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tfight: Fix missing and or incorrect sounds with a player 2 game (#12967)
The game requires the same mono style banking which is used by Stadium Cross, with thanks to mahoneyt944 who spotted the issues
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@ -5926,6 +5926,7 @@ void segas32_state::init_jleague()
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void segas32_state::init_titlef()
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{
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segas32_common_init();
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m_soundcpu->space(AS_PROGRAM).install_write_handler(0xb0, 0xbf, write8smo_delegate(*this, FUNC(segas32_state::scross_bank_w)));
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m_sw1_output = &segas32_state::titlef_sw1_output;
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m_sw2_output = &segas32_state::titlef_sw2_output;
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}
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