
||||
u8 m_lamp_data = 0;
|
||||
emu_timer* m_irq_timer;
|
||||
static const device_timer_id TIMER_IRQ = 0;
|
||||
required_device<cpu_device> m_maincpu;
|
||||
@ -127,14 +124,15 @@ private:
|
||||
required_device<pia6821_device> m_pia24;
|
||||
required_device<pia6821_device> m_pia28;
|
||||
required_device<pia6821_device> m_pia30;
|
||||
output_finder<61> m_digits;
|
||||
output_finder<2> m_leds;
|
||||
required_ioport_array<8> m_swarray;
|
||||
required_ioport_array<8> m_io_keyboard;
|
||||
required_ioport_array<2> m_dips;
|
||||
required_ioport m_io_snd;
|
||||
output_finder<61> m_digits;
|
||||
output_finder<2> m_leds;
|
||||
output_finder<80> m_io_outputs; // 16 solenoids + 64 lamps
|
||||
};
|
||||
|
||||
void s6_state::s6_main_map(address_map &map)
|
||||
void s6_state::main_map(address_map &map)
|
||||
{
|
||||
map.global_mask(0x7fff);
|
||||
map(0x0000, 0x00ff).ram();
|
||||
@ -143,104 +141,108 @@ void s6_state::s6_main_map(address_map &map)
|
||||
map(0x2400, 0x2403).rw(m_pia24, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // lamps
|
||||
map(0x2800, 0x2803).rw(m_pia28, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // display
|
||||
map(0x3000, 0x3003).rw(m_pia30, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // inputs
|
||||
map(0x6000, 0x7fff).rom().region("roms", 0);
|
||||
map(0x6000, 0x7fff).rom().region("maincpu", 0);
|
||||
}
|
||||
|
||||
void s6_state::s6_audio_map(address_map &map)
|
||||
void s6_state::audio_map(address_map &map)
|
||||
{
|
||||
map.global_mask(0x7fff);
|
||||
map(0x0080, 0x00ff).ram(); // external 6810 RAM
|
||||
map(0x0400, 0x0403).rw(m_pias, FUNC(pia6821_device::read), FUNC(pia6821_device::write));
|
||||
map(0x3000, 0x7fff).rom().region("audioroms", 0);
|
||||
map(0x3000, 0x7fff).rom().region("audiocpu", 0);
|
||||
}
|
||||
|
||||
static INPUT_PORTS_START( s6 )
|
||||
PORT_START("SW.0")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER )
|
||||
PORT_START("X0")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_NAME("Plumb Tilt") // 3 touches before it tilts
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_NAME("Tilt")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN3 )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_NAME("Slam Tilt")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("High Score Reset")
|
||||
|
||||
PORT_START("SW.1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K)
|
||||
PORT_START("X1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("Outhole")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("INP10")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("INP11")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("INP12")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("INP13")
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("INP14")
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("INP15")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("INP16")
|
||||
|
||||
PORT_START("SW.2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA)
|
||||
PORT_START("X2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_NAME("INP17")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_I) PORT_NAME("INP18")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_J) PORT_NAME("INP19")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_K) PORT_NAME("INP20")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_L) PORT_NAME("INP21")
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("INP22")
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_NAME("INP23")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_O) PORT_NAME("INP24")
|
||||
|
||||
PORT_START("SW.3")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE)
|
||||
PORT_START("X3")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_P) PORT_NAME("INP25")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("INP26")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("INP27")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("INP28")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("INP29")
