New machines marked as NOT_WORKING

----------------------------------
Warp-1 (Japan) [Dillweed]

New working clones
------------------
Warp-1 (Japan, bootleg) [anonymous, Dillweed]
This commit is contained in:
Ivan Vangelista 2021-04-05 21:42:12 +02:00
parent 21ff4587ca
commit e1f8e44ba9
2 changed files with 163 additions and 58 deletions

View File

@ -14,8 +14,9 @@ TVG_14.7 [d48cbabe]
TVG_15.8 [cf44bd60] TVG_15.8 [cf44bd60]
TVG_16.9 [ae723f56] TVG_16.9 [ae723f56]
-------------------------- --------------------------
-Warp 1
-Warp 1
SIV-01-C
Dumped by Chack'n Dumped by Chack'n
01/04/2009 01/04/2009
@ -35,6 +36,14 @@ Driver Notes:
- Discrete audio needs adding to replace hardcoded samples - Discrete audio needs adding to replace hardcoded samples
- The warp1 set gets stuck at boot. Slight protection? Bypass with bpset 0x23, go, PC = 0x26, go
- Is Warp-1 sound same as Dai 3 Wakusei?
- Dips need identifying
- warp1bl is said by the dumper to be black and white, while the original is said to be colour
*/ */
#include "emu.h" #include "emu.h"
@ -48,6 +57,8 @@ Driver Notes:
#include "speaker.h" #include "speaker.h"
namespace {
#define USE_SAMPLES (1) #define USE_SAMPLES (1)
@ -64,14 +75,19 @@ public:
m_ic80(*this, "ic80"), m_ic80(*this, "ic80"),
m_ic81(*this, "ic81"), m_ic81(*this, "ic81"),
m_palette(*this, "palette"), m_palette(*this, "palette"),
m_dai3wksi_videoram(*this, "videoram"), m_videoram(*this, "videoram"),
m_in2(*this, "IN2") m_in2(*this, "IN2")
{ } { }
void dai3wksi(machine_config &config); void dai3wksi(machine_config &config);
void warp1bl(machine_config &config);
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
private: private:
/* devices */ // devices
required_device<cpu_device> m_maincpu; required_device<cpu_device> m_maincpu;
required_device<samples_device> m_samples; required_device<samples_device> m_samples;
optional_device<sn76477_device> m_ic77; optional_device<sn76477_device> m_ic77;
@ -81,27 +97,26 @@ private:
optional_device<sn76477_device> m_ic81; optional_device<sn76477_device> m_ic81;
required_device<palette_device> m_palette; required_device<palette_device> m_palette;
/* video */ // video
required_shared_ptr<uint8_t> m_dai3wksi_videoram; required_shared_ptr<uint8_t> m_videoram;
int m_dai3wksi_flipscreen; uint8_t m_flipscreen;
int m_dai3wksi_redscreen; uint8_t m_redscreen;
int m_dai3wksi_redterop; uint8_t m_redterop;
uint32_t screen_update_dai3wksi(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); uint32_t screen_update_color(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_bw(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
/* sound */ // sound
uint8_t m_port_last1; uint8_t m_port_last1;
uint8_t m_port_last2; uint8_t m_port_last2;
int m_enabled_sound; uint8_t m_enabled_sound;
int m_sound3_counter; uint8_t m_sound3_counter;
void dai3wksi_audio_1_w(uint8_t data); void audio_1_w(uint8_t data);
void dai3wksi_audio_2_w(uint8_t data); void audio_2_w(uint8_t data);
void dai3wksi_audio_3_w(uint8_t data); void audio_3_w(uint8_t data);
/* i/o ports */ // i/o ports
required_ioport m_in2; required_ioport m_in2;
virtual void machine_start() override;
virtual void machine_reset() override;
void main_map(address_map &map); void main_map(address_map &map);
}; };
@ -152,17 +167,17 @@ static const uint8_t vr_prom2[64*8*2]={
3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4,
}; };
uint32_t dai3wksi_state::screen_update_dai3wksi(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) uint32_t dai3wksi_state::screen_update_color(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{ {
