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seta: clickable artwork flag for some games (nw)
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@ -12082,7 +12082,7 @@ GAME( 1989, metafox, 0, metafox, metafox, seta_state, init_meta
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/* 68000 */
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GAME( 1989?,setaroul, 0, setaroul, setaroul, setaroul_state, empty_init, ROT270, "Visco", "The Roulette (Visco)", 0 )
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GAME( 1989?,setaroul, 0, setaroul, setaroul, setaroul_state, empty_init, ROT270, "Visco", "The Roulette (Visco)", MACHINE_CLICKABLE_ARTWORK )
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GAME( 1989, drgnunit, 0, drgnunit, drgnunit, seta_state, empty_init, ROT0, "Seta", "Dragon Unit / Castle of Dragon", 0 )
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@ -12095,9 +12095,9 @@ GAME( 1990, thunderlbl2,thunderl,thunderlbl,thunderl, seta_state, empty_ini
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GAME( 1994, wiggie, 0, wiggie, thunderl, seta_state, init_wiggie, ROT270, "Promat", "Wiggie Waggie", MACHINE_IMPERFECT_GRAPHICS ) // hack of Thunder & Lightning
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GAME( 1994, superbar, wiggie, superbar, thunderl, seta_state, init_wiggie, ROT270, "Promat", "Super Bar", MACHINE_IMPERFECT_GRAPHICS ) // hack of Thunder & Lightning
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GAME( 1990, jockeyc, 0, jockeyc, jockeyc, jockeyc_state, empty_init, ROT0, "Seta (Visco license)", "Jockey Club (v1.18)", 0 )
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GAME( 1993, inttoote2, jockeyc, jockeyc, jockeyc, jockeyc_state, empty_init, ROT0, "bootleg (Coinmaster)", "International Toote II (v1.24, P387.V01)", 0 )
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GAME( 1998, inttoote, jockeyc, inttoote, inttoote, jockeyc_state, init_inttoote, ROT0, "bootleg (Coinmaster)", "International Toote (Germany, P523.V01)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
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GAME( 1990, jockeyc, 0, jockeyc, jockeyc, jockeyc_state, empty_init, ROT0, "Seta (Visco license)", "Jockey Club (v1.18)", MACHINE_CLICKABLE_ARTWORK )
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GAME( 1993, inttoote2, jockeyc, jockeyc, jockeyc, jockeyc_state, empty_init, ROT0, "bootleg (Coinmaster)", "International Toote II (v1.24, P387.V01)", MACHINE_CLICKABLE_ARTWORK )
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GAME( 1998, inttoote, jockeyc, inttoote, inttoote, jockeyc_state, init_inttoote, ROT0, "bootleg (Coinmaster)", "International Toote (Germany, P523.V01)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_CLICKABLE_ARTWORK )
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GAME( 1991, rezon, 0, rezon, rezon, seta_state, init_rezon, ROT0, "Allumer", "Rezon", 0 )
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GAME( 1992, rezont, rezon, rezon, rezont, seta_state, init_rezon, ROT0, "Allumer (Taito license)", "Rezon (Taito)", 0 )
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