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_U) PORT_NAME("INP30")
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_V) PORT_NAME("INP31")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("INP32")
|
||||
|
||||
PORT_START("SW.4")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_UP)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN)
|
||||
PORT_START("X4")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Y) PORT_NAME("INP33")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("INP34")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_COMMA) PORT_NAME("INP35")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_STOP) PORT_NAME("INP36")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("INP37")
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_COLON) PORT_NAME("INP38")
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_QUOTE) PORT_NAME("INP39")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_NAME("INP40")
|
||||
|
||||
PORT_START("SW.5")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_U)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_I)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O)
|
||||
PORT_START("X5")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_OPENBRACE) PORT_NAME("INP41")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_NAME("INP42")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSLASH) PORT_NAME("INP43")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("INP44")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_EQUALS) PORT_NAME("INP45")
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("INP46")
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_UP) PORT_NAME("INP47")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LEFT) PORT_NAME("INP48")
|
||||
|
||||
PORT_START("SW.6")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RSHIFT)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SPACE)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_END)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LSHIFT)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_HOME)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_START("X6")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("INP49")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DOWN) PORT_NAME("INP50")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGUP) PORT_NAME("INP51")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGDN) PORT_NAME("INP52")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("INP53")
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("INP54")
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_END) PORT_NAME("INP55")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LSHIFT) PORT_NAME("INP56")
|
||||
|
||||
PORT_START("SW.7")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_PGUP)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_PGDN)
|
||||
PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_START("X7")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_RSHIFT) PORT_NAME("INP57")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LALT) PORT_NAME("INP58")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_RALT) PORT_NAME("INP59")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
|
||||
PORT_START("SND")
|
||||
PORT_BIT( 0x9f, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Speech") PORT_CODE(KEYCODE_3_PAD) PORT_TOGGLE
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Music") PORT_CODE(KEYCODE_2_PAD) PORT_TOGGLE
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_NAME("Speech") PORT_CODE(KEYCODE_9_PAD) PORT_TOGGLE
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Music") PORT_CODE(KEYCODE_8_PAD) PORT_TOGGLE
|
||||
|
||||
PORT_START("DIAGS")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Audio Diag") PORT_CODE(KEYCODE_1_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, s6_state, audio_nmi, 1)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Main Diag") PORT_CODE(KEYCODE_4_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, s6_state, main_nmi, 1)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Advance") PORT_CODE(KEYCODE_5_PAD)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Manual/Auto") PORT_CODE(KEYCODE_6_PAD) PORT_TOGGLE
