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https://github.com/holub/mame
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supduck.cpp: used finder for memory bank and other minor cleanups
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commit
e893c175ea
@ -29,17 +29,33 @@ There are known flyers that show an alternate title of HELL OUT
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#include "emu.h"
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#include "tigeroad_spr.h"
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#include "cpu/z80/z80.h"
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#include "cpu/m68000/m68000.h"
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#include "machine/gen_latch.h"
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#include "sound/okim6295.h"
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#include "video/bufsprite.h"
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#include "tigeroad_spr.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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#include "tilemap.h"
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// configurable logging
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#define LOG_UNKWRITE (1U << 1)
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//#define VERBOSE (LOG_GENERAL | LOG_UNKWRITE)
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#include "logmacro.h"
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#define LOGUNKWRITE(...) LOGMASKED(LOG_UNKWRITE, __VA_ARGS__)
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namespace {
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class supduck_state : public driver_device
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{
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public:
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@ -48,48 +64,52 @@ public:
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, m_maincpu(*this, "maincpu")
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, m_audiocpu(*this, "audiocpu")
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, m_spriteram(*this, "spriteram")
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, m_text_videoram(*this, "textvideoram")
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, m_fore_videoram(*this, "forevideoram")
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, m_back_videoram(*this, "backvideoram")
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, m_gfxdecode(*this, "gfxdecode")
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, m_palette(*this, "palette")
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, m_spritegen(*this, "spritegen")
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, m_soundlatch(*this, "soundlatch")
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, m_text_videoram(*this, "textvideoram")
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, m_fore_videoram(*this, "forevideoram")
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, m_back_videoram(*this, "backvideoram")
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, m_okibank(*this, "okibank")
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{ }
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void supduck(machine_config &config);
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protected:
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// driver_device overrides
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virtual void machine_start() override;
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virtual void video_start() override;
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private:
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// devices
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required_device<cpu_device> m_maincpu;
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required_device<z80_device> m_audiocpu;
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// shared pointers
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required_device<buffered_spriteram16_device> m_spriteram;
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required_shared_ptr<uint16_t> m_text_videoram;
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required_shared_ptr<uint16_t> m_fore_videoram;
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required_shared_ptr<uint16_t> m_back_videoram;
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required_device<gfxdecode_device> m_gfxdecode;
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required_device<palette_device> m_palette;
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required_device<tigeroad_spr_device> m_spritegen;
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required_device<generic_latch_8_device> m_soundlatch;
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tilemap_t *m_text_tilemap = nullptr;
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tilemap_t *m_fore_tilemap = nullptr;
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tilemap_t *m_back_tilemap = nullptr;
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// shared pointers
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required_shared_ptr<uint16_t> m_text_videoram;
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required_shared_ptr<uint16_t> m_fore_videoram;
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required_shared_ptr<uint16_t> m_back_videoram;
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required_memory_bank m_okibank;
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tilemap_t *m_text_tilemap = nullptr;
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tilemap_t *m_fore_tilemap = nullptr;
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tilemap_t *m_back_tilemap = nullptr;
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uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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void text_videoram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
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void fore_videoram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
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void back_videoram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
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void supduck_scroll_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
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void scroll_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
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void supduck_4000_w(uint16_t data);
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void supduck_4002_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
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void coincounter_w(uint8_t data);
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TILEMAP_MAPPER_MEMBER(supduk_tilemap_scan);
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TILEMAP_MAPPER_MEMBER(tilemap_scan);
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void okibank_w(uint8_t data);
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@ -97,12 +117,6 @@ private:
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void oki_map(address_map &map);
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void sound_map(address_map &map);
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// driver_device overrides
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virtual void machine_start() override;
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virtual void machine_reset() override;
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virtual void video_start() override;
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TILE_GET_INFO_MEMBER(get_text_tile_info);
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TILE_GET_INFO_MEMBER(get_fore_tile_info);
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TILE_GET_INFO_MEMBER(get_back_tile_info);
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@ -111,18 +125,18 @@ private:
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TILEMAP_MAPPER_MEMBER(supduck_state::supduk_tilemap_scan)
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TILEMAP_MAPPER_MEMBER(supduck_state::tilemap_scan)
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{
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// where does each page start?
