disable debug message (nw)

This commit is contained in:
David Haywood 2017-11-16 17:51:08 +00:00
parent 82b16d2e67
commit e264a88e93

View File

@ -638,9 +638,11 @@ void pgm2_state::draw_sprites(screen_device &screen, const rectangle &cliprect,
int unk1 = (spriteram[i + 1] & 0x40408000) >> 0;
if (unk0 || unk1)
popmessage("sprite rendering unused bits set unk0 %08x unk1 %08x\n", unk0, unk1);
{
// unk0 & 0x40000000 set during gameplay on kov2nl, why? more pri bits?
//popmessage("sprite rendering unused bits set unk0 %08x unk1 %08x\n", unk0, unk1);
}
int mask_offset = (spriteram[i + 2]<<1);
int palette_offset = (spriteram[i + 3]);