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Haze: Clamp Roz stuff to 24-bit, seems to fix the remaining issues with the Sega logos.
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@ -5430,6 +5430,10 @@ WRITE16_HANDLER( segacd_trace_vector_base_address_w )
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xbase += deltax;
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ybase += deltay;
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// clamp to 24-bits, seems to be required for all the intro effects to work
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xbase &= 0xffffff;
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ybase &= 0xffffff;
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}
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