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https://github.com/holub/mame
synced 2025-05-22 21:58:57 +03:00
added forgott1 B-board PALs
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7df8f23199
commit
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@ -3072,6 +3072,10 @@ ROM_START( forgott1 )
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ROM_LOAD( "prg1", 0x0000, 0x0117, CRC(f1129744) SHA1(a5300f301c1a08a7da768f0773fa0fe3f683b237) )
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ROM_LOAD( "prg1", 0x0000, 0x0117, CRC(f1129744) SHA1(a5300f301c1a08a7da768f0773fa0fe3f683b237) )
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ROM_LOAD( "rom1", 0x0000, 0x0117, CRC(41dc73b9) SHA1(7d4c9f1693c821fbf84e32dd6ef62ddf14967845) )
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ROM_LOAD( "rom1", 0x0000, 0x0117, CRC(41dc73b9) SHA1(7d4c9f1693c821fbf84e32dd6ef62ddf14967845) )
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ROM_LOAD( "sou1", 0x0000, 0x0117, CRC(84f4b2fe) SHA1(dcc9e86cc36316fe42eace02d6df75d08bc8bb6d) )
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ROM_LOAD( "sou1", 0x0000, 0x0117, CRC(84f4b2fe) SHA1(dcc9e86cc36316fe42eace02d6df75d08bc8bb6d) )
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ROM_REGION( 0x0200, "bboardplds", ROMREGION_DISPOSE )
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ROM_LOAD( "lw621.1a", 0x0000, 0x0117, CRC(5eec6ce9) SHA1(5ec8b60f1f1bdba865b1fa2387987ce99ff4093a) )
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ROM_LOAD( "lwio.12b", 0x0000, 0x0117, CRC(ad52b90c) SHA1(f0fd6aeea515ee449320fe15684e6b3ab7f97bf4) )
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ROM_END
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ROM_END
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/* B-Board 88618B */
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/* B-Board 88618B */
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@ -433,6 +433,9 @@ CPS_B_21_QSx are various battery configurations in Q-Sound games
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*/
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*/
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// LWCHR and LW621 are equivalent as far as the game is concerned, though the
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// equations are different
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#define mapper_LWCHR { 0x8000, 0x8000, 0, 0 }, mapper_LWCHR_table
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#define mapper_LWCHR { 0x8000, 0x8000, 0, 0 }, mapper_LWCHR_table
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static const struct gfx_range mapper_LWCHR_table[] =
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static const struct gfx_range mapper_LWCHR_table[] =
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{
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{
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@ -452,6 +455,38 @@ static const struct gfx_range mapper_LWCHR_table[] =
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{ 0 }
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{ 0 }
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};
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};
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#define mapper_LW621 { 0x8000, 0x8000, 0, 0 }, mapper_LW621_table
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static const struct gfx_range mapper_LW621_table[] =
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{
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// verified from PAL dump (PAL @ 1A):
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// bank 0 = pin 18
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// bank 1 = pin 14
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// pins 19, 16, 17, and 12 give an alternate half-size mapping which would
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// allow to use smaller ROMs:
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// pin 19
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// 0 00000-03fff
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// pin 16
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// 0 04000-07fff
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// 1 00000-1ffff
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// pin 17
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// 2 00000-1ffff
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// 3 00000-1ffff
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// 4 00000-1ffff
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// pin 12
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// 3 00000-1ffff
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//
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// note that allowed codes go up to 0x1ffff but physical ROM is half that size
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/* type start end bank */
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{ GFXTYPE_SPRITES, 0x00000, 0x07fff, 0 },
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{ GFXTYPE_SCROLL1, 0x00000, 0x1ffff, 0 },
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{ GFXTYPE_STARS, 0x00000, 0x1ffff, 1 },
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{ GFXTYPE_SCROLL2, 0x00000, 0x1ffff, 1 },
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{ GFXTYPE_SCROLL3, 0x00000, 0x1ffff, 1 },
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{ 0 }
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};
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// DM620, DM22A and DAM63B are equivalent as far as the game is concerned, though
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// DM620, DM22A and DAM63B are equivalent as far as the game is concerned, though
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// the equations are quite different
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// the equations are quite different
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@ -1199,7 +1234,7 @@ static const struct CPS1config cps1_config_table[]=
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{
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{
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/* name CPSB gfx mapper in2 in3 out2 kludge */
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/* name CPSB gfx mapper in2 in3 out2 kludge */
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{"forgottn", CPS_B_01, mapper_LWCHR },
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{"forgottn", CPS_B_01, mapper_LWCHR },
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{"forgott1", CPS_B_01, mapper_LWCHR },
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{"forgott1", CPS_B_01, mapper_LW621 },
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{"lostwrld", CPS_B_01, mapper_LWCHR },
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{"lostwrld", CPS_B_01, mapper_LWCHR },
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{"ghouls", CPS_B_01, mapper_DM620 },
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{"ghouls", CPS_B_01, mapper_DM620 },
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{"ghoulsu", CPS_B_01, mapper_DM620 },
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{"ghoulsu", CPS_B_01, mapper_DM620 },
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