Removed unneeded keys :

- UI_ON_SCREEN_DISPLAY (there is now a "Slider Controls" menu)
  - UI_ADD_CHEAT, UI_DELETE_CHEAT, UI_SAVE_CHEAT, UI_WATCH_VALUE, UI_EDIT_CHEAT, UI_RELOAD_CHEAT (these keys belonged to the old cheat engine)

A clean build is required and cfg/default.cfg has to be deleted !
This commit is contained in:
stephh 2008-09-28 14:56:17 +00:00
parent 490823b1aa
commit e8896b0416

View File

@ -524,7 +524,6 @@ static const input_type_desc core_types[] =
INPUT_PORT_DIGITAL_TYPE( 0, OTHER, KEYBOARD, "Keyboard", SEQ_DEF_0 )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_ON_SCREEN_DISPLAY,"On Screen Display", SEQ_DEF_1(KEYCODE_TILDE) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_DEBUG_BREAK, "Break in Debugger", SEQ_DEF_1(KEYCODE_TILDE) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_CONFIGURE, "Config Menu", SEQ_DEF_1(KEYCODE_TAB) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_PAUSE, "Pause", SEQ_DEF_1(KEYCODE_P) )
@ -563,12 +562,6 @@ static const input_type_desc core_types[] =
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_TOGGLE_DEBUG, "Toggle Debugger", SEQ_DEF_1(KEYCODE_F5) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SAVE_STATE, "Save State", SEQ_DEF_2(KEYCODE_F7, KEYCODE_LSHIFT) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_LOAD_STATE, "Load State", SEQ_DEF_3(KEYCODE_F7, SEQCODE_NOT, KEYCODE_LSHIFT) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_ADD_CHEAT, "Add Cheat", SEQ_DEF_1(KEYCODE_A) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_DELETE_CHEAT, "Delete Cheat", SEQ_DEF_1(KEYCODE_D) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SAVE_CHEAT, "Save Cheat", SEQ_DEF_1(KEYCODE_S) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_WATCH_VALUE, "Watch Value", SEQ_DEF_1(KEYCODE_W) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_EDIT_CHEAT, "Edit Cheat", SEQ_DEF_1(KEYCODE_E) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_RELOAD_CHEAT, "Reload Database", SEQ_DEF_1(KEYCODE_L) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_TOGGLE_CROSSHAIR, "Toggle Crosshair", SEQ_DEF_1(KEYCODE_F1) )
INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_1, NULL, SEQ_DEF_0 )