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-snes: Back out erroneous change from machine/snes.cpp, it fixes the text box being off by one line in smrpg, but more fundamentally breaks other things, nw
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@ -228,7 +228,7 @@ TIMER_CALLBACK_MEMBER(snes_state::snes_hblank_tick)
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hdma(cpu0space);
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if (m_screen->vpos() > 0)
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m_screen->update_partial((m_ppu->interlace() == 2) ? (m_ppu->current_vert() * m_ppu->interlace()) : m_ppu->current_vert());
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m_screen->update_partial((m_ppu->interlace() == 2) ? (m_ppu->current_vert() * m_ppu->interlace()) : m_ppu->current_vert() - 1);
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}
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// signal hblank
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