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int pagesize = 0x8 * 0x8;
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int offset = ((col & ~0x7) / 0x8) * (pagesize);
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offset += ((row^0x3f) & 0x7)*0x8;
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offset += ((row ^ 0x3f) & 0x7) * 0x8;
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offset += col & 0x7;
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offset &= 0x3ff;
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offset += (((row^0x3f) & ~0x7) / 0x8) * 0x400;
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offset += (((row ^ 0x3f) & ~0x7) / 0x8) * 0x400;
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return offset;
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@ -132,8 +146,8 @@ void supduck_state::video_start()
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{
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m_text_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(supduck_state::get_text_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
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m_fore_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(supduck_state::get_fore_tile_info)), tilemap_mapper_delegate(*this, FUNC(supduck_state::supduk_tilemap_scan)), 32, 32, 128,64);
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m_back_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(supduck_state::get_back_tile_info)), tilemap_mapper_delegate(*this, FUNC(supduck_state::supduk_tilemap_scan)), 32, 32, 128,64);
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m_fore_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(supduck_state::get_fore_tile_info)), tilemap_mapper_delegate(*this, FUNC(supduck_state::tilemap_scan)), 32, 32, 128, 64);
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m_back_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(supduck_state::get_back_tile_info)), tilemap_mapper_delegate(*this, FUNC(supduck_state::tilemap_scan)), 32, 32, 128, 64);
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m_text_tilemap->set_transparent_pen(0x3);
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m_fore_tilemap->set_transparent_pen(0xf);
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@ -179,10 +193,9 @@ void supduck_state::back_videoram_w(offs_t offset, uint16_t data, uint16_t mem_m
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}
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TILE_GET_INFO_MEMBER(supduck_state::get_text_tile_info) // same as tigeroad.c
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TILE_GET_INFO_MEMBER(supduck_state::get_text_tile_info) // same as tigeroad.cpp
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{
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uint16_t *videoram = m_text_videoram;
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int data = videoram[tile_index];
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int data = m_text_videoram[tile_index];
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int attr = data >> 8;
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int code = (data & 0xff) + ((attr & 0xc0) << 2) + ((attr & 0x20) << 5);
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int color = attr & 0x0f;
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@ -193,13 +206,12 @@ TILE_GET_INFO_MEMBER(supduck_state::get_text_tile_info) // same as tigeroad.c
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TILE_GET_INFO_MEMBER(supduck_state::get_fore_tile_info)
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{
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uint16_t *videoram = m_fore_videoram;
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int data = videoram[tile_index];
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int data = m_fore_videoram[tile_index];
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int code = data & 0xff;
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if (data & 0x4000) code |= 0x100;
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if (data & 0x8000) code |= 0x200;
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int color = (data & 0x0f00)>>8;
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int color = (data & 0x0f00) >> 8;
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int flags = (data & 0x2000) ? TILE_FLIPX : 0;
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flags |=(data & 0x1000) ? TILE_FLIPY : 0;
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@ -209,14 +221,13 @@ TILE_GET_INFO_MEMBER(supduck_state::get_fore_tile_info)
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TILE_GET_INFO_MEMBER(supduck_state::get_back_tile_info)
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{
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uint16_t *videoram = m_back_videoram;
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int data = videoram[tile_index];
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int data = m_back_videoram[tile_index];
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int code = data & 0xff;
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if (data & 0x4000) code |= 0x100;
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if (data & 0x8000) code |= 0x200;
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int color = (data & 0x0f00)>>8;
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int color = (data & 0x0f00) >> 8;
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int flags = (data & 0x2000) ? TILE_FLIPX : 0;
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flags |=(data & 0x1000) ? TILE_FLIPY : 0;
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@ -225,21 +236,17 @@ TILE_GET_INFO_MEMBER(supduck_state::get_back_tile_info)
