mirror of
https://github.com/holub/mame
synced 2025-07-03 17:08:39 +03:00
- Driver clean-up, including driver state
- Tried improving on the ROM mirroring, without any success. Maybe somebody could look into it -- right now it requires all kinds of trickery and even a memcpy ;) All I know is that everything that's there right now is needed otherwise either the game fails the ROM test, or Galaga crashes
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@ -2093,6 +2093,7 @@ src/mame/drivers/zodiack.c svneol=native#text/plain
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src/mame/drivers/zr107.c svneol=native#text/plain
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src/mame/drivers/zr107.c svneol=native#text/plain
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src/mame/etc/fd1094dp.c svneol=native#text/plain
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src/mame/etc/fd1094dp.c svneol=native#text/plain
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src/mame/etc/jrcrypt.c svneol=native#text/plain
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src/mame/etc/jrcrypt.c svneol=native#text/plain
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src/mame/includes/20pacgal.h svneol=native#text/plain
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src/mame/includes/8080bw.h svneol=native#text/plain
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src/mame/includes/8080bw.h svneol=native#text/plain
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src/mame/includes/amiga.h svneol=native#text/plain
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src/mame/includes/amiga.h svneol=native#text/plain
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src/mame/includes/appoooh.h svneol=native#text/plain
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src/mame/includes/appoooh.h svneol=native#text/plain
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@ -1,18 +1,16 @@
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/***************************************************************************
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/***************************************************************************
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Ms.Pac-Man/Galaga - 20 Year Reunion
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Ms.Pac-Man/Galaga - 20 Year Reunion hardware
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driver by Nicola Salmoria
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driver by Nicola Salmoria
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Notes:
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Notes:
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- There are four start buttons: the first two are for Ms. Pac-Man, the other two
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* There are four start buttons: the first two are for Ms. Pac-Man, the other two
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for Galaga.
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for Galaga.
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* To play Pac-Man instead of Ms. Pac-Man, insert coins then enter the following
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- To play Pac-Man instead of Ms. Pac-Man, insert coins then enter the following
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sequence: U U U D D D L R L R L. A sound will play and the ghost will change
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sequence: U U U D D D L R L R L. A sound will play and the ghost will change
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from red to pink.
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from red to pink.
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* Writes to the Z180 ASCI port:
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- Writes to the Z180 ASCI port:
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MS PAC-MAN/GALAGA
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MS PAC-MAN/GALAGA
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arcade video system
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arcade video system
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version 1.01
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version 1.01
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@ -20,18 +18,15 @@ Notes:
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>
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>
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and it listens for incoming characters.
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and it listens for incoming characters.
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Known issues/to-do's:
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TODO:
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* Crashed on reset - Z180 core problem?
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- Starfield.
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* ROM banking is not understood. Shouldn't require copying and other
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trickey
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- Convert to tilemaps & optimize video rendering, I was just too lazy to do it for now.
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* Starfield missing
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* Check the ASCI interface, there probably is fully working debug code.
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- Check the ASCI interface, there probably is fully working debug code.
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* The timed interrupt is a kludge; it is supposed to be generated internally by
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- The timed interrupt is a kludge; it is supposed to be generated internally by