for (offs_t offs = 0; offs < m_dai3wksi_videoram.bytes(); offs++) for (offs_t offs = 0; offs < m_videoram.bytes(); offs++)
{ {
uint8_t x = offs << 2; uint8_t x = offs << 2;
uint8_t y = offs >> 6; uint8_t y = offs >> 6;
uint8_t data = m_dai3wksi_videoram[offs]; uint8_t data = m_videoram[offs];
uint8_t color; uint8_t color;
int value = (x >> 2) + ((y >> 5) << 6) + 64 * 8 * (m_dai3wksi_redterop ? 1 : 0); int value = (x >> 2) + ((y >> 5) << 6) + 64 * 8 * (m_redterop ? 1 : 0);
if (m_dai3wksi_redscreen) if (m_redscreen)
{ {
color = 0x02; color = 0x02;
} }
@ -178,7 +193,7 @@ uint32_t dai3wksi_state::screen_update_dai3wksi(screen_device &screen, bitmap_rg
{ {
rgb_t pen = (data & (1 << i)) ? m_palette->pen_color(color) : rgb_t::black(); rgb_t pen = (data & (1 << i)) ? m_palette->pen_color(color) : rgb_t::black();
if (m_dai3wksi_flipscreen) if (m_flipscreen)
bitmap.pix(255-y, 255-x) = pen; bitmap.pix(255-y, 255-x) = pen;
else else
bitmap.pix(y, x) = pen; bitmap.pix(y, x) = pen;
@ -190,6 +205,29 @@ uint32_t dai3wksi_state::screen_update_dai3wksi(screen_device &screen, bitmap_rg
return 0; return 0;
} }
uint32_t dai3wksi_state::screen_update_bw(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
for (offs_t offs = 0; offs < m_videoram.bytes(); offs++)
{
uint8_t x = offs << 2;
uint8_t y = offs >> 6;
uint8_t data = m_videoram[offs];
for (int i = 0; i <= 3; i++)
{
rgb_t pen = (data & (1 << i)) ? rgb_t::white() : rgb_t::black();
if (m_flipscreen)
bitmap.pix(255-y, 255-x) = pen;
else
bitmap.pix(y, x) = pen;
x++;
}
}
return 0;
}
/************************************* /*************************************
* *
@ -215,7 +253,7 @@ uint32_t dai3wksi_state::screen_update_dai3wksi(screen_device &screen, bitmap_rg
#if (USE_SAMPLES) #if (USE_SAMPLES)
void dai3wksi_state::dai3wksi_audio_1_w(uint8_t data) void dai3wksi_state::audio_1_w(uint8_t data)
{ {
uint8_t rising_bits = data & ~m_port_last1; uint8_t rising_bits = data & ~m_port_last1;
@ -234,13 +272,13 @@ void dai3wksi_state::dai3wksi_audio_1_w(uint8_t data)
m_port_last1 = data; m_port_last1 = data;
} }
void dai3wksi_state::dai3wksi_audio_2_w(uint8_t data) void dai3wksi_state::audio_2_w(uint8_t data)
{ {
uint8_t rising_bits = data & ~m_port_last2; uint8_t rising_bits = data & ~m_port_last2;
m_dai3wksi_flipscreen = data & 0x10; m_flipscreen = data & 0x10;
m_dai3wksi_redscreen = ~data & 0x20; m_redscreen = ~data & 0x20;
m_dai3wksi_redterop = data & 0x40; m_redterop = data & 0x40;
if (m_enabled_sound) if (m_enabled_sound)
{ {
@ -261,7 +299,7 @@ void dai3wksi_state::dai3wksi_audio_2_w(uint8_t data)
m_port_last2 = data; m_port_last2 = data;
} }
void dai3wksi_state::dai3wksi_audio_3_w(uint8_t data) void dai3wksi_state::audio_3_w(uint8_t data)
{ {
if (m_enabled_sound) if (m_enabled_sound)
{ {
@ -290,30 +328,30 @@ static const char *const dai3wksi_sample_names[] =
#else #else
void dai3wksi_state::dai3wksi_audio_1_w(uint8_t data) void dai3wksi_state::audio_1_w(uint8_t data)
{ {
machine().sound().system_enable(data & 0x80); machine().sound().system_enable(data & 0x80);
m_ic79->enable_w((~data >> 5) & 0x01); /* invader movement enable */ m_ic79->enable_w((~data >> 5) & 0x01); // invader movement enable
m_ic79->envelope_1_w((~data >> 2) & 0x01); /* invader movement envelope control*/ m_ic79->envelope_1_w((~data >> 2) & 0x01); // invader movement envelope control
} }
void dai3wksi_state::dai3wksi_audio_2_w(uint8_t data) void dai3wksi_state::audio_2_w(uint8_t data)
{ {
m_dai3wksi_flipscreen = data & 0x10; m_flipscreen = data & 0x10;
m_dai3wksi_redscreen = ~data & 0x20; m_redscreen = ~data & 0x20;
