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Mametesters bug othunder074u1gre2 is proven to not be a bug as screenshots of original game clearly show the offset problem was present in the original game. Comments added to the driver about this.
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@ -231,6 +231,12 @@ TODO:
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causing this. So I'm mystified. (Maybe it's related to game being
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ORIENTATION_FLIP_X ??)
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BM, 060108 - The original flyer for this game has screenshots which clearly
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show the background is 4 pixels to the left on several game stages (you can
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see the edge of sprites overlapping past the right edge). Therefore I
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do not believe the TC0100SCN problem mentioned above actually exists. The
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current emulation appears to be accurate.
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***************************************************************************/
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#include "driver.h"
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@ -38,9 +38,6 @@ static VIDEO_START( othunder_core )
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VIDEO_START( othunder )
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{
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/* There is a problem here. 4 is correct for text layer/sprite
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alignment, but the bg layers [or one of them] are wrong */
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taito_hide_pixels = 4;
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video_start_othunder_core(machine);
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}
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