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the Z180, but the cpu core doesn't support that yet.
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the Z180, but the cpu core doesn't support that yet.
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* Correct CPU speed... Zilog says Z180 comes in 6, 8, 10, 20 & 33MHz.
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- Correct CPU speed... Zilog says Z180 comes in 6, 8, 10, 20 & 33MHz.
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20MHz is used as it "seems" right based on the music in Galaga
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20MHz is used as it "seems" right based on the music in Galaga
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***************************************************************************/
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***************************************************************************/
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@ -39,24 +34,56 @@ TODO:
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#include "driver.h"
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#include "driver.h"
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#include "deprecat.h"
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#include "deprecat.h"
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#include "machine/eeprom.h"
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#include "machine/eeprom.h"
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#include "cpu/z180/z180.h"
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#include "pacman.h"
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#include "sound/namco.h"
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#include "sound/namco.h"
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#include "sound/dac.h"
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#include "sound/dac.h"
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#include "20pacgal.h"
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extern UINT8 *pacgal_charram,*pacgal_sprram;
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extern UINT8 *pacgal_videoram,*pacgal_videoram2;
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PALETTE_INIT( 20pacgal );
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VIDEO_START( 20pacgal );
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WRITE8_HANDLER( pacgal_lookup_w );
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WRITE8_HANDLER( pacgal_active_game_w );
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WRITE8_HANDLER( pacgal_videoram2_w );
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WRITE8_HANDLER( pacgal_charram_w );
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WRITE8_HANDLER( pacgal_sprram_w );
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VIDEO_UPDATE( 20pacgal );
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/*************************************
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*
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* Interrupt system
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*
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*************************************/
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static WRITE8_HANDLER( irqack_w )
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{
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int bit = data & 1;
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cpu_interrupt_enable(0, bit);
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if (!bit)
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cpunum_set_input_line(Machine, 0, 0, CLEAR_LINE );
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}
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/*************************************
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*
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* Audio
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*
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*************************************/
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static const struct namco_interface namco_interface =
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{
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3, /* number of voices */
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-1, /* memory region */
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};
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static WRITE8_HANDLER( _20pacgal_dac_w )
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{
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DAC_signed_data_w(0, data);
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}
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/*************************************
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*
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* Non-volatile memory
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*
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*************************************/
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static const struct EEPROM_interface eeprom_interface =
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static const struct EEPROM_interface eeprom_interface =
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{
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{
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7, /* address bits */
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7, /* address bits */
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@ -68,6 +95,7 @@ static const struct EEPROM_interface eeprom_interface =
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"*10011xxxxx", /* unlock command */
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"*10011xxxxx", /* unlock command */