m_dai3wksi_redterop = data & 0x40; m_redterop = data & 0x40;
m_ic77->enable_w((~data >> 0) & 0x01); /* ship movement */ m_ic77->enable_w((~data >> 0) & 0x01); // ship movement
m_ic78->enable_w((~data >> 1) & 0x01); /* danger text */ m_ic78->enable_w((~data >> 1) & 0x01); // danger text
/* ic76 - invader hit (~data >> 2) & 0x01 */ // ic76 - invader hit (~data >> 2) & 0x01
m_ic80->enable_w((~data >> 3) & 0x01); /* planet explosion */ m_ic80->enable_w((~data >> 3) & 0x01); // planet explosion
} }
void dai3wksi_state::dai3wksi_audio_3_w(uint8_t data) void dai3wksi_state::audio_3_w(uint8_t data)
{ {
m_ic81->enable_w((~data >> 2) & 0x01); /* player shoot enable */ m_ic81->enable_w((~data >> 2) & 0x01); // player shoot enable
m_ic81->vco_w((~data >> 3) & 0x01); /* player shoot vco control */ m_ic81->vco_w((~data >> 3) & 0x01); // player shoot vco control
} }
#endif #endif
@ -331,10 +369,10 @@ void dai3wksi_state::main_map(address_map &map)
map(0x2000, 0x23ff).ram(); map(0x2000, 0x23ff).ram();
map(0x2400, 0x24ff).mirror(0x100).portr("IN0"); map(0x2400, 0x24ff).mirror(0x100).portr("IN0");
map(0x2800, 0x28ff).mirror(0x100).portr("IN1"); map(0x2800, 0x28ff).mirror(0x100).portr("IN1");
map(0x3000, 0x3000).w(FUNC(dai3wksi_state::dai3wksi_audio_1_w)); map(0x3000, 0x3000).w(FUNC(dai3wksi_state::audio_1_w));
map(0x3400, 0x3400).w(FUNC(dai3wksi_state::dai3wksi_audio_2_w)); map(0x3400, 0x3400).w(FUNC(dai3wksi_state::audio_2_w));
map(0x3800, 0x3800).w(FUNC(dai3wksi_state::dai3wksi_audio_3_w)); map(0x3800, 0x3800).w(FUNC(dai3wksi_state::audio_3_w));
map(0x8000, 0xbfff).ram().share("videoram"); map(0x8000, 0xbfff).ram().share(m_videoram);
} }
@ -379,6 +417,40 @@ static INPUT_PORTS_START( dai3wksi )
PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( warp1bl ) // the bootleg seems to expect active low
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_DIPNAME( 0x10, 0x10, "DIPSW #7" ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Show High Scores" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
PORT_START("IN2")
PORT_DIPNAME( 0x01, 0x01, "DIPSW #1" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "DIPSW #2" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/************************************* /*************************************
* *
@ -388,10 +460,10 @@ INPUT_PORTS_END
void dai3wksi_state::machine_start() void dai3wksi_state::machine_start()
{ {
/* Set up save state */ // Set up save state
save_item(NAME(m_dai3wksi_flipscreen)); save_item(NAME(m_flipscreen));
save_item(NAME(m_dai3wksi_redscreen)); save_item(NAME(m_redscreen));
save_item(NAME(m_dai3wksi_redterop)); save_item(NAME(m_redterop));
save_item(NAME(m_port_last1)); save_item(NAME(m_port_last1));
save_item(NAME(m_port_last2)); save_item(NAME(m_port_last2));
save_item(NAME(m_enabled_sound)); save_item(NAME(m_enabled_sound));
@ -409,17 +481,17 @@ void dai3wksi_state::machine_reset()
void dai3wksi_state::dai3wksi(machine_config &config) void dai3wksi_state::dai3wksi(machine_config &config)
{ {
/* basic machine hardware */ // basic machine hardware
Z80(config, m_maincpu, XTAL(10'000'000)/4); Z80(config, m_maincpu, XTAL(10'000'000)/4);
m_maincpu->set_addrmap(AS_PROGRAM, &dai3wksi_state::main_map); m_maincpu->set_addrmap(AS_PROGRAM, &dai3wksi_state::main_map);
m_maincpu->set_vblank_int("screen", FUNC(dai3wksi_state::irq0_line_hold)); m_maincpu->set_vblank_int("screen", FUNC(dai3wksi_state::irq0_line_hold));
/* video hardware */ // video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_size(256, 256); screen.set_size(256, 256);