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void supduck_state::supduck_4000_w(uint16_t data)
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void supduck_state::coincounter_w(uint8_t data)
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{
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machine().bookkeeping().coin_counter_w(0, BIT(data, 6));
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machine().bookkeeping().coin_counter_w(1, BIT(data, 7));
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if (data != 0)
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LOGUNKWRITE("unknown write at 0xfe4000: %02x\n", data & 0x3f);
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}
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void supduck_state::supduck_4002_w(offs_t offset, uint16_t data, uint16_t mem_mask)
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{
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data &= mem_mask;
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m_soundlatch->write((data>>8));
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m_audiocpu->set_input_line(0, HOLD_LINE);
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}
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void supduck_state::supduck_scroll_w(offs_t offset, uint16_t data, uint16_t mem_mask)
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void supduck_state::scroll_w(offs_t offset, uint16_t data, uint16_t mem_mask)
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{
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data &= mem_mask;
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@ -267,18 +274,20 @@ void supduck_state::main_map(address_map &map)
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map(0x000000, 0x03ffff).rom().nopw();
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map(0xfe0000, 0xfe1fff).ram().share("spriteram");
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map(0xfe4000, 0xfe4001).portr("P1_P2").w(FUNC(supduck_state::supduck_4000_w));
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map(0xfe4002, 0xfe4003).portr("SYSTEM").w(FUNC(supduck_state::supduck_4002_w));
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map(0xfe4000, 0xfe4001).portr("P1_P2");
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map(0xfe4000, 0xfe4000).w(FUNC(supduck_state::coincounter_w));
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map(0xfe4002, 0xfe4003).portr("SYSTEM");
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map(0xfe4002, 0xfe4002).w("soundlatch", FUNC(generic_latch_8_device::write));
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map(0xfe4004, 0xfe4005).portr("DSW");
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map(0xfe8000, 0xfe8007).w(FUNC(supduck_state::supduck_scroll_w));
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map(0xfe8000, 0xfe8007).w(FUNC(supduck_state::scroll_w));
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map(0xfe800e, 0xfe800f).nopw(); // watchdog or irqack
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map(0xfec000, 0xfecfff).ram().w(FUNC(supduck_state::text_videoram_w)).share("textvideoram");
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map(0xff0000, 0xff3fff).ram().w(FUNC(supduck_state::back_videoram_w)).share("backvideoram");
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map(0xff4000, 0xff7fff).ram().w(FUNC(supduck_state::fore_videoram_w)).share("forevideoram");
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map(0xfec000, 0xfecfff).ram().w(FUNC(supduck_state::text_videoram_w)).share(m_text_videoram);
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map(0xff0000, 0xff3fff).ram().w(FUNC(supduck_state::back_videoram_w)).share(m_back_videoram);
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map(0xff4000, 0xff7fff).ram().w(FUNC(supduck_state::fore_videoram_w)).share(m_fore_videoram);
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map(0xff8000, 0xff87ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
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map(0xffc000, 0xffffff).ram(); /* working RAM */
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map(0xffc000, 0xffffff).ram(); // working RAM
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}
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void supduck_state::sound_map(address_map &map)
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@ -287,20 +296,20 @@ void supduck_state::sound_map(address_map &map)
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map(0x8000, 0x87ff).ram();
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map(0x9000, 0x9000).w(FUNC(supduck_state::okibank_w));
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map(0x9800, 0x9800).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
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map(0xa000, 0xa000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
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map(0xa000, 0xa000).r("soundlatch", FUNC(generic_latch_8_device::read));
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}
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void supduck_state::oki_map(address_map &map)
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{
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map(0x00000, 0x1ffff).rom();
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map(0x20000, 0x3ffff).bankr("okibank");
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map(0x20000, 0x3ffff).bankr(m_okibank);
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}
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void supduck_state::okibank_w(uint8_t data)
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{
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// bit 0x80 is written on startup?