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};
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};
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static NVRAM_HANDLER( eeprom )
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static NVRAM_HANDLER( eeprom )
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{
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{
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if (read_or_write)
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if (read_or_write)
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@ -81,15 +109,14 @@ static NVRAM_HANDLER( eeprom )
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}
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}
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}
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}
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static READ8_HANDLER( eeprom_r )
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static READ8_HANDLER( eeprom_r )
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{
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{
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int res;
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/* bit 7 is EEPROM data */
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/* bit 7 is EEPROM data */
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res = EEPROM_read_bit() << 7;
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return EEPROM_read_bit() << 7;
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return res;
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}
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}
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static WRITE8_HANDLER( eeprom_w )
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static WRITE8_HANDLER( eeprom_w )
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{
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{
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/* bit 7 is data */
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/* bit 7 is data */
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@ -100,50 +127,85 @@ static WRITE8_HANDLER( eeprom_w )
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EEPROM_set_clock_line((data & 0x40) ? ASSERT_LINE : CLEAR_LINE);
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EEPROM_set_clock_line((data & 0x40) ? ASSERT_LINE : CLEAR_LINE);
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}
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}
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static WRITE8_HANDLER( irqack_w )
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{
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int bit = data & 1;
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cpu_interrupt_enable(0,bit);
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if (!bit)
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cpunum_set_input_line(Machine, 0, 0, CLEAR_LINE );
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}
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static WRITE8_HANDLER( flipscreen_w )
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{
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flip_screen_set(data & 1);
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}
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static WRITE8_HANDLER( pacgal_dac_w )
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/*************************************
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{
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*
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DAC_signed_data_w(0, data);
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* Coin counter
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}
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*
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*************************************/
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static WRITE8_HANDLER( coin_w )
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static WRITE8_HANDLER( _20pacgal_coin_counter_w )
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{
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{
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coin_counter_w(0,data & 1);
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coin_counter_w(0, data & 1);
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}
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}
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/*************************************
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*
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* ROM banking - FIXME
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*
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*************************************/
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WRITE8_HANDLER( rom_bank_select_w )
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{
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_20pacgal_state *state = Machine->driver_data;
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state->game_selected = data & 1;
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if (state->game_selected == 0)
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memcpy(memory_region(REGION_CPU1)+0x48000, memory_region(REGION_CPU1)+0x8000, 0x2000);
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}
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WRITE8_HANDLER( rom_48000_w )
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{
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_20pacgal_state *state = Machine->driver_data;
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if (state->game_selected)
