From e60f135aab46e6fb75893057e8ccc1419c6b1a34 Mon Sep 17 00:00:00 2001 From: Guru Date: Mon, 28 Sep 2015 02:03:28 +0800 Subject: [PATCH] namcops2.c: doc update (nw) --- src/mame/drivers/namcops2.c | 118 +++++++++++++++++++++++++++--------- 1 file changed, 89 insertions(+), 29 deletions(-) diff --git a/src/mame/drivers/namcops2.c b/src/mame/drivers/namcops2.c index 6052a6a8f0c..dbbcfad527e 100644 --- a/src/mame/drivers/namcops2.c +++ b/src/mame/drivers/namcops2.c @@ -34,19 +34,17 @@ Bloody Roar 3................................... 1234XXX BRT1-A C Capcom Fighting Jam/Capcom Fighting Evolution... XXXX56X JAM1 DVD0 DVD NM00018 JAM1 Ver.A Capcom 2004 Cobra The Arcade................................ XXXX56X CBR1-HA HDD (40GB) NM00021 CBR1 Ver.B Namco 2004 Requires 'FCA2 PCB' for IR guns and IR sensors. HDD: Maxtor DiamondMax Plus 8 40GB 6E040L0 Dragon Chronicles (satellite)................... ------X *DCO31-TS CD0 CD NM00020 DC001 Ver.A Namco 2002 \ -Dragon Chronicles Legend of the Master Ark (sat) ------X *? *? *NM00014 *DGC11 Ver.A1 Namco 200? | server is a custom PC +Dragon Chronicles Legend of the Master Ark (sat) ------X *DGC11 CD0 *CD *NM00014 *DGC11 Ver.A1 Namco 200? | server is a custom PC Druaga Online The Story Of Aon (satellite)...... XXXX56X DOL160-1-ST-DVD0-H DVD NM00028 DOL165-1-ST-I Ver1.65 Namco 2004 | " ...... XXXX56X DOL150-1-ST-DVD0-G DVD NM00028 *? Namco 2004 | " ...... XXXX56X DOL140-1-ST-DVD0-F DVD NM00028 *? Namco 2004 | " ...... XXXX56X DOL120-1-ST-DVD0-D DVD NM00028 *? Namco 2004 | " ...... XXXX56X DOL110-1-ST-DVD0-C DVD NM00028 *? Namco 2004 / Fate / Unlimited Codes.......................... X23456X FUD-HDD0-A HDD (80GB) NM00048 FUD1 Ver.A Capcom/Type-Moon/Cavia/8ing 2008 HDD: Western Digital WD800BB -Getchu Play! Tottoko Hamutaro................... ------X *? *? *? *? Banpresto 2007 Gundam vs Gundam Next........................... XXXX56X GNX100-1-NA-HDD0-A HDD (80GB) NM00052 GNX1001-NA-A Bandai/Capcom 2009 HDD: Western Digital WD800BB Idol Master..................................... ------X *IDM1-HA *HDD *NM00022 *IDMS1 Ver.A Namco 2004 Kinnikuman Muscle Grand Prix.................... XXXX56X KN1-B DVD NM00029 KN1 Ver.A Banpresto 2006 # Kinnikuman Muscle Grand Prix 2.................. XXXX56X KN2 DVD NM00040 KN2 Ver.A Banpresto 2007 # -Kinnikuman Muscle Grand Prix 2 Tokumori......... ------X *? *? *? *? Banpresto 2008 Minna de Kitaeru Zenno Training................. ------X *ZNT100-1-NA-DVD0 DVD *NM00036 *ZNT100-1-ST-A Namco 2006 Mobile Suit Gundam - Gundam vs Gundam........... XXXX56X GVS1 DVD0B DVD NM00043 GVS1 Ver.A Bandai/Capcom 2008 Mobile Suit Gundam SEED O.M.N.I. vs Z.A.F.T..... 12X456X SED1 DVD0 DVD NM00024 SED1 Ver.A Banpresto 2005 % # @@ -64,7 +62,7 @@ Sengoku Basara X Cross.......................... 12X456X BAX1 DVD0 D Smash Court Pro Tournament...................... ------X SCP1 CD0 CD NM00006 SCP1 Ver.A Namco 2001 Soul Calibur II................................. 12X456X *SC21 DVD0 DVD NM00007 SC21 Ver.A Namco 2002 \ " Rev. B.......................... 12X456X SC21 DVD0B DVD NM00007 SC23 Ver.A Namco 2002 | # @ rev B DVD needs campaign memory card -Soul Calibur II Rev. D.......................... 12X456X SC21 DVD0D DVD NM00007 SC22 Ver.D Namco 2002 / rev D will allow skipping it if not available + " Rev. D.......................... 12X456X SC21 DVD0D DVD NM00007 SC22 Ver.D Namco 2002 / rev D will allow skipping it if not available Soul Calibur III Arcade Edition................. 12X456X SC31001-NA-DVD0-A DVD NM00031 SC31001-NA-A Namco 2005 \ " ................. 12X456X SC31001-NA-DVD0-B DVD NM00031 SC31001-NA-A Namco 2005 / # % @ Sukusuku Inufuku 2 / The Dog Luck 2............. 