Merge pull request #936 from npwoods/fix_sliders_issue

Fix sliders issue
This commit is contained in:
Vas Crabb 2016-06-07 11:54:30 +10:00
commit e93f50f25e
3 changed files with 49 additions and 49 deletions

View File

@ -27,19 +27,19 @@ menu_sliders::~menu_sliders()
{
}
/*-------------------------------------------------
menu_sliders - handle the sliders menu
-------------------------------------------------*/
//-------------------------------------------------
// menu_sliders - handle the sliders menu
//-------------------------------------------------
void menu_sliders::handle()
{
const event *menu_event;
/* process the menu */
// process the menu
menu_event = process(PROCESS_LR_REPEAT | (m_hidden ? PROCESS_CUSTOM_ONLY : 0));
if (menu_event != nullptr)
{
/* handle keys if there is a valid item selected */
// handle keys if there is a valid item selected
if (menu_event->itemref != nullptr && menu_event->type == menu_item_type::SLIDER)
{
const slider_state *slider = (const slider_state *)menu_event->itemref;
@ -51,7 +51,7 @@ void menu_sliders::handle()
switch (menu_event->iptkey)
{
/* toggle visibility */
// toggle visibility
case IPT_UI_ON_SCREEN_DISPLAY:
if (m_menuless_mode)
menu::stack_pop(machine());
@ -59,7 +59,7 @@ void menu_sliders::handle()
m_hidden = !m_hidden;
break;
/* decrease value */
// decrease value
case IPT_UI_LEFT:
if (alt_pressed && shift_pressed)
increment = -1;
@ -73,7 +73,7 @@ void menu_sliders::handle()
increment = -slider->incval;
break;
/* increase value */
// increase value
case IPT_UI_RIGHT:
if (alt_pressed && shift_pressed)
increment = 1;
@ -87,40 +87,40 @@ void menu_sliders::handle()
increment = slider->incval;
break;
/* restore default */
// restore default
case IPT_UI_SELECT:
increment = slider->defval - curvalue;
break;
}
/* handle any changes */
// handle any changes
if (increment != 0)
{
INT32 newvalue = curvalue + increment;
/* clamp within bounds */
// clamp within bounds
if (newvalue < slider->minval)
newvalue = slider->minval;
if (newvalue > slider->maxval)
newvalue = slider->maxval;
/* update the slider and recompute the menu */
// update the slider and recompute the menu
slider->update(machine(), slider->arg, slider->id, nullptr, newvalue);
reset(reset_options::REMEMBER_REF);
}
}
/* if we are selecting an invalid item and we are hidden, skip to the next one */
// if we are selecting an invalid item and we are hidden, skip to the next one
else if (m_hidden)
{
/* if we got here via up or page up, select the previous item */
// if we got here via up or page up, select the previous item
if (menu_event->iptkey == IPT_UI_UP || menu_event->iptkey == IPT_UI_PAGE_UP)
{
selected = (selected + item.size() - 1) % item.size();
validate_selection(-1);
}
/* otherwise select the next item */
// otherwise select the next item
else if (menu_event->iptkey == IPT_UI_DOWN || menu_event->iptkey == IPT_UI_PAGE_DOWN)
{
selected = (selected + 1) % item.size();
@ -131,16 +131,16 @@ void menu_sliders::handle()
}
/*-------------------------------------------------
menu_sliders_populate - populate the sliders
menu
-------------------------------------------------*/
//-------------------------------------------------
// menu_sliders_populate - populate the sliders
// menu
//-------------------------------------------------
void menu_sliders::populate()
{
std::string tempstring;
/* add UI sliders */
// add UI sliders
std::vector<menu_item> ui_sliders = ui().get_slider_list();
for (menu_item item : ui_sliders)
{
@ -163,7 +163,7 @@ void menu_sliders::populate()
item_append(menu_item_type::SEPARATOR);
/* add OSD options */
// add OSD options
std::vector<menu_item> osd_sliders = machine().osd().get_slider_list();
for (menu_item item : osd_sliders)
{
@ -187,10 +187,10 @@ void menu_sliders::populate()
custombottom = 2.0f * ui().get_line_height() + 2.0f * UI_BOX_TB_BORDER;
}
/*-------------------------------------------------
menu_sliders_custom_render - perform our special
rendering
-------------------------------------------------*/
//-------------------------------------------------
// menu_sliders_custom_render - perform our special
// rendering
//-------------------------------------------------
void menu_sliders::custom_render(void *selectedref, float top, float bottom, float x1, float y1, float x2, float y2)
{
@ -204,78 +204,78 @@ void menu_sliders::custom_render(void *selectedref, float top, float bottom, flo
float text_height;
INT32 curval;
/* determine the current value and text */
// determine the current value and text
curval = curslider->update(machine(), curslider->arg, curslider->id, &tempstring, SLIDER_NOCHANGE);