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Enter") PORT_CODE(KEYCODE_9_PAD)
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD) PORT_NAME("Audio Diag") PORT_CODE(KEYCODE_7_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, s6_state, audio_nmi, 1)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD) PORT_NAME("Main Diag") PORT_CODE(KEYCODE_0_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, s6_state, main_nmi, 1)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD) PORT_NAME("Advance") PORT_CODE(KEYCODE_1_PAD)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD) PORT_NAME("Manual/Auto") PORT_CODE(KEYCODE_6_PAD) PORT_TOGGLE
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("Enter") PORT_CODE(KEYCODE_ENTER_PAD)
|
||||
|
||||
PORT_START("DS1") // DS1 only 3 switches do anything
|
||||
PORT_DIPNAME( 0x70, 0x70, "Diagnostic" )
|
||||
@ -254,6 +256,70 @@ static INPUT_PORTS_START( s6 )
|
||||
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( lzbal )
|
||||
PORT_INCLUDE(s6)
|
||||
PORT_MODIFY("X1")
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X6")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) // Playfield tilt
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( scrpn )
|
||||
PORT_INCLUDE(s6)
|
||||
PORT_MODIFY("X1")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) // Playfield tilt
|
||||
PORT_MODIFY("X7")
|
||||
PORT_BIT( 0x06, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( blkou )
|
||||
PORT_INCLUDE(s6)
|
||||
PORT_MODIFY("X1")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X2")
|
||||
PORT_BIT( 0x81, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X3")
|
||||
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) // Playfield tilt
|
||||
PORT_MODIFY("X5")
|
||||
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X6")
|
||||
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X7")
|
||||
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( grgar )
|
||||
PORT_INCLUDE(s6)
|
||||
PORT_MODIFY("X3")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) // Playfield tilt
|
||||
PORT_MODIFY("X5")
|
||||
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X6")
|
||||
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X7")
|
||||
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( frpwr )
|
||||
PORT_INCLUDE(s6)
|
||||
PORT_MODIFY("X1")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGUP) PORT_NAME("INP10")
|
||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LALT) PORT_NAME("INP13")
|
||||
PORT_MODIFY("X2")
|
||||
PORT_BIT( 0x88, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X3")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_RSHIFT) PORT_NAME("INP28")
|
||||
PORT_MODIFY("X5")
|
||||
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) // Playfield tilt
|
||||
PORT_MODIFY("X6")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("INP51")
|
||||
PORT_BIT( 0xc8, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_MODIFY("X7")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("INP57")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("INP58")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
INPUT_PORTS_END
|
||||
|
||||
INPUT_CHANGED_MEMBER( s6_state::main_nmi )
|
||||
{
|
||||
// Diagnostic button sends a pulse to NMI pin
|
||||
@ -268,50 +334,48 @@ INPUT_CHANGED_MEMBER( s6_state::audio_nmi )
|
||||
m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
|
||||
}
|
||||
|
||||
void s6_state::sol0_w(uint8_t data)
|
||||
void s6_state::sol0_w(u8 data)
|
||||
{
|
||||
if (BIT(data, 4))
|
||||
m_samples->start(2, 5); // outhole
|
||||
if (BIT(data, 0))
|
||||
m_samples->start(5, 5); // outhole
|
||||
|
||||
for (u8 i = 0; i < 8; i++)
|
||||
m_io_outputs[i] = BIT(data, i);
|
||||
}
|
||||
|
||||
void s6_state::sol1_w(uint8_t data)
|
||||
void s6_state::sol1_w(u8 data)
|
||||
{
|
||||
uint8_t sound_data = m_io_snd->read();
|
||||