12X456X HM-IN2 CD NM00037 IN2 Ver.A Hampster/Video System 2007 @@ -99,10 +97,10 @@ Time Crisis 3................................... 1234XXX TST1 DVD0 D " ................................... 1234XXX TST1 DVD0 DVD NM00012 *TST3 Ver.A Namco 2002 / % Time Crisis 4................................... XXXXXX7 TSF1-HA HDD (40GB) NM00032 TSF1002-NA-A Namco 2005 Uses 'V329 NA-JV PCB' for guns Vampire Night................................... 1234XXX VPN1 CD0 CD NM00003 VPN3 Ver.B Namco/Sega/WOW Entertainment 2000 -Wangan Midnight................................. 1XXXXXX WMN2-A CD NM00008 WMN1 Ver.A Namco 2001 - " ................................. 1XXXXXX WMN2-A CD NM00008 *WMN2 Ver.A Namco 2001 - " ................................. 1XXXXXX WMN2-A CD NM00008 *WMN2 Ver.B Namco 2001 -Wangan Midnight R............................... 1XXXXXX *? *CD NM000?? *WMR1 Ver.A Namco 2002 +Wangan Midnight................................. 1XXXXXX WMN1-A CD NM00008 WMN1 Ver.A Namco 2001 + " ................................. 1XXXXXX WMN1-A CD NM00008 *WMN2 Ver.A Namco 2001 + " ................................. 1XXXXXX WMN1-A CD NM00008 *WMN2 Ver.B Namco 2001 +Wangan Midnight R............................... 1XXXXXX WMR1-A CD NM000?? WMR1 Ver.A Namco 2002 Zoids Infinity.................................. ------X M9006212A Ver.2.02J HDD (40GB) NM00016 B3900076A Taito 2004 HDD: Maxtor Fireball 3 40GB 2F040L0 Zoids Infinity Ex............................... ------X *? *HDD NM00025 *B3900098B Taito 2005 Zoids Infinity Ex Plus.......................... ------X M9006907A Ver.2.10J HDD (20GB) NM00025 B3900107A Taito 2006 HDD: Seagate ST320014A @@ -116,26 +114,47 @@ This is a general guideline flag showing compatibility between the different rev 1-7: Tested Working X : Tested Not Working - : Not Tested -% : 1 and 2; For testing purposes these games need a DVD drive. Using this hardware to play the actual game is normally impossible due to requiring controls/IO boards that can't be connected to this hardware version. +% : 1 and 2; For testing purposes these games need a DVD drive. Using this hardware to play the actual game is + normally impossible due to requiring controls/IO boards that can't be connected to this hardware version. # : 5 and 6; Working only in S246+ mode. @ : Multiple different DVD's and/or dongles are available and are compatible in any combination. For 'Tested Working', working is defined as "boots to the attract mode". -Some games need specific controls and are unplayable even though the game loads (eg. most games on earliest rev 246 or the driving or gun games on -non-factory-provided hardware). Some games will start to boot but either get stuck somewhere in the boot process or nothing loads after the initial -booting. -The DVD drive used for these tests was a Toshiba/Samsung SD-M1802. In the case where the original drive didn't work (i.e. factory drive was a CDROM -and the disc was a DVD), this drive was substituted. -Finally, all games were tested with the SD-M1802 and worked, therefore no game requires a specific model of optical drive. -Different security cart revisions of the same game are filled in with the same status even if they are not dumped as long as at least one revision is tested. +Some games need specific controls and are unplayable even though the game loads (eg. most games on earliest rev 246 +or the driving or gun games on non-factory-provided hardware). Some games will start to boot but either get stuck +somewhere in the boot process or nothing loads after the initial booting. +The DVD drive used for these tests was a Toshiba/Samsung SD-M1802. In the case where the original drive didn't work +(i.e. factory drive was a CDROM and the disc was a DVD), this drive was substituted. +Finally, all games