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- fix not set default uniforms for vector pass (#4008)
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@ -780,7 +780,7 @@ int shaders::create_resources()
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vector_effect
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};
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for (int i = 0; i < 13; i++)
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for (int i = 0; i < EFFECT_COUNT; i++)
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{
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effects[i]->add_uniform("SourceDims", uniform::UT_VEC2, uniform::CU_SOURCE_DIMS);
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effects[i]->add_uniform("TargetDims", uniform::UT_VEC2, uniform::CU_TARGET_DIMS);
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