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https://github.com/holub/mame
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on behalf of David Haywood:
Added Astro Fighter wire hack to Tomahawk as well, and documented that some Tomahawks appear to have the Astro Fighter PROM. [David Haywood]
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@ -40,9 +40,19 @@
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I have played one that stoped between waves to show the next enemy
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I have played one that stoped between waves to show the next enemy
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Known issues/to-do's:
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Known issues/to-do's:
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* Is Astro Fighter supposed to have a blue background???
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* Analog sound in all games
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* Analog sound in all games
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About Colours:
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* It was fairly common to have wiremods on these PCBs to change the
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background colours, this is why you see Astro Fighter and Tomahawk
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games with both Blue and Black backgrounds. By default MAME
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emulates an unmodified PCB, you can enable the hacks in the DRIVER
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CONFIGURATION menu.
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Versions of Tomahawk using the Astro Fighter PROM have been seen,
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see notes in ROM loading.
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****************************************************************************/
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****************************************************************************/
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@ -234,10 +244,36 @@ static void tomahawk_get_pens( running_machine *machine, pen_t *pens )
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{
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{
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offs_t i;
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offs_t i;
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UINT8 *prom = memory_region(machine, "proms");
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UINT8 *prom = memory_region(machine, "proms");
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UINT8 config = input_port_read_safe(machine, "FAKE", 0x00);
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for (i = 0; i < TOMAHAWK_NUM_PENS; i++)
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for (i = 0; i < TOMAHAWK_NUM_PENS; i++)
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{
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{
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UINT8 data = prom[i];
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UINT8 data;
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UINT8 pen;
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/* a common wire hack to the pcb causes the prom halves to be inverted */
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/* this results in e.g. astrof background being black */
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switch (config)
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{
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case 0:
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/* normal PROM access */
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pen = i;
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break;
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case 1:
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/* invert PROM acess */
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pen = i ^ 0x10;
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break;
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case 2:
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/* force low */
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pen = i & 0x0f;
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break;
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default:
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/* force high */
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pen = i | 0x10;
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break;
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}
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data = prom[pen];
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pens[i] = make_pen(machine, data);
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pens[i] = make_pen(machine, data);
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}
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}
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@ -842,6 +878,8 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( tomahawk )
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static INPUT_PORTS_START( tomahawk )
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PORT_INCLUDE( astrof_common )
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PORT_START("IN")
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PORT_START("IN")
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PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(tomahawk_controls_r, NULL)
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PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(tomahawk_controls_r, NULL)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
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@ -1231,6 +1269,11 @@ ROM_START( tomahawk )
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ROM_REGION( 0x0020, "proms", 0 )
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ROM_REGION( 0x0020, "proms", 0 )
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ROM_LOAD( "t777.clr", 0x0000, 0x0020, CRC(d6a528fd) SHA1(5fc08252a2d7c5405f601efbfb7d84bec328d733) )
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ROM_LOAD( "t777.clr", 0x0000, 0x0020, CRC(d6a528fd) SHA1(5fc08252a2d7c5405f601efbfb7d84bec328d733) )
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// versions of this have also been seen using the standard Astro Fighter PROM, giving a blue submarine
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// in blue water, with pink / yellow borders. I think these are just unofficial conversions of Astro
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// Fighter without the PROM properly replaced tho.
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//ROM_LOAD( "astrf.clr", 0x0000, 0x0020, CRC(61329fd1) SHA1(15782d8757d4dda5a8b97815e94c90218f0e08dd) )
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ROM_END
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ROM_END
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