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New working systems
------------------- Wantouchable [Darksoft, TeamEurope]
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@ -41927,6 +41927,7 @@ sushimar // b9803 (c) 1997 Sigma
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tbeastw2 // b9808 (c) 1998 Sigma / Transformer Production Company / Takara
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tdoboon // (c) 2000 Sammy
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ucytokyu // b9809 (c) 1997 Sigma
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wantouch // (c) 2002 Sammy
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@source:sigma/spiders.cpp
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spiders // (c) 1981 Sigma Ent. Inc.
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@ -73,12 +73,12 @@ Games with the same cabinet, or in the Treasure Fall series, which might be on t
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2002 Shateki Yokochou https://youtu.be/LPZLWP1x5o8
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2002 Ipponzuri Slot
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2002 Karateman https://youtu.be/EIrVHEAv3Sc
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2002 One-touchable
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2002 Perfect Goal (screenless) https://youtu.be/ilneyp-8dBI
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2003 Go Go Cowboy (JP, medal) https://youtu.be/qYDw2sxNRqE
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2003 Gun Kids
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2003 Kurukuru Train https://youtu.be/Ef7TQX4C9fA
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2003 Safari Kingdom (screenless)
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2003 Wantouchable https://youtu.be/aRcTCdZZLRo
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2003 Zakuzaku Kaizokudan
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2004 Animal Punch
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2004 Dotabata Zaurus https://youtu.be/Gxt6klOYZ9A
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@ -2150,6 +2150,19 @@ ROM_START( gunkids )
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ROM_LOAD( "vx2301l01.u016", 0x00000, 0x200000, CRC(5e356b68) SHA1(0e4e28b02dcb5ff7d2a7139c5cdf31cbd08167f4) )
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ROM_END
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ROM_START( wantouch ) // ワンタッチャブル
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SAMMYMDL_BIOS
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ROM_REGION( 0x1000000, "oki", ROMREGION_ERASEFF )
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ROM_LOAD( "vx2302l01.u021", 0x00000, 0x200000, CRC(fe00ac87) SHA1(97c3defafd04f48984e5f2fe34528ada024355c5) )
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ROM_REGION( 0x40000, "maincpu", 0 )
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ROM_COPY( "oki", 0x1c0000, 0x00000, 0x40000 )
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ROM_REGION( 0x200000, "sprites", 0 )
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ROM_LOAD( "vx2301l01.u016", 0x00000, 0x200000, CRC(cd8d4478) SHA1(224e8e0e9a49f10515e0ebf9a5e97d8adc7eed13) )
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ROM_END
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void sammymdl_state::init_animalc()
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{
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uint8_t *rom = memregion("mainbios")->base();
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@ -2362,4 +2375,5 @@ GAME( 2000, pyenaget, sammymdl, pyenaget, sammymdl, sammymdl_state, init_haekaka
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GAME( 2000, tdoboon, sammymdl, tdoboon, haekaka, sammymdl_state, init_haekaka, ROT0, "Sammy", "Taihou de Doboon", 0 )
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GAME( 2001, haekaka, sammymdl, haekaka, haekaka, sammymdl_state, init_haekaka, ROT0, "Sammy", "Hae Hae Ka Ka Ka", 0 )
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GAME( 2002, gunkids, sammymdl, animalc, sammymdl, sammymdl_state, init_animalc, ROT0, "Sammy", "Hayauchi Gun Kids", 0 )
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GAME( 2003, wantouch, sammymdl, animalc, sammymdl, sammymdl_state, init_animalc, ROT0, "Sammy", "Wantouchable", 0 )
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GAME( 2003, gocowboy, 0, gocowboy, gocowboy, sammymdl_state, empty_init, ROT0, "Sammy", "Go Go Cowboy (English, prize)", 0 )
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@ -23,9 +23,8 @@ TODO:
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- sound
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- is visible area correct?
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- remaining DIPs
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BTANB:
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- colors are horrible but match available screenshot
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- colors aren't 100% correct (see i.e. the stripes in the curtains)
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reference video: https://www.youtube.com/watch?v=zTOFIhuwR2w
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*/
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