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https://github.com/holub/mame
synced 2025-06-01 18:41:47 +03:00
Fixed RGB565 bugs in Bra$il and Ghost Eolith drivers.
Added extra scanline to the Bra$il driver.
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@ -55,7 +55,7 @@ VIDEO_UPDATE(brasil)
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for(y=0;y<200;y++)
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for(y=0;y<200;y++)
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{
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{
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for(x=0;x<800;x++)
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for(x=0;x<400;x++)
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{
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{
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UINT32 color;
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UINT32 color;
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UINT32 b;
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UINT32 b;
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@ -65,10 +65,28 @@ VIDEO_UPDATE(brasil)
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color = (blit_ram[count]) & 0xffff;
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color = (blit_ram[count]) & 0xffff;
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b = (color & 0x001f) << 3;
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b = (color & 0x001f) << 3;
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g = (color & 0x07e0) >> 2;
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g = (color & 0x07e0) >> 3;
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r = (color & 0xf800) >> 6;
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r = (color & 0xf800) >> 8;
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if(x<cliprect->max_x && y<cliprect->max_y)
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if(x<cliprect->max_x && ((y*2)+0)<cliprect->max_y)
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*BITMAP_ADDR32(bitmap, y, x) = b | (g<<8) | (r<<16);
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*BITMAP_ADDR32(bitmap, (y*2)+0, x) = b | (g<<8) | (r<<16);
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count++;
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}
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for(x=0;x<400;x++)
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{
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UINT32 color;
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UINT32 b;
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UINT32 g;
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UINT32 r;
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color = (blit_ram[count]) & 0xffff;
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b = (color & 0x001f) << 3;
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g = (color & 0x07e0) >> 3;
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r = (color & 0xf800) >> 8;
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if(x<cliprect->max_x && ((y*2)+1)<cliprect->max_y)
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*BITMAP_ADDR32(bitmap, (y*2)+1, x) = b | (g<<8) | (r<<16);
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count++;
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count++;
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}
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}
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@ -232,8 +250,8 @@ static MACHINE_DRIVER_START( brasil )
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MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
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MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
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// MDRV_SCREEN_SIZE(64*8, 32*8)
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// MDRV_SCREEN_SIZE(64*8, 32*8)
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// MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1)
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// MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1)
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MDRV_SCREEN_SIZE(512, 512)
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MDRV_SCREEN_SIZE(800, 512)
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MDRV_SCREEN_VISIBLE_AREA(0, 400-1, 0, 160-1)
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MDRV_SCREEN_VISIBLE_AREA(0, 400-1, 0, 300-1)
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MDRV_PALETTE_LENGTH(0x200)
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MDRV_PALETTE_LENGTH(0x200)
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@ -450,16 +450,16 @@ static VIDEO_UPDATE( bballoon )
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color = (videoram[count] >> 16) & 0xffff;
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color = (videoram[count] >> 16) & 0xffff;
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b = (color & 0x001f) << 3;
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b = (color & 0x001f) << 3;
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g = (color & 0x07e0) >> 2;
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g = (color & 0x07e0) >> 3;
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r = (color & 0xf800) >> 6;
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r = (color & 0xf800) >> 8;
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if(((x*2)+1)<cliprect->max_x && y<cliprect->max_y)
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if(((x*2)+1)<cliprect->max_x && y<cliprect->max_y)
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*BITMAP_ADDR32(bitmap, y, x*2+1) = b | (g<<8) | (r<<16);
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*BITMAP_ADDR32(bitmap, y, x*2+1) = b | (g<<8) | (r<<16);
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color = videoram[count] & 0xffff;
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color = videoram[count] & 0xffff;
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b = (color & 0x001f) << 3;
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b = (color & 0x001f) << 3;
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g = (color & 0x07e0) >> 2;
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g = (color & 0x07e0) >> 3;
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r = (color & 0xf800) >> 6;
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r = (color & 0xf800) >> 8;
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if(((x*2)+0)<cliprect->max_x && y<cliprect->max_y)
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if(((x*2)+0)<cliprect->max_x && y<cliprect->max_y)
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*BITMAP_ADDR32(bitmap, y, x*2+0) = b | (g<<8) | (r<<16);
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*BITMAP_ADDR32(bitmap, y, x*2+0) = b | (g<<8) | (r<<16);
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