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shangha3.cpp: document debug mode (nw)
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@ -30,6 +30,14 @@ Notes:
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- a Blocken PCB shot shows a 48 MHz xtal, game is definitely too slow at
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- a Blocken PCB shot shows a 48 MHz xtal, game is definitely too slow at
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8 MHz (noticeable thru colour cycling effects)
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8 MHz (noticeable thru colour cycling effects)
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- Confirmed OSC is 48MHz and OKI resonator is 1.056MHz.
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- Confirmed OSC is 48MHz and OKI resonator is 1.056MHz.
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- Hebereke no Popoon has various debug mode switches, the ones found so far:
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$30878e: bit 0 enable, active low.
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If enabled correctly all of the non gameplay screens become
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text stubs;
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$aff14: a non-zero value enables CPU usage in 2p mode.
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As a side-effect this also makes winning condition to never
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satisfy, it goes on indefinitely with the selected characters and
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input methods.
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***************************************************************************/
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***************************************************************************/
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