diff --git a/src/mame/drivers/kurukuru.cpp b/src/mame/drivers/kurukuru.cpp index e900a46787e..ed4f0f1f05f 100644 --- a/src/mame/drivers/kurukuru.cpp +++ b/src/mame/drivers/kurukuru.cpp @@ -128,7 +128,7 @@ a DIP switch. If you get a 'medal jam' error, and the game is not responding anymore, press - RESET (key 0), and the game will reset to default values (even all counters + RESET (key 9), and the game will reset to default values (even all counters will be cleared). @@ -158,7 +158,7 @@ Bookkeeping... - Pressing Bookkeeping key (key 9), you enter the Bookkeeping Mode. There are + Pressing Bookkeeping key (key 0), you enter the Bookkeeping Mode. There are 2 screens with all the game information like DIP switches and statistics... 1st screen... @@ -196,7 +196,7 @@ Bookkeeping... - Pressing Bookkeeping key (key 9), you enter the Bookkeeping Mode. There are + Pressing Bookkeeping key (key 0), you enter the Bookkeeping Mode. There are 2 screens with all the game information like DIP switches and statistics... 1st screen... @@ -543,11 +543,11 @@ static INPUT_PORTS_START( kurukuru ) /* bits d0-d3 are JAMMA top side pins 20,21,22,23, bits d4-d7 are JAMMA bottom side pins 20,21,22,23 so that's player 1 left/right/button1/button2 then player 2 left/right/button1/button2 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("1st (Bote/Botechin)") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("2nd (Oume)") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("3rd (Pyoko/Pyokorin)") - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("4th (Kunio)") - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("5th (Pyon-Pyon)") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("1st (Bote/Botechin)") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("2nd (Oume)") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("3rd (Pyoko/Pyokorin)") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("4th (Kunio)") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("5th (Pyon-Pyon)") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_NAME("Unknown A0h - bit5") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_NAME("Unknown A0h - bit6") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) @@ -556,9 +556,9 @@ static INPUT_PORTS_START( kurukuru ) /* routed to JAMMA top side 15, bottom 15, top 16, bottom 16, top 17, bottom 17, top 24, bottom 24 so that's test, tilt/slam, coin 1, coin 2, p1 start, p2 start, p1 button 3, p2 button 3 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Bookkeeping") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Medal In") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Reset Button") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Reset Button") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_NAME("Unknown B0h - bit4") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE (2) @@ -620,11 +620,11 @@ INPUT_PORTS_END static INPUT_PORTS_START( ppj ) PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("1st (Boketa)") - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("2nd (Kunio)") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("3rd (Pyon-Pyon)") - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("4th (Pyokorin)") - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("5th (Botechin)") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("1st (Boketa)") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("2nd (Kunio)") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("3rd (Pyon-Pyon)") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("4th (Pyokorin)") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("5th (Botechin)") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_NAME("Unknown 70h - bit5") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_NAME("Unknown 70h - bit6") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) @@ -632,7 +632,7 @@ static INPUT_PORTS_START( ppj ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Medal In") - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Reset Button") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Reset Button") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_NAME("Unknown 60h - bit4") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE (2)