From e13544c5a23e2a08cf1220e11e456b18f5292867 Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Fri, 19 Jun 2020 18:14:34 +0200 Subject: [PATCH] smotor.cpp: enabled state saving, since everything is already in place (nw) --- src/mame/drivers/smotor.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/src/mame/drivers/smotor.cpp b/src/mame/drivers/smotor.cpp index 1bdf32b0a36..4c08e69574b 100644 --- a/src/mame/drivers/smotor.cpp +++ b/src/mame/drivers/smotor.cpp @@ -11,7 +11,7 @@ ********************************************************************* Seems to be a prototype, since there are some issues. - You can choose motorcycle <-> car game throug a DIP switch. + You can choose motorcycle <-> car game through a DIP switch. Also there are four difficult modes: @@ -30,9 +30,9 @@ Duintronic, the manufacturer, is a Spanish company from Barcelona, - created by someone from Ampetronic, and finally adquired by one of + created by someone from Ampetronic, and finally acquired by one of the Tecfri CEOs. The only arcade game known released by them was - Buccaneers, running in IREM M75 Vigilante hardware. + Buccaneers, running on IREM M75 Vigilante hardware. ********************************************************************* @@ -154,6 +154,10 @@ public: void smotor(machine_config &config); +protected: + virtual void machine_start() override; + virtual void video_start() override; + private: required_device m_maincpu; required_device m_ym2413; @@ -172,9 +176,6 @@ private: TILE_GET_INFO_MEMBER(get_fg_tile_info); TILE_GET_INFO_MEMBER(get_bg_tile_info); - virtual void machine_start() override; - virtual void video_start() override; - void smotor_palette(palette_device &palette) const; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void smotor_cpu_map(address_map &map); @@ -533,4 +534,4 @@ ROM_END *********************************************/ // YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS -GAME( 19??, smotor, 0, smotor, smotor, smotor_state, empty_init, ROT0, "Duintronic", "Super Motor (prototype)", 0 ) +GAME( 19??, smotor, 0, smotor, smotor, smotor_state, empty_init, ROT0, "Duintronic", "Super Motor (prototype)", MACHINE_SUPPORTS_SAVE )