bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3D, SPIR-V, Metal, etc.

This commit is contained in:
Vas Crabb 2021-01-23 15:25:33 +11:00
parent 42a2b0006b
commit e713adea33
21 changed files with 1 additions and 1 deletions

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@ -3,7 +3,7 @@ $input v_color0, v_texcoord0
#include "common.sh"
SAMPLER2D(s_screen, 0);
SAMPLER2D(s_motionblur, 0);
SAMPLER2D(s_motionblur, 1);
uniform vec4 u_persistence;