if (BIT(data, 0))
|
||||
sound_data &= 0xfe;
|
||||
u8 sound_data = m_io_snd->read() | (data & 0x1f);
|
||||
|
||||
if (BIT(data, 1))
|
||||
sound_data &= 0xfd;
|
||||
|
||||
if (BIT(data, 2))
|
||||
sound_data &= 0xfb;
|
||||
|
||||
if (BIT(data, 3))
|
||||
sound_data &= 0xf7;
|
||||
|
||||
if (BIT(data, 4))
|
||||
sound_data &= 0xef;
|
||||
|
||||
bool cb1 = ((sound_data & 0x9f) != 0x9f);
|
||||
bool cb1 = (sound_data & 0x1f);
|
||||
|
||||
if (cb1)
|
||||
m_sound_data = sound_data;
|
||||
m_sound_data = ~sound_data;
|
||||
|
||||
m_pias->cb1_w(cb1);
|
||||
|
||||
if (BIT(data, 5))
|
||||
m_samples->start(0, 6); // knocker
|
||||
|
||||
for (u8 i = 0; i < 8; i++)
|
||||
m_io_outputs[8U+i] = BIT(data, i);
|
||||
}
|
||||
|
||||
void s6_state::lamp0_w(uint8_t data)
|
||||
void s6_state::lamp0_w(u8 data)
|
||||
{
|
||||
m_lamp_data = data ^ 0xff;
|
||||
}
|
||||
|
||||
void s6_state::lamp1_w(uint8_t data)
|
||||
void s6_state::lamp1_w(u8 data)
|
||||
{
|
||||
// find out which row is active
|
||||
for (u8 i = 0; i < 8; i++)
|
||||
if (BIT(data, i))
|
||||
for (u8 j = 0; j < 8; j++)
|
||||
m_io_outputs[16U+i*8U+j] = BIT(m_lamp_data, j);
|
||||
}
|
||||
|
||||
uint8_t s6_state::dips_r()
|
||||
u8 s6_state::dips_r()
|
||||
{
|
||||
if (BIT(ioport("DIAGS")->read(), 4))
|
||||
return m_dips[BIT(~m_strobe, 1)]->read() << (BIT(m_strobe, 0) ? 4 : 0);
|
||||
@ -319,7 +383,7 @@ uint8_t s6_state::dips_r()
|
||||
return 0xff;
|
||||
}
|
||||
|
||||
void s6_state::dig0_w(uint8_t data)
|
||||
void s6_state::dig0_w(u8 data)
|
||||
{
|
||||
m_strobe = data & 15;
|
||||
m_data_ok = true;
|
||||
@ -327,9 +391,9 @@ void s6_state::dig0_w(uint8_t data)
|
||||
m_leds[1] = !BIT(data, 5);
|
||||
}
|
||||
|
||||
void s6_state::dig1_w(uint8_t data)
|
||||
void s6_state::dig1_w(u8 data)
|
||||
{
|
||||
static const uint8_t patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0, 0, 0, 0, 0, 0 }; // MC14558
|
||||
static const u8 patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0, 0, 0, 0, 0, 0 }; // MC14558
|
||||
if (m_data_ok)
|
||||
{
|
||||
m_digits[m_strobe+20] = patterns[data&15];
|
||||
@ -338,26 +402,22 @@ void s6_state::dig1_w(uint8_t data)
|
||||
m_data_ok = false;
|
||||
}
|
||||
|
||||
uint8_t s6_state::switch_r()
|
||||
u8 s6_state::switch_r()
|
||||
{
|
||||
uint8_t retval = 0xff;
|
||||
// scan all 8 input columns, since multiple can be selected at once
|
||||
for (int i = 0; i < 7; i++)
|
||||
{
|
||||
if (m_switch_col & (1<<i))
|
||||
retval &= m_swarray[i]->read();
|
||||
}
|
||||
return ~retval;
|
||||
u8 data = 0;
|
||||
for (u8 i = 0; i < 8; i++)
|
||||
if (BIT(m_row, i))
|
||||
data |= m_io_keyboard[i]->read();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
void s6_state::switch_w(uint8_t data)
|
||||
void s6_state::switch_w(u8 data)
|
||||
{
|
||||
// this drives the pulldown 7406 quad open collector inverters at IC17 and IC18, each inverter drives one column of the switch matrix low
|
||||
// it is possible for multiple columns to be enabled at once, this is handled in switch_r above.
|
||||
m_switch_col = data;
|
||||
m_row = data;
|
||||
}
|
||||
|
||||
uint8_t s6_state::sound_r()
|
||||
u8 s6_state::sound_r()
|
||||
{
|
||||
return m_sound_data;
|
||||
}
|
||||
@ -379,13 +439,28 @@ WRITE_LINE_MEMBER( s6_state::pia_irq )
|
||||
|
||||
void s6_state::machine_start()
|
||||
{
|
||||
genpin_class::machine_start();
|
||||
m_io_outputs.resolve();
|
||||
m_digits.resolve();
|
||||
m_leds.resolve();
|
||||
|
||||
save_item(NAME(m_strobe));
|
||||
save_item(NAME(m_row));
|
||||
save_item(NAME(m_data_ok));
|
||||
save_item(NAME(m_lamp_data));
|
||||
save_item(NAME(m_sound_data));
|
||||
|
||||
m_irq_timer = timer_alloc(TIMER_IRQ);
|
||||
m_irq_timer->adjust(attotime::from_ticks(980,3580000/4),1);
|
||||
}
|
||||
|
||||
void s6_state::machine_reset()
|
||||
{
|
||||
genpin_class::machine_reset();
|
||||
for (u8 i = 0; i < m_io_outputs.size(); i++)
|
||||
m_io_outputs[i] = 0;
|
||||
}
|
||||
|
||||
void s6_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
|
||||
{
|
||||
switch(id)
|
||||