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membank("okibank")->set_entry(data&0x03);
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m_okibank->set_entry(data & 0x03);
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}
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@ -327,7 +336,7 @@ static INPUT_PORTS_START( supduck )
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PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") /* not sure, probably wrong */
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PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") // not sure, probably wrong
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PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE1 )
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@ -350,7 +359,7 @@ static INPUT_PORTS_START( supduck )
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PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DIP-A:5")
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
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PORT_DIPNAME( 0x0020, 0x0020, "Game Sound" ) PORT_DIPLOCATION("DIP-A:6") /* Kills all sounds except for Coin-In */
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PORT_DIPNAME( 0x0020, 0x0020, "Game Sound" ) PORT_DIPLOCATION("DIP-A:6") // Kills all sounds except for Coin-In
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
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PORT_DIPNAME( 0x00c0, 0x0080, DEF_STR( Lives ) ) PORT_DIPLOCATION("DIP-A:7,8")
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@ -385,20 +394,20 @@ INPUT_PORTS_END
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static const gfx_layout vramlayout=
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{
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8,8, /* 8*8 characters */
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RGN_FRAC(1,1), /* 1024 character */
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2, /* 2 bitplanes */
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8,8, // 8*8 characters
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RGN_FRAC(1,1), // 1024 character
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2, // 2 bitplanes
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{ 4,0 },
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{ STEP4(0,1), STEP4(4*2,1) },
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{ STEP8(0,4*2*2) },
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128 /* every character takes 128 consecutive bytes */
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128 // every character takes 128 consecutive bytes
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};
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// same as the ROM tilemap layout from tigeroad
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static const gfx_layout tile_layout =
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{
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32, 32,
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RGN_FRAC(1, 2),
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RGN_FRAC(1,2),
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4,
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{ RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
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{ STEP4(0,1), STEP4(4*2,1), STEP4(4*2*2*32,1), STEP4(4*2*2*32+4*2,1),
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@ -409,31 +418,27 @@ static const gfx_layout tile_layout =
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static GFXDECODE_START( gfx_supduck )
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GFXDECODE_ENTRY( "gfx1", 0, vramlayout, 768, 64 ) /* colors 768-1023 */
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GFXDECODE_ENTRY( "gfx2", 0, tile_layout, 0, 16 ) /* colors 0- 63 */
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GFXDECODE_ENTRY( "gfx3", 0, tile_layout, 256, 16 ) /* colors 256- 319 */
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GFXDECODE_ENTRY( "chars", 0, vramlayout, 768, 64 ) // colors 768-1023
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GFXDECODE_ENTRY( "fgtiles", 0, tile_layout, 0, 16 ) // colors 0- 63
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GFXDECODE_ENTRY( "bgtiles", 0, tile_layout, 256, 16 ) // colors 256- 319
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GFXDECODE_END
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void supduck_state::machine_start()
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{
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membank("okibank")->configure_entries(0, 4, memregion("okibank")->base(), 0x20000);
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membank("okibank")->set_entry(0);
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}
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void supduck_state::machine_reset()
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{
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m_okibank->configure_entries(0, 4, memregion("okibank")->base(), 0x20000);
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m_okibank->set_entry(0);
