Minor fixups to pillarboxing shaders

This commit is contained in:
therealmogminer@gmail.com 2016-04-17 20:43:10 +02:00
parent 250a5cc805
commit e6a54bcc23
28 changed files with 60 additions and 60 deletions

View File

@ -58,20 +58,6 @@
],
"output": "internal"
},
{
"effect": "pillarbox_left_horizontal/saturation",
"name": "Saturation Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
],
"uniforms": [
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "pillarbox_left_horizontal/gaussian",
"name": "Gaussian Blur 2, Horizontal",
"uniforms": [
@ -92,6 +78,20 @@
],
"output": "internal"
},
{
"effect": "pillarbox_left_horizontal/saturation",
"name": "Saturation Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
],
"uniforms": [
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "pillarbox_left_horizontal/blit",
"name": "Final Blit",
"input": [

View File

@ -58,20 +58,6 @@
],
"output": "internal"
},
{
"effect": "pillarbox_left_vertical/saturation",
"name": "Saturation Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
],
"uniforms": [
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "pillarbox_left_vertical/gaussian",
"name": "Gaussian Blur 2, Horizontal",
"uniforms": [
@ -92,6 +78,20 @@
],
"output": "internal"
},
{
"effect": "pillarbox_left_vertical/saturation",
"name": "Saturation Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
],
"uniforms": [
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "pillarbox_left_vertical/blit",
"name": "Final Blit",
"input": [

View File

@ -58,20 +58,6 @@
],
"output": "internal"
},
{
"effect": "pillarbox_right_horizontal/saturation",
"name": "Saturation Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
],
"uniforms": [
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "pillarbox_right_horizontal/gaussian",
"name": "Gaussian Blur 2, Horizontal",
"uniforms": [
@ -92,6 +78,20 @@
],
"output": "internal"
},
{
"effect": "pillarbox_right_horizontal/saturation",
"name": "Saturation Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
],
"uniforms": [
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "pillarbox_right_horizontal/blit",
"name": "Final Blit",
"input": [

View File

@ -58,20 +58,6 @@
],
"output": "internal"
},
{
"effect": "pillarbox_right_vertical/saturation",
"name": "Saturation Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
],
"uniforms": [
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "pillarbox_right_vertical/gaussian",
"name": "Gaussian Blur 2, Horizontal",
"uniforms": [
@ -92,6 +78,20 @@
],
"output": "internal"
},
{
"effect": "pillarbox_right_vertical/saturation",
"name": "Saturation Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
],
"uniforms": [
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "pillarbox_right_vertical/blit",
"name": "Final Blit",
"input": [

View File

@ -9,6 +9,6 @@ $output v_texcoord0, v_color0
void main()
{
gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0));
v_texcoord0 = a_texcoord0 * vec2(0.16666666 * 0.8, 1.0 * 0.8) + vec2(0.2, 0.1);
v_texcoord0 = a_texcoord0 * vec2(0.16666666 * 0.9, 1.0 * 0.8) + vec2(0.1, 0.1);
v_color0 = a_color0;
}

View File

@ -9,6 +9,6 @@ $output v_texcoord0, v_color0
void main()
{
gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0));
v_texcoord0 = a_texcoord0 * vec2(1.0 * 0.8, 0.740740 * 0.8) + vec2(0.1, 0.25926);
v_texcoord0 = a_texcoord0 * vec2(1.0 * 0.8, 0.685185 * 0.9) + vec2(0.1, 0.1);
v_color0 = a_color0;
}

View File

@ -9,6 +9,6 @@ $output v_texcoord0, v_color0
void main()
{
gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0));
v_texcoord0 = a_texcoord0 * vec2(0.16666666 * 0.8, 1.0 * 0.8) + vec2(1.0 - 0.3333333333, 0.1);
v_texcoord0 = a_texcoord0 * vec2(0.16666666 * 0.9, 1.0 * 0.8) + vec2(0.9 - 0.16666666 * 0.9, 0.1);
v_color0 = a_color0;
}

View File

@ -9,6 +9,6 @@ $output v_texcoord0, v_color0
void main()
{
gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0));
v_texcoord0 = a_texcoord0 * vec2(1.0 * 0.8, 0.740740 * 0.8) + vec2(0.1, 0.055555);
v_texcoord0 = a_texcoord0 * vec2(1.0 * 0.8, 0.685185 * 0.9) + vec2(0.1, 0.9 - 0.685185 * 0.9);
v_color0 = a_color0;
}