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gaelco3d: Fix overdriven sound
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@ -970,10 +970,10 @@ void gaelco3d_state::gaelco3d(machine_config &config)
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// Sound hardware
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SPEAKER(config, "mono").front_center();
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DMADAC(config, m_dmadac[0]).add_route(ALL_OUTPUTS, "mono", 1.0); // speedup: front mono
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DMADAC(config, m_dmadac[1]).add_route(ALL_OUTPUTS, "mono", 1.0); // speedup: left rear
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DMADAC(config, m_dmadac[2]).add_route(ALL_OUTPUTS, "mono", 1.0); // speedup: right rear
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DMADAC(config, m_dmadac[3]).add_route(ALL_OUTPUTS, "mono", 1.0); // speedup: seat speaker
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DMADAC(config, m_dmadac[0]).add_route(ALL_OUTPUTS, "mono", 0.45); // speedup: front mono
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DMADAC(config, m_dmadac[1]).add_route(ALL_OUTPUTS, "mono", 0.45); // speedup: left rear
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DMADAC(config, m_dmadac[2]).add_route(ALL_OUTPUTS, "mono", 0.45); // speedup: right rear
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DMADAC(config, m_dmadac[3]).add_route(ALL_OUTPUTS, "mono", 0.45); // speedup: seat speaker
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}
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