were tested with the SD-M1802 and worked, therefore no game requires a specific make and model of +optical drive. But of course not all drive models will work. +These makes and models have been tested and worked..... +H-L Data Storage LG GSA-4164B Super Multi DVD Drive (September 2005) +H-L Data Storage LG GSA-4082B Super Multi DVD Drive (February 2004) +H-L Data Storage LG GCC-4120B CD-RW/DVD-ROM Drive (April 2002) +NEC DV-5800C DVD-ROM Drive (February 2004) +Sony DW-U10A (May 2003) (Factory Supplied) +Toshiba/Samsung SD-616 DVD-ROM Drive (December 2001) (Factory Supplied) +Toshiba/Samsung SD-816 (Factory Supplied) +Toshiba/Samsung SD-M1612 DVD-ROM Drive (January 2003) (Factory Supplied) +Toshiba/Samsung SD-M1712 DVD-ROM Drive (November 2003) (Factory Supplied) +Toshiba/Samsung SD-M1802 (Factory Supplied) -1 = 246 1st generation using COH-H30000 or COH-H31000 Playstation 2 main board (GH-004/GH-006 with PS2 power supply) and custom Namco interface board 'System 246 MOTHER PCB' and Teac CD-540E CD drive -2 = 246A 2nd generation using COH-H30000 or COH-H31000 Playstation 2 main board (GH-004/GH-006 with PS2 power supply) and custom Namco interface board 'System 246 MOTHER(A) PCB' and Teac CD-540E CD drive -3 = 246B 3rd generation using COH-H31000 Playstation 2 main board (GH-006 without PS2 power supply) and custom Namco interface board 'System 246 PMOTHER PCB' +Different security cart revisions of the same game are filled in with the same status even if they are not dumped as +long as at least one revision is tested. + +1 = 246 1st generation using COH-H30000 or COH-H31000 Playstation 2 main board (GH-004/GH-006 with PS2 power supply) + and custom Namco interface board 'System 246 MOTHER PCB' and Teac CD-540E CD drive +2 = 246A 2nd generation using COH-H30000 or COH-H31000 Playstation 2 main board (GH-004/GH-006 with PS2 power supply) + and custom Namco interface board 'System 246 MOTHER(A) PCB' and Teac CD-540E CD drive +3 = 246B 3rd generation using COH-H31000 Playstation 2 main board (GH-006 without PS2 power supply) and custom Namco + interface board 'System 246 PMOTHER PCB' 4 = 246C 4th generation using integrated single main board 'System 246 Main PCB' -5 = 256 5th generation using integrated single main board 'System 256 Main PCB'. Note some games requiring S246 will work in S246+ mode. -6 = 256B 6th generation using integrated single main board 'System 256 Main(B) PCB'. Note some games requiring S246 will work in S246+ mode. -7 = S256 7th generation using integrated single main board 'Super System 256 Main PCB'. All other games are X because this system only runs Time Crisis 4. +5 = 256 5th generation using integrated single main board 'System 256 Main PCB'. Note some games requiring S246 will + work in S246+ mode. +6 = 256B 6th generation using integrated single main board 'System 256 Main(B) PCB'. Note some games requiring S246 + will work in S246+ mode. +7 = S256 7th generation using integrated single main board 'Super System 256 Main PCB'. All other games are X because + this system only runs Time Crisis 4. Namco System 246 readme (earliest type using standard PS2 main board) @@ -318,7 +337,7 @@ Notes: J4 - 2-pin power connector for 5V J5 - 6-pin connector for programming CPLD (not populated) J6 - Multi-pin connector (located on other side of PCB, plugs into J2 on MOTHER(A) PCB) - EPM7064 - Altera MAX EPM7065STC100-10 CPLD labelled 'S246J01' + EPM7064 - Altera MAX EPM7064STC100-10 CPLD labelled 'S246 J01' BA3121 - Rohm BA3121 Ground Isolation Amplifier IC TLP281-4 - Toshiba TLP281-4 Optocoupler LA4705 - Sanyo LA4705 2-channel BTL Power Amplifier @@ -351,7 +370,8 @@ System246 PAC PCB |J1 J2 SW1 | |-----------------------------------------------------| Notes: - J1/J2 - RCA jacks for stereo audio output (mono audio is also output from the JAMMA connector on the I/O board for Bloody Roar 3) + J1/J2 - RCA jacks for stereo audio output (mono audio is also output from the JAMMA connector on the I/O board + for Bloody Roar 3) J3 - Multi-pin connector (located on other side of PCB, plugs into J3 on MOTHER(A) PCB) J4 - 4-pin connector (not used) J5 - 3-pin connector (not used) @@ -388,7 +408,8 @@ Notes: TSSIOPROG - Atmel AT29C020 EEPROM stamped 'TSSIOP8' (PLCC32) C78 - Namco Custom C78, actually a rebadged Hitachi HD643334 MCU, clock input 14.746MHz (PLCC84) TSSIOPLD - Altera MAX EPM7128ELC84 CPLD with label 'TSSIOPLD' (PLCC84) - SLA4060 - Sanken Electric SLA4060 NPN general purpose darlington transistor (used to drive the kick-back solenoid in the gun) + SLA4060 - Sanken Electric SLA4060 NPN general purpose darlington transistor (used to drive the kick-back + solenoid in the gun) PST592 - System Reset IC (SOIC4) J1 - 12 pin connector for power and I/O communication joined to main board J3 - 12 pin connector for cabinet buttons UP/DOWN/ENTER/TEST/SERVICE/COIN etc @@ -493,9 +514,46 @@ FCB PCB ------- [to-do] + System246 JAMMA(B) PCB ----------------------- -[to-do] +8908962701 (8908972701) +|--------------------------------------------| +|74HC132A J5 J6 J7 LA4705 | +| 34161 | +| J8 EPM7064 BA3121 | +| 74F04 | +| | +| | +|J4 VOLUME J2 J3 | +|--| J1 JAMMA |-------------| + |---------------------------| +Notes: + J1 - JAMMA connector + J2 - 4-pin connector for stereo audio output + J3 - 10-pin connector for extra buttons + J4 - 6-pin power connector for 5V/12V/GND + J5 - 15-pin VGA connector for RGB/Sync video signals + J6 - Left/Right RCA Audio Jacks + J7 - 20-pin connector for flat cable joining to System 246B/C & S256 + J8 - 6-pin connector for programming CPLD (not populated) + EPM7064 - Altera MAX EPM7064STC100-10 CPLD labelled 'S246 J01B' + BA3121 - Rohm BA3121 Ground Isolation Amplifier IC + LA4705 - Sanyo LA4705 2-channel BTL Power Amplifier + +Connector J3 pinout Connector J2 pinout +1 - GND 1 - Left + \ +2 - P2 Button 6 2 - Left - / Also wired to JAMMA audio output pins +3 - P2 Button 5 3 - Right + +4 - P2 Button 4 4 - Right - +5 - +6 - P1 Button 6 +7 - P1 Button 5 +8 - P1 Button 4 +9 - +10- GND + +This I/O board works with all the games that require regular joysticks and buttons which run on System 246B/C and +System 256. Drive/Feedback Board @@ -542,7 +600,8 @@ Notes: MB3773 - Fujitsu MB3773 Power Supply Monitor with Watch Dog Timer and Reset (SOIC8) MB3771 - Fujitsu MB3771 System Reset IC (SOIC8) DIP42 - Unpopulated DIP42 socket for 27C4096 EPROM - MB90242A - Fujitsu MB90242A 16-Bit CISC ROM-less F2MC-16F Family Microcontroller optimized for mechatronics control applications (TQFP80) + MB90242A - Fujitsu MB90242A 16-Bit CISC ROM-less F2MC-16F Family Microcontroller optimized for mechatronics + control applications (TQFP80) 7815 - LM7815 15V voltage regulator J101 - 8 pin connector (purpose unknown) J102 - 3 pin connector input from potentiometer connected to the steering wheel mechanism @@ -559,7 +618,8 @@ or if the drive/feedback board isn't connected (including the 110VAC input volta steering check will fail after a time-out period and the game will not continue further. Wangan Midnight doesn't test the potentiometer and will boot without it connected, but it does test for the presence of the feedback PCB. -Note this same PCB (with a different ROM) is also used with Mario Kart on Triforce hardware. +Note this same PCB (with a different ROM) is also used with Mario Kart on Triforce hardware and all of the Wangan +Midnight Maximum Tune series up to Maximum Tune 3 DX. System 246B Main Board Layout