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{
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if (offset < 0x0800)
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state->video_ram[offset & 0x07ff] = data;
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memory_region(REGION_CPU1)[0x48000 + offset] = data;
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}
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}
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/*************************************
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*
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* Memory handlers
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*
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*************************************/
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static ADDRESS_MAP_START( 20pacgal_map, ADDRESS_SPACE_PROGRAM, 8 )
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static ADDRESS_MAP_START( 20pacgal_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE(0x00000, 0x03fff) AM_ROM
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AM_RANGE(0x00000, 0x03fff) AM_ROM
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AM_RANGE(0x08000, 0x09fff) AM_ROM
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AM_RANGE(0x08000, 0x09fff) AM_ROM
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AM_RANGE(0x0a000, 0x0ffff) AM_MIRROR(0x40000) AM_ROM
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AM_RANGE(0x0a000, 0x0ffff) AM_MIRROR(0x40000) AM_ROM
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AM_RANGE(0x10000, 0x3ffff) AM_ROM
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AM_RANGE(0x10000, 0x3ffff) AM_ROM
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AM_RANGE(0x44000, 0x447ff) AM_RAM AM_BASE(&pacgal_videoram) // mspacman tilemap
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AM_RANGE(0x44000, 0x447ff) AM_RAM AM_BASE_MEMBER(_20pacgal_state, video_ram)
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AM_RANGE(0x45040, 0x4505f) AM_WRITE(pacman_sound_w) AM_BASE(&namco_soundregs)
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AM_RANGE(0x45040, 0x4505f) AM_WRITE(pacman_sound_w) AM_BASE(&namco_soundregs)
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AM_RANGE(0x44800, 0x45eff) AM_RAM
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AM_RANGE(0x44800, 0x45eff) AM_RAM
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AM_RANGE(0x45f00, 0x45fff) AM_WRITE(_20pacgal_wavedata_w) AM_BASE(&namco_wavedata) // sound wave data
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AM_RANGE(0x45f00, 0x45fff) AM_WRITE(_20pacgal_wavedata_w) AM_BASE(&namco_wavedata)
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AM_RANGE(0x46000, 0x46fff) AM_WRITE(pacgal_charram_w) AM_BASE(&pacgal_charram) // char gfx data
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AM_RANGE(0x46000, 0x46fff) AM_WRITE(MWA8_RAM) AM_BASE_MEMBER(_20pacgal_state, char_gfx_ram)
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AM_RANGE(0x47100, 0x47100) AM_RAM // leftover from original Galaga code
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AM_RANGE(0x47100, 0x47100) AM_RAM /* leftover from original Galaga code */
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AM_RANGE(0x48000, 0x49fff) AM_ROM AM_BASE(&pacgal_videoram2)
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AM_RANGE(0x48000, 0x49fff) AM_READWRITE(MRA8_ROM, rom_48000_w) /* this should be a mirror of 08000-09ffff */
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AM_RANGE(0x48000, 0x49fff) AM_WRITE(pacgal_videoram2_w) // ROM or galaga tilemap (banked)
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AM_RANGE(0x4c000, 0x4dfff) AM_WRITE(MWA8_RAM) AM_BASE_MEMBER(_20pacgal_state, sprite_gfx_ram)
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AM_RANGE(0x4c000, 0x4dfff) AM_WRITE(pacgal_sprram_w) AM_BASE(&pacgal_sprram) // sprite gfx data
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AM_RANGE(0x4e000, 0x4e17f) AM_WRITE(MWA8_RAM) AM_BASE_MEMBER(_20pacgal_state, sprite_ram)
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AM_RANGE(0x4e000, 0x4e17f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) // sprite registers
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AM_RANGE(0x4ff00, 0x4ffff) AM_WRITE(MWA8_RAM) AM_BASE_MEMBER(_20pacgal_state, sprite_color_lookup)
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AM_RANGE(0x4ff00, 0x4ffff) AM_WRITE(pacgal_lookup_w) // sprite color lookup table
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( 20pacgal_port, ADDRESS_SPACE_IO, 8 )
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/*************************************
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*
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* I/O port handlers
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*
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*************************************/
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static ADDRESS_MAP_START( 20pacgal_io_map, ADDRESS_SPACE_IO, 8 )
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ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
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ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
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AM_RANGE(0x00, 0x3f) AM_NOP /* Z180 internal registers */
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AM_RANGE(0x00, 0x3f) AM_NOP /* Z180 internal registers */
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AM_RANGE(0x40, 0x7f) AM_NOP /* Z180 internal registers */
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AM_RANGE(0x40, 0x7f) AM_NOP /* Z180 internal registers */
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@ -151,19 +213,25 @@ static ADDRESS_MAP_START( 20pacgal_port, ADDRESS_SPACE_IO, 8 )