@ -413,7 +488,7 @@ void s6_state::s6(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
M6808(config, m_maincpu, 3580000); // 6802 or 6808 could be used here
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &s6_state::s6_main_map);
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &s6_state::main_map);
|
||||
|
||||
/* Video */
|
||||
config.set_default_layout(layout_s6);
|
||||
@ -461,7 +536,7 @@ void s6_state::s6(machine_config &config)
|
||||
|
||||
/* Add the soundcard */
|
||||
M6802(config, m_audiocpu, 3580000);
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &s6_state::s6_audio_map);
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &s6_state::audio_map);
|
||||
|
||||
SPEAKER(config, "speaker").front_center();
|
||||
MC1408(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.5);
|
||||
@ -474,8 +549,10 @@ void s6_state::s6(machine_config &config)
|
||||
m_pias->writepa_handler().set("dac", FUNC(dac_byte_interface::data_w));
|
||||
m_pias->ca2_handler().set(m_hc55516, FUNC(hc55516_device::digit_w));
|
||||
m_pias->cb2_handler().set(m_hc55516, FUNC(hc55516_device::clock_w));
|
||||
m_pias->irqa_handler().set_inputline(m_audiocpu, M6802_IRQ_LINE); // FIXME: needs an input merger
|
||||
m_pias->irqb_handler().set_inputline(m_audiocpu, M6802_IRQ_LINE);
|
||||
m_pias->irqa_handler().set("audioirq", FUNC(input_merger_device::in_w<1>));
|
||||
m_pias->irqb_handler().set("audioirq", FUNC(input_merger_device::in_w<2>));
|
||||
|
||||
INPUT_MERGER_ANY_HIGH(config, "audioirq").output_handler().set_inputline(m_audiocpu, M6802_IRQ_LINE);
|
||||
}
|
||||
|
||||
|
||||
@ -483,32 +560,32 @@ void s6_state::s6(machine_config &config)
|
||||
/ Laser Ball - Sys.6 (Game #493)
|
||||
/-------------------------------*/
|
||||
ROM_START(lzbal_l2)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(9c5ffe2f) SHA1(f0db627abaeb8c023a3ccc75262e236c998a5d6f))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95))
|
||||
ROM_END
|
||||
|
||||
ROM_START(lzbal_l2sp)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(9c5ffe2f) SHA1(f0db627abaeb8c023a3ccc75262e236c998a5d6f))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("493_s0_laser_ball.716", 0x4800, 0x0800, CRC(726c06eb) SHA1(33bbf6ce3629e933863ac85eac03fd3a906d9de5))
|
||||
ROM_END
|
||||
|
||||
ROM_START(lzbal_t2)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(9c5ffe2f) SHA1(f0db627abaeb8c023a3ccc75262e236c998a5d6f))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95))
|
||||
ROM_END
|
||||
|
||||
@ -517,22 +594,22 @@ ROM_END
|
||||
/ Scorpion - Sys.6 (Game #494)
|
||||
/----------------------------*/
|
||||
ROM_START(scrpn_l1)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(881109a9) SHA1(53d4275c76b47b68a74209fe660d943a51e90eca))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("sound1.716", 0x4800, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c))
|
||||
ROM_END
|
||||
|
||||
ROM_START(scrpn_t1)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(881109a9) SHA1(53d4275c76b47b68a74209fe660d943a51e90eca))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("sound1.716", 0x4800, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c))
|
||||
ROM_END
|
||||
|
||||
@ -541,12 +618,12 @@ ROM_END
|
||||
/ Blackout - Sys.6 (Game #495)
|
||||
/---------------------------*/
|
||||
ROM_START(blkou_l1)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(4b407ae2) SHA1(46a2afcfc2d969c5acae18b57a678265257a6102))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(87864071) SHA1(d03c71efc0431f30a07c8194c0614c96fb683710))
|
||||
ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(046a96d8) SHA1(879127a88b3640bbb202c64cbf8678869c964177))
|
||||
ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(0104e5c4) SHA1(c073cb4bdea189085ae074e9c16872752b6ffba0))
|
||||
@ -554,12 +631,12 @@ ROM_START(blkou_l1)
|
||||
ROM_END
|
||||
|
||||
ROM_START(blkou_t1)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(4b407ae2) SHA1(46a2afcfc2d969c5acae18b57a678265257a6102))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(87864071) SHA1(d03c71efc0431f30a07c8194c0614c96fb683710))