screen.set_visarea(4, 251, 8, 247); screen.set_visarea(4, 251, 8, 247);
screen.set_refresh_hz(60); screen.set_refresh_hz(60);
screen.set_screen_update(FUNC(dai3wksi_state::screen_update_dai3wksi)); screen.set_screen_update(FUNC(dai3wksi_state::screen_update_color));
PALETTE(config, m_palette, palette_device::BRG_3BIT); PALETTE(config, m_palette, palette_device::BRG_3BIT);
@ -535,6 +607,14 @@ void dai3wksi_state::dai3wksi(machine_config &config)
#endif #endif
} }
void dai3wksi_state::warp1bl(machine_config &config)
{
dai3wksi(config);
subdevice<screen_device>("screen")->set_screen_update(FUNC(dai3wksi_state::screen_update_bw));
PALETTE(config.replace(), m_palette, palette_device::MONOCHROME);
}
/************************************* /*************************************
* *
@ -550,6 +630,27 @@ ROM_START( dai3wksi )
ROM_LOAD( "tvg_16.9", 0x1800, 0x0400, CRC(ae723f56) SHA1(c25c27d6144533b2b2a888bfa8dbf48ed8d8b09a) ) ROM_LOAD( "tvg_16.9", 0x1800, 0x0400, CRC(ae723f56) SHA1(c25c27d6144533b2b2a888bfa8dbf48ed8d8b09a) )
ROM_END ROM_END
ROM_START( warp1 )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "tvg_23.6", 0x0000, 0x0800, CRC(2025a316) SHA1(704798ec1d0039cb977396330801a625c8b02cff) )
ROM_LOAD( "tvg_24.7", 0x0800, 0x0800, CRC(6cca323d) SHA1(e5dc4f09990c3f9e408e25e189a9355d7c021128) )
ROM_LOAD( "tvg_25.8", 0x1000, 0x0800, CRC(5aa6eb1e) SHA1(ccf18d9618635c38747a57dad2214e6ca14c835d) )
ROM_LOAD( "tvg_26.9", 0x1800, 0x0400, CRC(6bf25327) SHA1(ee9f635d70a97628ab82efa12efdb39349b52e2b) )
ROM_END
ROM_START( warp1bl )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "warp1_0.bin", 0x0000, 0x0400, CRC(d4383a9a) SHA1(eda0b388bd0adf22059f0848ce91fee889700f0c) )
ROM_LOAD( "warp1_1.bin", 0x0400, 0x0400, CRC(6005eddc) SHA1(a06dbdbe3356eb011dbce756e6c76adef4c50beb) )
ROM_LOAD( "warp1_2.bin", 0x0800, 0x0400, CRC(76ea7ebc) SHA1(60eb870f30aaf95589c7326ca6664974e39f3e27) )
ROM_LOAD( "warp1_3.bin", 0x0c00, 0x0400, CRC(0c34ef33) SHA1(513fe5a875746d94d2ea0b7eed81ca0cf869c457) )
ROM_LOAD( "warp1_4.bin", 0x1000, 0x0400, CRC(41ffad36) SHA1(479af4506f3637a95d2d41d04e1d66debb28da03) )
ROM_LOAD( "warp1_5.bin", 0x1400, 0x0400, CRC(f67a1e1d) SHA1(aeb7b018889de4bd32ee8f65d8c0c32bbee07440) )
ROM_LOAD( "warp1_6.bin", 0x1800, 0x0400, CRC(44e9327f) SHA1(aa217b0fbbef6a408231dc0dfedd94167c351c28) )
ROM_END
} // Anonymous namespace
/************************************* /*************************************
* *
@ -557,4 +658,6 @@ ROM_END
* *
*************************************/ *************************************/
GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, dai3wksi_state, empty_init, ROT270, "Sun Electronics", "Dai 3 Wakusei (Japan)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, dai3wksi_state, empty_init, ROT270, "Sun Electronics", "Dai 3 Wakusei (Japan)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1979, warp1, 0, dai3wksi, dai3wksi, dai3wksi_state, empty_init, ROT270, "Sun Electronics", "Warp-1 (Japan)", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // protected? can be booted by skipping call to $04c8
GAME( 1979, warp1bl, warp1, warp1bl, warp1bl, dai3wksi_state, empty_init, ROT270, "bootleg", "Warp-1 (Japan, bootleg)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )

View File

@ -11613,6 +11613,8 @@ dai // DAI
@source:dai3wksi.cpp @source:dai3wksi.cpp
dai3wksi // 1979.09 Dai San Wakusei (The Third Planet) dai3wksi // 1979.09 Dai San Wakusei (The Third Planet)
warp1 // 1979.12 Warp-1
warp1bl // bootleg
@source:dambustr.cpp @source:dambustr.cpp
dambustr // (c) 1981 South West Research dambustr // (c) 1981 South West Research