debugimgui: adjust key repeat rate a bit

This commit is contained in:
mahlemiut 2016-06-05 23:29:08 +12:00
parent 8c89edd053
commit e90289ddd6

View File

@ -1009,6 +1009,7 @@ void debug_imgui::init_debugger(running_machine &machine)
if(strcmp(downcast<osd_options &>(m_machine->options()).video(),"bgfx") != 0)
fatalerror("Error: ImGui debugger requires the BGFX renderer.\n");
// map keys to ImGui inputs
io.KeyMap[ImGuiKey_A] = ITEM_ID_A;
io.KeyMap[ImGuiKey_C] = ITEM_ID_C;
io.KeyMap[ImGuiKey_V] = ITEM_ID_V;
@ -1030,6 +1031,10 @@ void debug_imgui::init_debugger(running_machine &machine)
io.KeyMap[ImGuiKey_UpArrow] = ITEM_ID_UP;
io.KeyMap[ImGuiKey_DownArrow] = ITEM_ID_DOWN;
// set key delay and repeat rates
io.KeyRepeatDelay = 0.400f;
io.KeyRepeatRate = 0.050f;
font_name = (downcast<osd_options &>(m_machine->options()).debugger_font());
font_size = (downcast<osd_options &>(m_machine->options()).debugger_font_size());