|
||||
ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(046a96d8) SHA1(879127a88b3640bbb202c64cbf8678869c964177))
|
||||
ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(0104e5c4) SHA1(c073cb4bdea189085ae074e9c16872752b6ffba0))
|
||||
@ -567,12 +644,12 @@ ROM_START(blkou_t1)
|
||||
ROM_END
|
||||
|
||||
ROM_START(blkou_f1)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(4b407ae2) SHA1(46a2afcfc2d969c5acae18b57a678265257a6102))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("speech7f.532", 0x0000, 0x1000, CRC(bdc1b0b1) SHA1(c78f8653dfe3ec58722a8a17da7924e4a76cf692))
|
||||
ROM_LOAD("speech6f.532", 0x1000, 0x1000, CRC(9b7e4ae9) SHA1(137b5ec871162329cb7ca3a62da3193382223d8a))
|
||||
ROM_LOAD("speech5f.532", 0x2000, 0x1000, CRC(9040f34a) SHA1(529eae0b58f3300f2b9bdf40c5ca7f4b29425dff))
|
||||
@ -584,12 +661,12 @@ ROM_END
|
||||
/ Gorgar - Sys.6 (Game #496)
|
||||
/-------------------------*/
|
||||
ROM_START(grgar_l1)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(1c6f3e48) SHA1(ba5536e6fbcaf3709277fe27827d7f75c1889ba3))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(0b1879e3) SHA1(2c34a815f598b4413e9229e8eb1322ec9e7cc9d6))
|
||||
ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(0ceaef37) SHA1(33b5f5286b8588162d56dbc5c9a8ccb70d3b9090))
|
||||
ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(218290b9) SHA1(6afeff1413895489e92a4bb1c05f6de5773dbb6a))
|
||||
@ -597,12 +674,12 @@ ROM_START(grgar_l1)
|
||||
ROM_END
|
||||
|
||||
ROM_START(grgar_t1)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(1c6f3e48) SHA1(ba5536e6fbcaf3709277fe27827d7f75c1889ba3))
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(0b1879e3) SHA1(2c34a815f598b4413e9229e8eb1322ec9e7cc9d6))
|
||||
ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(0ceaef37) SHA1(33b5f5286b8588162d56dbc5c9a8ccb70d3b9090))
|
||||
ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(218290b9) SHA1(6afeff1413895489e92a4bb1c05f6de5773dbb6a))
|
||||
@ -613,7 +690,7 @@ ROM_END
|
||||
/ Firepower - Sys.6 (Game #497)
|
||||
/------------------------------*/
|
||||
ROM_START(frpwr_l6)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("prom1_6.474", 0x0000, 0x0200, CRC(af6eb0b9) SHA1(28f8366737e09ffd60cb5ea55a5734143cdb9663))
|
||||
ROM_LOAD("prom2.474", 0x0200, 0x0200, CRC(f75ade1a) SHA1(a5572c5c721dbcb82988b709f4ef2119118e37c2))
|
||||
ROM_LOAD("prom3.474", 0x0400, 0x0200, CRC(242ec687) SHA1(c3366c898a66c78034687e6a6000193d52be4141))
|
||||
@ -621,7 +698,7 @@ ROM_START(frpwr_l6)
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(94c5c0a7) SHA1(ff7c618d1666c1d5c3319fdd72c1af2846659290))
|
||||
ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(1737fdd2) SHA1(6307e0ae715e97294ee8aaaeb2e2bebb0cb590c2))
|
||||
ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(e56f7aa2) SHA1(cb922c3f4d91285dda4ccae880c2d798a82fd51b))
|
||||
@ -629,7 +706,7 @@ ROM_START(frpwr_l6)
|
||||
ROM_END
|
||||
|
||||
ROM_START(frpwr_t6)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("prom1_6.474", 0x0000, 0x0200, CRC(af6eb0b9) SHA1(28f8366737e09ffd60cb5ea55a5734143cdb9663))
|
||||
ROM_LOAD("prom2.474", 0x0200, 0x0200, CRC(f75ade1a) SHA1(a5572c5c721dbcb82988b709f4ef2119118e37c2))
|
||||
ROM_LOAD("prom3.474", 0x0400, 0x0200, CRC(242ec687) SHA1(c3366c898a66c78034687e6a6000193d52be4141))
|
||||
@ -637,7 +714,7 @@ ROM_START(frpwr_t6)
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(94c5c0a7) SHA1(ff7c618d1666c1d5c3319fdd72c1af2846659290))
|
||||
ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(1737fdd2) SHA1(6307e0ae715e97294ee8aaaeb2e2bebb0cb590c2))
|
||||
ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(e56f7aa2) SHA1(cb922c3f4d91285dda4ccae880c2d798a82fd51b))
|
||||
@ -645,7 +722,7 @@ ROM_START(frpwr_t6)
|
||||
ROM_END
|
||||
|
||||
ROM_START(frpwr_l2)
|
||||
ROM_REGION(0x2000, "roms", 0)
|
||||
ROM_REGION(0x2000, "maincpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("prom1.474", 0x0000, 0x0200, CRC(fbb7299f) SHA1(0ae9dbdc6ed8315596bf755ece34691671dc8d44))