/* compute the current and default percentages */
// compute the current and default percentages
percentage = (float)(curval - curslider->minval) / (float)(curslider->maxval - curslider->minval);
default_percentage = (float)(curslider->defval - curslider->minval) / (float)(curslider->maxval - curslider->minval);
/* assemble the text */
// assemble the text
tempstring.insert(0, " ").insert(0, curslider->description);
/* move us to the bottom of the screen, and expand to full width */
// move us to the bottom of the screen, and expand to full width
y2 = 1.0f - UI_BOX_TB_BORDER;
y1 = y2 - bottom;
x1 = UI_BOX_LR_BORDER;
x2 = 1.0f - UI_BOX_LR_BORDER;
/* draw extra menu area */
// draw extra menu area
ui().draw_outlined_box(container, x1, y1, x2, y2, UI_BACKGROUND_COLOR);
y1 += UI_BOX_TB_BORDER;
/* determine the text height */
// determine the text height
ui().draw_text_full(container, tempstring.c_str(), 0, 0, x2 - x1 - 2.0f * UI_BOX_LR_BORDER,
JUSTIFY_CENTER, WRAP_TRUNCATE, DRAW_NONE, rgb_t::white, rgb_t::black, nullptr, &text_height);
/* draw the thermometer */
// draw the thermometer
bar_left = x1 + UI_BOX_LR_BORDER;
bar_area_top = y1;
bar_width = x2 - x1 - 2.0f * UI_BOX_LR_BORDER;
bar_area_height = line_height;
/* compute positions */
// compute positions
bar_top = bar_area_top + 0.125f * bar_area_height;
bar_bottom = bar_area_top + 0.875f * bar_area_height;
default_x = bar_left + bar_width * default_percentage;
current_x = bar_left + bar_width * percentage;
/* fill in the percentage */
// fill in the percentage
container->add_rect(bar_left, bar_top, current_x, bar_bottom, UI_SLIDER_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
/* draw the top and bottom lines */
// draw the top and bottom lines
container->add_line(bar_left, bar_top, bar_left + bar_width, bar_top, UI_LINE_WIDTH, UI_BORDER_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
container->add_line(bar_left, bar_bottom, bar_left + bar_width, bar_bottom, UI_LINE_WIDTH, UI_BORDER_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
/* draw default marker */
// draw default marker
container->add_line(default_x, bar_area_top, default_x, bar_top, UI_LINE_WIDTH, UI_BORDER_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
container->add_line(default_x, bar_bottom, default_x, bar_area_top + bar_area_height, UI_LINE_WIDTH, UI_BORDER_COLOR, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
/* draw the actual text */
// draw the actual text
ui().draw_text_full(container, tempstring.c_str(), x1 + UI_BOX_LR_BORDER, y1 + line_height, x2 - x1 - 2.0f * UI_BOX_LR_BORDER,
JUSTIFY_CENTER, WRAP_WORD, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, &text_height);
}
}
/*-------------------------------------------------
slider_ui_handler - pushes the slider
menu on the stack and hands off to the
standard menu handler
-------------------------------------------------*/
//-------------------------------------------------
// slider_ui_handler - pushes the slider
// menu on the stack and hands off to the
// standard menu handler
//-------------------------------------------------
UINT32 menu_sliders::ui_handler(render_container *container, mame_ui_manager &mui, bool state)
UINT32 menu_sliders::ui_handler(render_container *container, mame_ui_manager &mui)
{
UINT32 result;
/* if this is the first call, push the sliders menu */
if (state)
// if this is the first call, push the sliders menu
if (topmost_menu<menu_sliders>() == nullptr)
menu::stack_push<menu_sliders>(mui, container, true);
/* handle standard menus */
// handle standard menus
result = menu::ui_handler(container, mui);
/* if we are cancelled, pop the sliders menu */
// if we are cancelled, pop the sliders menu
if (result == UI_HANDLER_CANCEL)
menu::stack_pop(mui.machine());

View File

@ -27,7 +27,7 @@ public:
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
static UINT32 ui_handler(render_container *container, mame_ui_manager &mui, bool state);
static UINT32 ui_handler(render_container *container, mame_ui_manager &mui);
private:
enum {

View File

@ -1572,7 +1572,7 @@ UINT32 mame_ui_manager::handler_ingame(render_container *container)
// if the on-screen display isn't up and the user has toggled it, turn it on
if ((machine().debug_flags & DEBUG_FLAG_ENABLED) == 0 && machine().ui_input().pressed(IPT_UI_ON_SCREEN_DISPLAY))
{
set_handler<mame_ui_manager&, bool>(UI_CALLBACK_TYPE_GENERAL, ui::menu_sliders::ui_handler, *this, true);
set_handler<mame_ui_manager&>(UI_CALLBACK_TYPE_MENU, ui::menu_sliders::ui_handler, *this);
return 1;
}