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AM_RANGE(0x81, 0x81) AM_READ(input_port_1_r)
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AM_RANGE(0x81, 0x81) AM_READ(input_port_1_r)
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AM_RANGE(0x82, 0x82) AM_READ(input_port_2_r)
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AM_RANGE(0x82, 0x82) AM_READ(input_port_2_r)
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AM_RANGE(0x80, 0x80) AM_WRITE(watchdog_reset_w)
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AM_RANGE(0x80, 0x80) AM_WRITE(watchdog_reset_w)
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AM_RANGE(0x81, 0x81) AM_WRITE(MWA8_NOP) // ??? pulsed by the timer irq
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AM_RANGE(0x81, 0x81) AM_WRITE(MWA8_NOP) /* ??? pulsed by the timer irq */
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AM_RANGE(0x82, 0x82) AM_WRITE(irqack_w)
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AM_RANGE(0x82, 0x82) AM_WRITE(irqack_w)
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AM_RANGE(0x85, 0x86) AM_WRITE(MWA8_NOP) // stars: rng seed (lo/hi)
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AM_RANGE(0x85, 0x86) AM_WRITE(MWA8_NOP) /* stars: rng seed (lo/hi) */
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AM_RANGE(0x87, 0x87) AM_READWRITE(eeprom_r, eeprom_w)
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AM_RANGE(0x87, 0x87) AM_READWRITE(eeprom_r, eeprom_w)
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AM_RANGE(0x88, 0x88) AM_WRITE(pacgal_active_game_w)
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AM_RANGE(0x88, 0x88) AM_WRITE(rom_bank_select_w)
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AM_RANGE(0x89, 0x89) AM_WRITE(pacgal_dac_w)
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AM_RANGE(0x89, 0x89) AM_WRITE(_20pacgal_dac_w)
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AM_RANGE(0x8a, 0x8a) AM_WRITE(MWA8_NOP) // stars: bits 3-4 = active set; bit 5 = enable
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AM_RANGE(0x8a, 0x8a) AM_WRITE(MWA8_NOP) /* stars: bits 3-4 = active set; bit 5 = enable */
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AM_RANGE(0x8b, 0x8b) AM_WRITE(flipscreen_w)
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AM_RANGE(0x8b, 0x8b) AM_WRITE(MWA8_RAM) AM_BASE_MEMBER(_20pacgal_state, flip_screen)
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AM_RANGE(0x8f, 0x8f) AM_WRITE(coin_w) // coin counter
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AM_RANGE(0x8f, 0x8f) AM_WRITE(_20pacgal_coin_counter_w)
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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/*************************************
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*
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* Port definitions
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*
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||||||
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*************************************/
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static INPUT_PORTS_START( 20pacgal )
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static INPUT_PORTS_START( 20pacgal )
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PORT_START
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PORT_START
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
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@ -180,10 +248,10 @@ static INPUT_PORTS_START( 20pacgal )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START3 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START3 ) PORT_NAME( "Right 1 Player Start" )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME( "Left 1 Player Start" )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME( "Left 2 Players Start" )
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 ) PORT_NAME( "Right 2 Players Start" )
|
||||||
|
|
||||||
PORT_START
|
PORT_START
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
@ -198,65 +266,26 @@ INPUT_PORTS_END
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
static const gfx_layout charlayout =
|
/*************************************
|
||||||
{
|
*
|
||||||
8,8,
|
* Machine driver
|
||||||
256,
|
*
|
||||||
2,
|
*************************************/
|
||||||
{ 0, 4 },
|
|
||||||
{ 8*8+0, 8*8+1, 8*8+2, 8*8+3, 0, 1, 2, 3 },
|
|
||||||
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
|
|
||||||
16*8
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
static const gfx_layout spritelayout =
|
|
||||||
{
|
|
||||||
16,16,
|
|
||||||
128,
|
|
||||||
2,
|
|
||||||
{ 0, 1 },
|
|
||||||
{ 0*2, 1*2, 2*2, 3*2, 4*2, 5*2, 6*2, 7*2, 8*2, 9*2, 10*2, 11*2, 12*2, 13*2, 14*2, 15*2 },
|
|
||||||
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 },
|
|
||||||
16*32
|
|
||||||
};
|
|
||||||
|
|
||||||
static GFXDECODE_START( 20pacgal )
|
|
||||||
/* the game dynamically modifies these */
|
|
||||||
GFXDECODE_ENTRY( 0, 0, charlayout, 0, 64 )
|
|
||||||
GFXDECODE_ENTRY( 0, 0, spritelayout, 0, 64 )
|
|
||||||
GFXDECODE_END
|
|
||||||
|
|
||||||
static const struct namco_interface namco_interface =
|
|
||||||
{
|
|
||||||
3, /* number of voices */
|
|
||||||
-1, /* memory region */
|
|
||||||
};
|
|
||||||
|
|
||||||
static MACHINE_DRIVER_START( 20pacgal )
|
static MACHINE_DRIVER_START( 20pacgal )
|
||||||
|
|
||||||
|
MDRV_DRIVER_DATA(_20pacgal_state)
|
||||||
|
|
||||||
/* basic machine hardware */
|
/* basic machine hardware */
|
||||||
MDRV_CPU_ADD(Z180,20000000) /* 20MHz ??? Needs to be verified! */
|
MDRV_CPU_ADD(Z180,20000000) /* 20MHz ??? Needs to be verified! */
|
||||||
MDRV_CPU_PROGRAM_MAP(20pacgal_map,0)
|
MDRV_CPU_PROGRAM_MAP(20pacgal_map,0)
|
||||||
MDRV_CPU_IO_MAP(20pacgal_port,0)
|
MDRV_CPU_IO_MAP(20pacgal_io_map,0)
|
||||||
MDRV_CPU_VBLANK_INT(irq0_line_assert,1)
|
