diff --git a/src/osd/sdl/window.cpp b/src/osd/sdl/window.cpp index 38cef1d496c..48c811f4cf1 100644 --- a/src/osd/sdl/window.cpp +++ b/src/osd/sdl/window.cpp @@ -298,7 +298,7 @@ void sdl_window_info::toggle_full_screen() machine().ui().menu_reset(); // kill off the drawers renderer_reset(); - set_platform_window(nullptr); +// set_platform_window(nullptr); bool is_osx = false; #ifdef SDLMAME_MACOSX // FIXME: This is weird behaviour and certainly a bug in SDL