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}
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void supduck_state::supduck(machine_config &config)
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{
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/* basic machine hardware */
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M68000(config, m_maincpu, XTAL(8'000'000)); /* Verified on PCB */
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// basic machine hardware
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M68000(config, m_maincpu, XTAL(8'000'000)); // Verified on PCB
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m_maincpu->set_addrmap(AS_PROGRAM, &supduck_state::main_map);
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m_maincpu->set_vblank_int("screen", FUNC(supduck_state::irq2_line_hold)); // 2 & 4?
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||||
Z80(config, m_audiocpu, XTAL(8'000'000)/4); /* 2MHz - verified on PCB */
|
||||
Z80(config, m_audiocpu, XTAL(8'000'000) / 4); // 2MHz - verified on PCB
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &supduck_state::sound_map);
|
||||
|
||||
/* video hardware */
|
||||
@ -449,16 +454,16 @@ void supduck_state::supduck(machine_config &config)
|
||||
|
||||
TIGEROAD_SPRITE(config, m_spritegen, 0);
|
||||
m_spritegen->set_palette(m_palette);
|
||||
m_spritegen->set_color_base(512); /* colors 512- 767 */
|
||||
m_spritegen->set_color_base(512); // colors 512- 767
|
||||
|
||||
PALETTE(config, m_palette).set_format(palette_device::xRGBRRRRGGGGBBBB_bit4, 0x800/2);
|
||||
PALETTE(config, m_palette).set_format(palette_device::xRGBRRRRGGGGBBBB_bit4, 0x800 / 2);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
GENERIC_LATCH_8(config, m_soundlatch);
|
||||
GENERIC_LATCH_8(config, "soundlatch").data_pending_callback().set_inputline(m_audiocpu, 0);
|
||||
|
||||
okim6295_device &oki(OKIM6295(config, "oki", XTAL(8'000'000)/8, okim6295_device::PIN7_HIGH)); // 1MHz - Verified on PCB, pin 7 not verified
|
||||
okim6295_device &oki(OKIM6295(config, "oki", XTAL(8'000'000) / 8, okim6295_device::PIN7_HIGH)); // 1MHz - Verified on PCB, pin 7 not verified
|
||||
oki.add_route(ALL_OUTPUTS, "mono", 1.0);
|
||||
oki.set_addrmap(0, &supduck_state::oki_map);
|
||||
}
|
||||
@ -471,23 +476,23 @@ void supduck_state::supduck(machine_config &config)
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( supduck )
|
||||
ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 code */
|
||||
ROM_REGION( 0x40000, "maincpu", 0 ) // 68000 code
|
||||
ROM_LOAD16_BYTE( "5.u16n", 0x00000, 0x20000, CRC(837a559a) SHA1(ed5ad744a4145dfbef56ad2e6eec3ff14c20de1c) )
|
||||
ROM_LOAD16_BYTE( "6.u16l", 0x00001, 0x20000, CRC(508e9905) SHA1(2da3f12caa29066b4d54b22573cfdfcea8916f99) )
|
||||
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "4.su6", 0x00000, 0x8000, CRC(d75863ea) SHA1(497d11b86f4f69134943fc3448d195c6e7acbe8f) )
|
||||
|
||||
ROM_REGION( 0x08000, "gfx1", 0 )
|
||||
ROM_REGION( 0x08000, "chars", 0 )
|
||||
ROM_LOAD( "3.cu15", 0x00000, 0x8000, CRC(b1cacca4) SHA1(b4a486618197cf2b85a121b5640cd773b2d453fc) )
|
||||
|
||||
ROM_REGION( 0x80000, "gfx2", 0 )
|
||||
ROM_REGION( 0x80000, "fgtiles", 0 )
|
||||
ROM_LOAD( "7.uu29", 0x00000, 0x20000, CRC(f3251b20) SHA1(8ebb9b98324de14356c9a57ae8a77dc4118fb5c2) )
|
||||
ROM_LOAD( "8.uu30", 0x20000, 0x20000, CRC(03c60cbd) SHA1(bf3be7161f69187350eb9d9d4209b93f8b67d0f1) )
|
||||
ROM_LOAD( "9.uu31", 0x40000, 0x20000, CRC(9b6d3430) SHA1(ade2decc5bcf817498b1198a2244d1c65bc20bea) )
|
||||
ROM_LOAD( "10.uu32", 0x60000, 0x20000, CRC(beed2616) SHA1(c077a3de4a6d451a568694ab70e85830d585a41d) )
|
||||
|
||||
ROM_REGION( 0x80000, "gfx3", 0 )
|
||||
ROM_REGION( 0x80000, "bgtiles", 0 )
|
||||
ROM_LOAD( "11.ul29", 0x00000, 0x20000, CRC(1b6958a4) SHA1(ca93f898702e14ece24d5cfced38d622d3596d0f) )
|
||||
ROM_LOAD( "12.ul30", 0x20000, 0x20000, CRC(3e6bd24b) SHA1(f93b5c78d815bd30ecb9cfe2cd257548e467e852) )
|
||||
ROM_LOAD( "13.ul31", 0x40000, 0x20000, CRC(bff7b7cd) SHA1(2f65cadcfcc02fe31ba721eea9f45d4a729e4374) )
|
||||
@ -506,4 +511,7 @@ ROM_START( supduck )
|
||||
ROM_LOAD( "1.su13", 0x00000, 0x80000, CRC(7fb1ed42) SHA1(77ec86a6454398e329066aa060e9b6a39085ce71) ) // banked sample data
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1992, supduck, 0, supduck, supduck, supduck_state, empty_init, ROT0, "Comad", "Super Duck", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -19,7 +19,7 @@
|
||||
*
|
||||
* International Amusement Machine (I.A.M.) slots from the second half of the
|
||||
* 2000s use very similar PCBs (almost same main components, very similar layout,
|
||||
* same encryption.
|
||||
* same encryption).
|
||||
*
|
||||
* TODO:
|
||||
* - PXA255 peripherals
|
||||
@ -29,8 +29,6 @@
|
||||
* from the CPLD (probably)
|
||||
* - 19in1, 48in1, 48in1a, 48in1b, 48in1c, 60in1 have more conditional XORs,
|
||||
* encryption isn't completely beaten yet
|
||||
* - I.A.M. games are all incomplete dumps and they might use different
|
||||
* hardware features. If they diverge too much, move to own driver.
|
||||
*
|
||||
*
|
||||
* 39in1 notes:
|
||||
|
Loading…
Reference in New Issue
Block a user