|
||||
ROM_LOAD("prom2.474", 0x0200, 0x0200, CRC(f75ade1a) SHA1(a5572c5c721dbcb82988b709f4ef2119118e37c2))
|
||||
ROM_LOAD("prom3.474", 0x0400, 0x0200, CRC(242ec687) SHA1(c3366c898a66c78034687e6a6000193d52be4141))
|
||||
@ -653,7 +730,7 @@ ROM_START(frpwr_l2)
|
||||
ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654))
|
||||
ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2))
|
||||
|
||||
ROM_REGION(0x5000, "audioroms", 0)
|
||||
ROM_REGION(0x5000, "audiocpu", ROMREGION_ERASEFF)
|
||||
ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(94c5c0a7) SHA1(ff7c618d1666c1d5c3319fdd72c1af2846659290))
|
||||
ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(1737fdd2) SHA1(6307e0ae715e97294ee8aaaeb2e2bebb0cb590c2))
|
||||
ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(e56f7aa2) SHA1(cb922c3f4d91285dda4ccae880c2d798a82fd51b))
|
||||
@ -663,16 +740,16 @@ ROM_END
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1979, lzbal_l2, 0, s6, s6, s6_state, empty_init, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, lzbal_l2sp, lzbal_l2, s6, s6, s6_state, empty_init, ROT0, "Williams", "Laser Ball (L-2, PROM sound)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, lzbal_t2, lzbal_l2, s6, s6, s6_state, empty_init, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, scrpn_l1, 0, s6, s6, s6_state, empty_init, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, scrpn_t1, scrpn_l1, s6, s6, s6_state, empty_init, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, blkou_l1, 0, s6, s6, s6_state, empty_init, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, blkou_t1, blkou_l1, s6, s6, s6_state, empty_init, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, blkou_f1, blkou_l1, s6, s6, s6_state, empty_init, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, grgar_l1, 0, s6, s6, s6_state, empty_init, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, grgar_t1, grgar_l1, s6, s6, s6_state, empty_init, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, frpwr_l6, 0, s6, s6, s6_state, empty_init, ROT0, "Williams", "Firepower (L-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME( 1980, frpwr_t6, frpwr_l6, s6, s6, s6_state, empty_init, ROT0, "Williams", "Firepower (T-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME( 1980, frpwr_l2, frpwr_l6, s6, s6, s6_state, empty_init, ROT0, "Williams", "Firepower (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME( 1979, lzbal_l2, 0, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1979, lzbal_l2sp, lzbal_l2, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (L-2, PROM sound)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1980, lzbal_t2, lzbal_l2, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1980, scrpn_l1, 0, s6, scrpn, s6_state, empty_init, ROT0, "Williams", "Scorpion (L-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1980, scrpn_t1, scrpn_l1, s6, scrpn, s6_state, empty_init, ROT0, "Williams", "Scorpion (T-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1979, blkou_l1, 0, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (L-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1979, blkou_t1, blkou_l1, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (T-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1979, blkou_f1, blkou_l1, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1979, grgar_l1, 0, s6, grgar, s6_state, empty_init, ROT0, "Williams", "Gorgar (L-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1979, grgar_t1, grgar_l1, s6, grgar, s6_state, empty_init, ROT0, "Williams", "Gorgar (T-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1980, frpwr_l6, 0, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (L-6)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1980, frpwr_t6, frpwr_l6, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (T-6)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 1980, frpwr_l2, frpwr_l6, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (L-2)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
|
Loading…
Reference in New Issue
Block a user