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https://github.com/holub/mame
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Systems promoted to working
--------------------------- Computer Othello [hap]
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@ -4,9 +4,30 @@ license:CC0-1.0
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-->
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<mamelayout version="2">
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<view name="Color Overlay">
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<screen index="0">
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<bounds left="0" top="0" right="4" bottom="3" />
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</screen>
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<!-- define elements -->
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<element name="white"><rect><color red="0.7" green="0.7" blue="0.7" /></rect></element>
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<element name="digit" defstate="0x3f">
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<led7seg><color red="1.0" green="0.1" blue="0.15" /></led7seg>
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</element>
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<group name="time">
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<element name="digit2" ref="digit"><bounds x="0" y="0" width="0.66" height="1" /></element>
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<element name="digit1" ref="digit"><bounds x="1" y="0" width="0.66" height="1" /></element>
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<element name="digit0" ref="digit"><bounds x="2" y="0" width="0.66" height="1" /></element>
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</group>
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<!-- build screen -->
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<view name="Internal Layout">
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<bounds x="-125" y="0" width="461" height="240" />
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<element ref="white"><bounds x="-13" y="0" width="5" height="240" /></element>
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<group ref="time"><bounds x="-109" y="114" width="80" height="28" /></group>
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<screen index="0"><bounds left="0" top="0" right="320" bottom="240" /></screen>
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</view>
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</mamelayout>
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@ -307,4 +307,4 @@ ROM_END
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******************************************************************************/
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// YEAR NAME PARENT MACHINE INPUT CLASS INIT SCREEN COMPANY, FULLNAME, FLAGS
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GAMEL(1978, cothello, 0, cothello, cothello, cothello_state, empty_init, ROT0, "Nintendo", "Computer Othello", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND, layout_cothello )
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GAMEL(1978, cothello, 0, cothello, cothello, cothello_state, empty_init, ROT0, "Nintendo", "Computer Othello", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_cothello )
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