Cleanups and version bump.

This commit is contained in:
Aaron Giles 2008-07-03 15:50:46 +00:00
parent c26a5b3fd5
commit e376a53661
19 changed files with 123 additions and 123 deletions

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@ -2021,13 +2021,13 @@ sw6 - ON= enable player2 move left OFF= disabled
sw7 - ON= enable player2 fire/shoot OFF= disabled
sw8 - not used/unknown
--------------------------------------------------------------------------
1 2 3 4 5 6 7 8
1 2 3 4 5 6 7 8
--------------------------------------------------------------------------
# of player ships
- 3 ships on on
- 4 ships off on
- 5 ships on off
- 6 ships off off
- 3 ships on on
- 4 ships off on
- 5 ships on off
- 6 ships off off
Maximum Credits= 9

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@ -1,6 +1,6 @@
/***************************************************************************
Irem M63 hardware
Irem M63 hardware
****************************************************************************

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@ -234,7 +234,7 @@ static INPUT_PORTS_START( hasamu )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
INPUT_PORTS_END
static INPUT_PORTS_START( dynablst )
@ -278,7 +278,7 @@ static INPUT_PORTS_START( dynablst )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
IREM_JOYSTICKS_3_4
INPUT_PORTS_END
@ -340,7 +340,7 @@ static INPUT_PORTS_START( dynablsb )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
IREM_JOYSTICKS_3_4
INPUT_PORTS_END
@ -397,7 +397,7 @@ static INPUT_PORTS_START( bombrman ) /* Does not appear to support 4 players or
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
INPUT_PORTS_END
static INPUT_PORTS_START( bbmanw )
@ -441,7 +441,7 @@ static INPUT_PORTS_START( bbmanw )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
IREM_JOYSTICKS_3_4
INPUT_PORTS_END
@ -514,7 +514,7 @@ static INPUT_PORTS_START( quizf1 )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
INPUT_PORTS_END
static INPUT_PORTS_START( matchit2 )
@ -581,7 +581,7 @@ static INPUT_PORTS_START( matchit2 )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
INPUT_PORTS_END
static INPUT_PORTS_START( shisen2 )
@ -650,7 +650,7 @@ static INPUT_PORTS_START( shisen2 )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
INPUT_PORTS_END
static INPUT_PORTS_START( riskchal )
@ -695,7 +695,7 @@ static INPUT_PORTS_START( riskchal )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2, not supported yet */
// IREM_COIN_MODE_2
// IREM_COIN_MODE_2
INPUT_PORTS_END
/*****************************************************************************/

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@ -137,12 +137,12 @@ static WRITE16_HANDLER(unk_w)
switch(activecpu_get_pc())
{
case 0x1348: mainram[0x00932/2]=0xffff; break; //dirt way to exit loop
/* case 0x16ce:
{
int addr=(activecpu_get_reg(M68K_D2)+0x089c)>>1;
mainram[addr&0x7fff]=0xffff;//mame_rand(machine);
}
break;*/
/* case 0x16ce:
{
int addr=(activecpu_get_reg(M68K_D2)+0x089c)>>1;
mainram[addr&0x7fff]=0xffff;//mame_rand(machine);
}
break;*/
}
}
@ -198,8 +198,8 @@ static ADDRESS_MAP_START( steaser_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x800000, 0x800001) AM_READ( steaser_bd0000_r )
AM_RANGE(0x880000, 0x880001) AM_READ( steaser_bd0000_r )
AM_RANGE(0x840000, 0x840001) AM_WRITE(mcu_w)
// AM_RANGE(0x8c0000, 0x8c0001) AM_WRITENOP
// AM_RANGE(0x900000, 0x900003) AM_RAM
// AM_RANGE(0x8c0000, 0x8c0001) AM_WRITENOP
// AM_RANGE(0x900000, 0x900003) AM_RAM
AM_RANGE(0x900000, 0x900001) AM_WRITE(color_offset_w)
AM_RANGE(0x900002, 0x900003) AM_WRITE(color_data_w)

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@ -2727,9 +2727,9 @@ static INPUT_PORTS_START( aquajack )
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW B:7" ) /* Dip 7 shown as "Do Not Touch" in manuals */
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW B:8" ) /* Dip 8 */
/* The previous taito_z.c said ---
The Romstar (US version) manual list this as "Endless Game" - Has no effect on "World" version
--- , and declared it as unused switch.
*/
The Romstar (US version) manual list this as "Endless Game" - Has no effect on "World" version
--- , and declared it as unused switch.
*/
/* PORT_DIPNAME( 0x01, 0x01, "Endless Game" ) PORT_DIPLOCATION("SW B:8") */
/* PORT_DIPSETTING( 0x01, "Normal Game" ) */
/* PORT_DIPSETTING( 0x00, "Endless Game" ) */

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@ -183,8 +183,8 @@ static void draw_sprites_pre(running_machine *machine, int x_offs, int y_offs)
if (sprites_flipscreen)
{
/* -zx/y is there to fix zoomed sprite coords in screenflip.
drawgfxzoom does not know to draw from flip-side of sprites when
screen is flipped; so we must correct the coords ourselves. */
drawgfxzoom does not know to draw from flip-side of sprites when
screen is flipped; so we must correct the coords ourselves. */
curx = 320 - curx - zx;
cury = 256 - cury - zy;

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@ -9,4 +9,4 @@
***************************************************************************/
const char build_version[] = "0.125u8 ("__DATE__")";
const char build_version[] = "0.125u9 ("__DATE__")";