MDRV_CPU_VBLANK_INT(irq0_line_assert,1)
|
||||||
|
|
||||||
MDRV_SCREEN_REFRESH_RATE(60)
|
|
||||||
MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
|
|
||||||
|
|
||||||
MDRV_NVRAM_HANDLER(eeprom)
|
MDRV_NVRAM_HANDLER(eeprom)
|
||||||
|
|
||||||
/* video hardware */
|
/* video hardware */
|
||||||
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
|
MDRV_IMPORT_FROM(20pacgal_video)
|
||||||
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
|
|
||||||
MDRV_SCREEN_SIZE(36*8, 28*8)
|
|
||||||
MDRV_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 0*8, 28*8-1)
|
|
||||||
MDRV_GFXDECODE(20pacgal)
|
|
||||||
MDRV_PALETTE_LENGTH(0x1000)
|
|
||||||
MDRV_COLORTABLE_LENGTH(0x100)
|
|
||||||
MDRV_PALETTE_INIT(20pacgal)
|
|
||||||
MDRV_VIDEO_START(20pacgal)
|
|
||||||
MDRV_VIDEO_UPDATE(20pacgal)
|
|
||||||
|
|
||||||
/* sound hardware */
|
/* sound hardware */
|
||||||
MDRV_SPEAKER_STANDARD_MONO("mono")
|
MDRV_SPEAKER_STANDARD_MONO("mono")
|
||||||
@ -271,14 +300,14 @@ MACHINE_DRIVER_END
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
/***************************************************************************
|
/*************************************
|
||||||
|
*
|
||||||
Game driver(s)
|
* ROM definition
|
||||||
|
*
|
||||||
***************************************************************************/
|
*************************************/
|
||||||
|
|
||||||
ROM_START( 20pacgal )
|
ROM_START( 20pacgal )
|
||||||
ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 1024k for Z180 address space */
|
ROM_REGION( 0x100000, REGION_CPU1, 0 )
|
||||||
ROM_LOAD( "20th_101.u13", 0x00000, 0x40000, CRC(77159582) SHA1(c05e005a941cbdc806dcd76b315069362c792a72) )
|
ROM_LOAD( "20th_101.u13", 0x00000, 0x40000, CRC(77159582) SHA1(c05e005a941cbdc806dcd76b315069362c792a72) )
|
||||||
|
|
||||||
ROM_REGION( 0x8000, REGION_PROMS, 0 ) /* palette */
|
ROM_REGION( 0x8000, REGION_PROMS, 0 ) /* palette */
|
||||||
@ -287,4 +316,10 @@ ROM_END
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************
|
||||||
|
*
|
||||||
|
* Game driver
|
||||||
|
*
|
||||||
|
*************************************/
|
||||||
|
|
||||||
GAME( 2000, 20pacgal, 0, 20pacgal, 20pacgal, 0, ROT90, "Namco", "Ms. Pac-Man/Galaga - 20 Year Reunion", GAME_IMPERFECT_GRAPHICS )
|
GAME( 2000, 20pacgal, 0, 20pacgal, 20pacgal, 0, ROT90, "Namco", "Ms. Pac-Man/Galaga - 20 Year Reunion", GAME_IMPERFECT_GRAPHICS )
|
||||||
|
29
src/mame/includes/20pacgal.h
Normal file
29
src/mame/includes/20pacgal.h
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
/***************************************************************************
|
||||||
|
|
||||||
|
Ms.Pac-Man/Galaga - 20 Year Reunion hardware
|
||||||
|
|
||||||
|
driver by Nicola Salmoria
|
||||||
|
|
||||||
|
***************************************************************************/
|
||||||
|
|
||||||
|
|
||||||
|
typedef struct __20pacgal_state _20pacgal_state;
|
||||||
|
struct __20pacgal_state
|
||||||
|
{
|
||||||
|
/* memory pointers */
|
||||||
|
UINT8 *char_gfx_ram;
|
||||||
|
UINT8 *sprite_gfx_ram;
|
||||||
|
UINT8 *video_ram;
|
||||||
|
UINT8 *sprite_ram;
|
||||||
|
UINT8 *sprite_color_lookup;
|
||||||
|
UINT8 *flip_screen;
|
||||||
|
|
||||||
|
/* machine state */
|
||||||
|
UINT8 game_selected; /* 0 = Ms. Pac-Man, 1 = Galaga */
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/*----------- defined in video/20pacgal.c -----------*/
|
||||||
|
|
||||||
|
MACHINE_DRIVER_EXTERN( 20pacgal_video );
|
@ -1,204 +1,322 @@
|
|||||||
|
/***************************************************************************
|
||||||
|
|
||||||
|
Ms.Pac-Man/Galaga - 20 Year Reunion hardware
|
||||||
|
|
||||||
|
driver by Nicola Salmoria
|
||||||
|
|
||||||
|
***************************************************************************/
|
||||||
|
|
||||||
#include "driver.h"
|
#include "driver.h"
|
||||||
#include "deprecat.h"
|
#include "20pacgal.h"
|
||||||
|
|
||||||
|
|
||||||
|
#define SCREEN_HEIGHT (224)
|
||||||
|
#define SCREEN_WIDTH (288)
|
||||||
|
#define NUM_PENS (0x1000)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
UINT8 *pacgal_charram,*pacgal_sprram;
|
/*************************************
|
||||||
UINT8 *pacgal_videoram,*pacgal_videoram2;
|
*
|
||||||
|
* Palette handling
|
||||||
|
*
|
||||||
|
*************************************/
|
||||||
|
|
||||||
static mame_bitmap *chr_bitmap;
|
static void get_pens(const _20pacgal_state *state, pen_t *pens)
|
||||||
static int palbank;
|
|
||||||
static int active_game;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static void switch_palette(running_machine *machine)
|
|
||||||
{
|
{
|
||||||
int i;
|
offs_t offs;
|
||||||
UINT8 *color_prom = memory_region(REGION_PROMS) + 0x1000 * palbank;
|
UINT8 *color_prom = memory_region(REGION_PROMS) + (NUM_PENS * state->game_selected);
|
||||||
|
|
||||||
for (i = 0;i < machine->drv->total_colors;i++)
|
for (offs = 0; offs < NUM_PENS ;offs++)
|
||||||
{
|
{
|
||||||
int bit0,bit1,bit2,r,g,b;
|
int bit0,bit1,bit2,r,g,b;
|
||||||
|
|
||||||
|
|
||||||
/* red component */
|
/* red component */
|
||||||
bit0 = (*color_prom >> 0) & 0x01;
|
bit0 = (*color_prom >> 0) & 0x01;
|
||||||
bit1 = (*color_prom >> 1) & 0x01;
|
bit1 = (*color_prom >> 1) & 0x01;
|
||||||
bit2 = (*color_prom >> 2) & 0x01;
|
bit2 = (*color_prom >> 2) & 0x01;
|
||||||
r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||||
|
|
||||||
/* green component */
|
/* green component */
|
||||||
bit0 = (*color_prom >> 3) & 0x01;
|
bit0 = (*color_prom >> 3) & 0x01;
|
||||||
bit1 = (*color_prom >> 4) & 0x01;
|
bit1 = (*color_prom >> 4) & 0x01;
|
||||||
bit2 = (*color_prom >> 5) & 0x01;
|
bit2 = (*color_prom >> 5) & 0x01;
|
||||||
g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||||
|
|
||||||
/* blue component */
|
/* blue component */
|
||||||
bit0 = 0;
|
bit0 = 0;
|
||||||
bit1 = (*color_prom >> 6) & 0x01;
|
bit1 = (*color_prom >> 6) & 0x01;
|
||||||
