gamate: clang compile fix. (nw)

This commit is contained in:
Curt Coder 2014-12-06 19:07:06 +02:00
parent 1245ccba8c
commit e35ed4c4bf

View File

@ -196,6 +196,7 @@ static INPUT_PORTS_START( gamate )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SELECT) PORT_NAME("select")
INPUT_PORTS_END
#ifdef UNUSED_CODE
static const struct gfx_layout gamate_charlayout =
{
4, /* width of object */
@ -215,6 +216,11 @@ static const unsigned short gamate_palette[4] =
0,1,2,3
};
static GFXDECODE_START( gamate_charlayout )
GFXDECODE_ENTRY( "gfx1", 0x0000, gamate_charlayout, 0, 0x100 )
GFXDECODE_END
#endif
/* palette in red, green, blue tribles */
static const unsigned char gamate_colors[4][3] =
{
@ -224,10 +230,6 @@ static const unsigned char gamate_colors[4][3] =
{ 0, 0, 0 }
};
static GFXDECODE_START( gamate_charlayout )
GFXDECODE_ENTRY( "gfx1", 0x0000, gamate_charlayout, 0, 0x100 )
GFXDECODE_END
PALETTE_INIT_MEMBER(gamate_state, gamate)
{
int i;