bit2 = (*color_prom >> 7) & 0x01;
|
bit2 = (*color_prom >> 7) & 0x01;
|
||||||
b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||||
|
|
||||||
palette_set_color(machine,i,MAKE_RGB(r,g,b));
|
pens[offs] = MAKE_RGB(r, g, b);
|
||||||
|
|
||||||
color_prom++;
|
color_prom++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
PALETTE_INIT( 20pacgal )
|
|
||||||
|
static void do_pen_lookup(const _20pacgal_state *state, mame_bitmap *bitmap, const rectangle *cliprect)
|
||||||
{
|
{
|
||||||
palbank = 0;
|
int y, x;
|
||||||
switch_palette(machine);
|
pen_t pens[NUM_PENS];
|
||||||
|
|
||||||
|
get_pens(state, pens);
|
||||||
|
|
||||||
|
for (y = cliprect->min_y; y <= cliprect->max_y; y++)
|
||||||
|
for(x = cliprect->min_x; x <= cliprect->max_x; x++)
|
||||||
|
*BITMAP_ADDR32(bitmap, y, x) = pens[*BITMAP_ADDR32(bitmap, y, x)];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
VIDEO_START( 20pacgal )
|
/*************************************
|
||||||
|
*
|
||||||
|
* Sprite drawing
|
||||||
|
*
|
||||||
|
*************************************/
|
||||||
|
|
||||||
|
static void draw_sprite(const _20pacgal_state *state, mame_bitmap *bitmap, int y, int x,
|
||||||
|
UINT8 code, UINT8 color, int flip_y, int flip_x)
|
||||||
{
|
{
|
||||||
chr_bitmap = auto_bitmap_alloc(machine->screen[0].width,machine->screen[0].height,machine->screen[0].format);
|
int sy;
|
||||||
}
|
|
||||||
|
|
||||||
|
offs_t pen_base = (color & 0x3f) << 2;
|
||||||
|
|
||||||
|
if (flip_y)
|
||||||
|
y = y + 0x0f;
|
||||||
|
|
||||||
WRITE8_HANDLER( pacgal_lookup_w )
|
if (flip_x)
|
||||||
{
|
x = x + 0x0f;
|
||||||
/* palette hacks! */
|
|
||||||
((UINT16 *)Machine->game_colortable)[offset] = data & 0x0f;
|
|
||||||
((pen_t *)Machine->remapped_colortable)[offset] = Machine->pens[data & 0x0f];
|
|
||||||
}
|
|
||||||
|
|
||||||
WRITE8_HANDLER( pacgal_active_game_w )
|
/* for each row in the sprite */
|
||||||
{
|
for (sy = 0; sy < 0x10; sy++)
|
||||||
active_game = data & 1;
|
|
||||||
|
|
||||||
if (!active_game)
|
|
||||||
memcpy(pacgal_videoram2,memory_region(REGION_CPU1)+0x8000,0x2000);
|
|
||||||
|
|
||||||
if (palbank != active_game)
|
|
||||||
{
|
{
|
||||||
palbank = active_game;
|
int x_sav = x;
|
||||||
switch_palette(Machine);
|
|
||||||
|
if ((y >= 0) && (y < SCREEN_HEIGHT))
|
||||||
|
{
|
||||||
|
int sx;
|
||||||
|
UINT32 data;
|
||||||
|
|
||||||
|
offs_t gfx_offs = ((code & 0x7f) << 6) | (sy << 2);
|
||||||
|
|
||||||
|
/* address mangling */
|
||||||
|
gfx_offs = (gfx_offs & 0x1f83) | ((gfx_offs & 0x003c) << 1) | ((gfx_offs & 0x0040) >> 4);
|
||||||
|
|
||||||
|
data = (state->sprite_gfx_ram[gfx_offs + 0] << 24) |
|
||||||
|
(state->sprite_gfx_ram[gfx_offs + 1] << 16) |
|
||||||
|
(state->sprite_gfx_ram[gfx_offs + 2] << 8) |
|
||||||
|
(state->sprite_gfx_ram[gfx_offs + 3] << 0);
|
||||||
|
|
||||||
|
/* for each pixel in the row */
|
||||||
|
for (sx = 0; sx < 0x10; sx++)
|
||||||
|
{
|
||||||
|
if ((x >= 0) && (x < SCREEN_WIDTH))
|
||||||
|
{
|
||||||
|
offs_t pen = (data & 0xc0000000) >> 30;
|
||||||
|
UINT8 col;
|
||||||
|
|
||||||
|
col = state->sprite_color_lookup[pen_base | pen] & 0x0f;
|
||||||
|
|
||||||
|
/* pen bits A0-A3 */
|
||||||
|
if (col)
|
||||||
|
*BITMAP_ADDR32(bitmap, y, x) = (*BITMAP_ADDR32(bitmap, y, x) & 0xff0) | col;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* next pixel */
|
||||||
|
if (flip_x)
|
||||||
|
x = x - 1;
|
||||||
|
else
|
||||||
|
x = x + 1;
|
||||||
|
|
||||||
|
data = data << 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* next row */
|
||||||
|
if (flip_y)
|
||||||
|
y = y - 1;
|
||||||
|
else
|
||||||
|
y = y + 1;
|
||||||
|
|
||||||
|
x = x_sav;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WRITE8_HANDLER( pacgal_videoram2_w )
|
|
||||||
{
|
|
||||||
if (active_game)
|
|
||||||
pacgal_videoram2[offset] = data;
|
|
||||||
}
|
|
||||||
|
|
||||||
WRITE8_HANDLER( pacgal_charram_w )
|
static void draw_sprites(const _20pacgal_state *state, mame_bitmap *bitmap)
|
||||||
{
|
|
||||||
pacgal_charram[offset] = data;
|
|
||||||
|
|
||||||
decodechar(Machine->gfx[0],offset/16,pacgal_charram);
|
|
||||||
}
|
|
||||||
|
|
||||||
WRITE8_HANDLER( pacgal_sprram_w )
|
|
||||||
{
|
|
||||||
offset = (offset & 0x1f83) | ((offset & 0x078) >> 1) | ((offset & 0x004) << 4);
|
|
||||||
pacgal_sprram[offset] = data;
|
|
||||||
|
|
||||||
decodechar(Machine->gfx[1],offset/64,pacgal_sprram);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect )
|
|
||||||
{
|
{
|
||||||
int offs;
|
int offs;
|
||||||
|
|
||||||
|
for (offs = 0x80 - 2; offs >= 0; offs -= 2)
|
||||||
for (offs = 0x80-2;offs >= 0;offs-=2)
|
|
||||||
{
|
{
|
||||||
static const int gfx_offs[2][2] =
|
static const int code_offs[2][2] =
|
||||||
{
|
{
|
||||||
{ 0, 1 },
|
{ 0, 1 },
|
||||||
{ 2, 3 }
|
{ 2, 3 }
|
||||||
};
|
};
|
||||||
int sprite = spriteram[offs + 0x000] & 0x7f;
|
int x, y;
|
||||||
int color = spriteram[offs + 0x001] & 0x3f;
|
|
||||||
int sx = spriteram[offs + 0x081] - 41 + 0x100*(spriteram[offs + 0x101] & 3);
|
|
||||||
int sy = 256 - spriteram[offs + 0x080] + 1;
|
|
||||||
int flipx = (spriteram[offs + 0x100] & 0x01);
|
|
||||||
int flipy = (spriteram[offs + 0x100] & 0x02) >> 1;
|
|
||||||
int sizex = (spriteram[offs + 0x100] & 0x04) >> 2;
|
|
||||||
int sizey = (spriteram[offs + 0x100] & 0x08) >> 3;
|
|
||||||
int x,y;
|
|
||||||
|
|
||||||
if (flip_screen)
|
UINT8 code = state->sprite_ram[offs + 0x000];
|
||||||
|
UINT8 color = state->sprite_ram[offs + 0x001];
|
||||||
|
|
||||||
|
int sx = state->sprite_ram[offs + 0x081] - 41 + 0x100*(state->sprite_ram[offs + 0x101] & 3);
|
||||||
|
int sy = 256 - state->sprite_ram[offs + 0x080] + 1;
|
||||||
|
|
||||||
|
int flip_x = (state->sprite_ram[offs + 0x100] & 0x01) >> 0;
|
||||||
|
int flip_y = (state->sprite_ram[offs + 0x100] & 0x02) >> 1;
|
||||||
|
int size_x = (state->sprite_ram[offs + 0x100] & 0x04) >> 2;
|
||||||
|
int size_y = (state->sprite_ram[offs + 0x100] & 0x08) >> 3;
|
||||||
|
|
||||||
|
sy = sy - (16 * size_y);
|
||||||
|
sy = (sy & 0xff) - 32; /* fix wraparound */
|
||||||
|
|
||||||
|
/* only Galaga appears to be effected by the global flip state */
|
||||||
|
if (state->game_selected && (state->flip_screen[0] & 0x01))
|
||||||
{
|
{
|
||||||
flipx ^= 1;
|
flip_x = !flip_x;
|
||||||
flipy ^= 1;
|
flip_y = !flip_y;
|
||||||
}
|
}
|
||||||
|
|
||||||
sy -= 16 * sizey;
|
for (y = 0; y <= size_y; y++)
|
||||||
sy = (sy & 0xff) - 32; // fix wraparound
|
for (x = 0; x <= size_x; x++)
|
||||||
|
draw_sprite(state, bitmap,
|
||||||
for (y = 0;y <= sizey;y++)
|
sy + (16 * y), sx + (16 * x),
|
||||||
{
|
code + code_offs[y ^ (size_y * flip_y)][x ^ (size_x * flip_x)],
|
||||||
for (x = 0;x <= sizex;x++)
|
|
||||||
{
|
|
||||||
drawgfx(bitmap,machine->gfx[1],
|
|
||||||
sprite + gfx_offs[y ^ (sizey * flipy)][x ^ (sizex * flipx)],
|
|
||||||
color,
|
color,
|
||||||
flipx,flipy,
|
flip_y, flip_x);
|
||||||
sx + 16*x, sy + 16*y,
|
|
||||||
cliprect,TRANSPARENCY_COLOR,0);
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************
|
||||||
|
*
|
||||||
|
* Character map drawing
|
||||||
|
*
|
||||||
|
*************************************/
|
||||||
|
|
||||||
|
static void draw_chars(const _20pacgal_state *state, mame_bitmap *bitmap)
|
||||||
|
{
|
||||||
|
offs_t offs;
|
||||||
|
|
||||||
|
int flip = state->flip_screen[0] & 0x01;
|
||||||
|
|
||||||
|
/* for each byte in the video RAM */
|
||||||
|
for (offs = 0; offs < 0x400; offs++)
|
||||||
|
{
|
||||||
|
int sy;
|
||||||
|
int y, x;
|
||||||
|
|
||||||
|
UINT8 *gfx = &state->char_gfx_ram[state->video_ram[0x0000 | offs] << 4];
|
||||||
|
UINT32 color_base = (state->video_ram[0x0400 | offs] & 0x3f) << 2;
|
||||||
|
|
||||||
|
/* map the offset to (x, y) character coordinates */
|
||||||
|
if ((offs & 0x03c0) == 0)
|
||||||
|
{
|
||||||
|
y = (offs & 0x1f) - 2;
|
||||||
|
x = (offs >> 5) + 34;
|
||||||
|
}
|
||||||
|
else if ((offs & 0x03c0) == 0x3c0)
|
||||||
|
{
|
||||||
|
y = (offs & 0x1f) - 2;
|
||||||
|
x = (offs >> 5) - 30;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
y = (offs >> 5) - 2;
|
||||||
|
x = (offs & 0x1f) + 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((y < 0) || (y > 27)) continue;
|
||||||
|
|
||||||
|
/* conver to pixel coordinates */
|
||||||
|
y = y << 3;
|
||||||
|
x = x << 3;
|
||||||
|
|
||||||
|
if (flip)
|
||||||
|
{
|
||||||
|
y = SCREEN_HEIGHT - 1 - y;
|
||||||
|
x = SCREEN_WIDTH - 1 - x;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* for each row in the character */
|
||||||
|
for (sy = 0; sy < 8; sy++)
|
||||||
|
{
|
||||||
|
int sx;
|
||||||
|
int x_sav = x;
|
||||||
|
|
||||||
|
UINT16 data = (gfx[8] << 8) | gfx[0];
|
||||||
|
|
||||||
|
/* for each pixel in the row */
|
||||||
|
for (sx = 0; sx < 8; sx++)
|
||||||
|
{
|
||||||
|
UINT32 col = ((data & 0x8000) >> 14) | ((data & 0x0800) >> 11);
|
||||||
|
|
||||||
|
/* pen bits A4-A11 */
|
||||||
|
*BITMAP_ADDR32(bitmap, y, x) = (color_base | col) << 4;
|
||||||
|
|
||||||
|
/* next pixel */
|
||||||
|
if (flip)
|
||||||
|
x = x - 1;
|
||||||
|
else
|
||||||
|
x = x + 1;
|
||||||
|
|
||||||
|
if (sx == 0x03)
|
||||||
|
data = data << 5;
|
||||||
|
else
|
||||||
|
data = data << 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* next row */
|
||||||
|
if (flip)
|
||||||
|
y = y - 1;
|
||||||
|
else
|
||||||
|
y = y + 1;
|
||||||
|
|
||||||
|
x = x_sav;
|
||||||
|
|
||||||
|
gfx = gfx + 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
VIDEO_UPDATE( 20pacgal )
|
|
||||||
|
|
||||||
|
/*************************************
|
||||||
|
*
|
||||||
|
* Video update
|
||||||
|
*
|
||||||
|
*************************************/
|
||||||
|
|
||||||
|
static VIDEO_UPDATE( 20pacgal )
|
||||||
{
|
{
|
||||||
int x,y;
|
const _20pacgal_state *state = machine->driver_data;
|
||||||
|
|
||||||
for (y = 0;y < 32;y++)
|
draw_chars(state, bitmap);
|
||||||
{
|
draw_sprites(state, bitmap);
|
||||||
for (x = 0;x < 32;x++)
|
do_pen_lookup(state, bitmap, cliprect);
|
||||||
{
|
|
||||||
int sx,sy;
|
|
||||||
if (y < 2)
|
|
||||||
{
|
|
||||||
sy = x-2;
|
|
||||||
sx = 34+y;
|
|
||||||
}
|
|
||||||
else if (y >= 30)
|
|
||||||
{
|
|
||||||
sy = x-2;
|
|
||||||
sx = y-30;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sy = y-2;
|
|
||||||
sx = x+2;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (active_game)
|
|
||||||
{
|
|
||||||
drawgfx(chr_bitmap,machine->gfx[0],
|
|
||||||
pacgal_videoram2[y*32 + x] + 0xa00,
|
|
||||||
(pacgal_videoram2[0x400 + y*32 + x] & 0x3f) * 4,
|
|
||||||
0,0,
|
|
||||||
8*sx,8*sy,
|
|
||||||
cliprect,TRANSPARENCY_NONE_RAW,0);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
drawgfx(chr_bitmap,machine->gfx[0],
|
|
||||||
pacgal_videoram[y*32 + x] + 0xa00,
|
|
||||||
(pacgal_videoram[0x400 + y*32 + x] & 0x3f) * 4,
|
|
||||||
0,0,
|
|
||||||
8*sx,8*sy,
|
|
||||||
cliprect,TRANSPARENCY_NONE_RAW,0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fillbitmap(bitmap,0,NULL);
|
|
||||||
|
|
||||||
draw_sprites(machine,bitmap,cliprect);
|
|
||||||
|
|
||||||
copybitmap(bitmap, chr_bitmap, flip_screen, flip_screen, 0, 0, cliprect, TRANSPARENCY_BLEND_RAW, 4);
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************
|
||||||
|
*
|
||||||
|
* Machine driver
|
||||||
|
*
|
||||||
|
*************************************/
|
||||||
|
|
||||||
|
MACHINE_DRIVER_START( 20pacgal_video )
|
||||||
|
|
||||||
|
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
|
||||||
|
MDRV_VIDEO_UPDATE(20pacgal)
|
||||||
|
|
||||||
|
MDRV_SCREEN_REFRESH_RATE(60)
|
||||||
|
MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
|
||||||
|
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
|
||||||
|
MDRV_SCREEN_SIZE(SCREEN_WIDTH, SCREEN_HEIGHT)
|
||||||
|
MDRV_SCREEN_VISIBLE_AREA(0, SCREEN_WIDTH - 1, 0, SCREEN_HEIGHT - 1)
|
||||||
|
MACHINE_DRIVER_END
|
||||||
|
Loading…
Reference in New Issue
Block a user