-Completed Slovak translation. [Milan Galcik]

-Improved transliateration of a few game titles. [Vas Crabb]
This commit is contained in:
Vas Crabb 2021-12-07 04:05:26 +11:00
parent 4bb096d02a
commit e9738d869d
9 changed files with 73 additions and 73 deletions

View File

@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: MAME\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-11-19 02:50+1100\n"
"PO-Revision-Date: 2021-12-04 17:55+0100\n"
"PO-Revision-Date: 2021-12-06 13:24+0100\n"
"Last-Translator: Milan Galcik <milan.galcik@gmail.com>\n"
"Language-Team: MAME Language Team\n"
"Language: sk\n"
@ -7294,7 +7294,7 @@ msgstr ""
#: plugins/inputmacro/init.lua:135 plugins/inputmacro/inputmacro_menu.lua:560
msgctxt "plugin-inputmacro"
msgid "Input Macros"
msgstr "Vstupné makrá"
msgstr "Vstupové makrá"
#: plugins/inputmacro/inputmacro_menu.lua:31
msgctxt "plugin-inputmacro"
@ -7305,7 +7305,7 @@ msgstr "Nové makro"
#, lua-format
msgctxt "plugin-inputmacro"
msgid "New macro %d"
msgstr "Nové makro %d"
msgstr "Nové makro #%d"
#: plugins/inputmacro/inputmacro_menu.lua:84
msgctxt "plugin-inputmacro"
@ -7331,12 +7331,12 @@ msgstr "Aktivačná sekvencia"
#: plugins/inputmacro/inputmacro_menu.lua:362
msgctxt "plugin-inputmacro"
msgid "Stop immediately"
msgstr "Zastaviť ihneď"
msgstr "Makro ihneď ukončiť"
#: plugins/inputmacro/inputmacro_menu.lua:362
msgctxt "plugin-inputmacro"
msgid "Complete macro"
msgstr "Skompletizovať makro"
msgstr "Nechať makro dobehnúť"
#: plugins/inputmacro/inputmacro_menu.lua:363
msgctxt "plugin-inputmacro"
@ -7346,45 +7346,45 @@ msgstr "Pri uvoľnení"
#: plugins/inputmacro/inputmacro_menu.lua:369
msgctxt "plugin-inputmacro"
msgid "Release"
msgstr "Uvoľnenie"
msgstr "Makro vykonať iba raz"
#: plugins/inputmacro/inputmacro_menu.lua:372
#, lua-format
msgctxt "plugin-inputmacro"
msgid "Loop to step %d"
msgstr ""
msgstr "Opakovať od kroku %d"
#: plugins/inputmacro/inputmacro_menu.lua:377
#, lua-format
msgctxt "plugin-inputmacro"
msgid "Prolong step %d"
msgstr ""
msgstr "Opakovať iba krok %d"
#: plugins/inputmacro/inputmacro_menu.lua:379
msgctxt "plugin-inputmacro"
msgid "When held"
msgstr ""
msgstr "Ak je aktiv. sekvencia stále stlačená"
#: plugins/inputmacro/inputmacro_menu.lua:383
#, lua-format
msgctxt "plugin-inputmacro"
msgid "Step %d"
msgstr ""
msgstr "Krok %d"
#: plugins/inputmacro/inputmacro_menu.lua:384
msgctxt "plugin-inputmacro"
msgid "Delay (frames)"
msgstr "Oneskorenie (framov)"
msgstr "Oneskorenie (počet framov)"
#: plugins/inputmacro/inputmacro_menu.lua:390
msgctxt "plugin-inputmacro"
msgid "Duration (frames)"
msgstr "Trvanie (framov)"
msgstr "Trvanie (počet framov)"
#: plugins/inputmacro/inputmacro_menu.lua:398
msgctxt "plugin-inputmacro"
msgid "n/a"
msgstr ""
msgstr "---"
#: plugins/inputmacro/inputmacro_menu.lua:402
#, lua-format
@ -7405,12 +7405,12 @@ msgstr "Vymazať krok"
#: plugins/inputmacro/inputmacro_menu.lua:428
msgctxt "plugin-inputmacro"
msgid "Add step at position"
msgstr "Pridať krok na pozícii"
msgstr "Pridať krok na pozíciu"
#: plugins/inputmacro/inputmacro_menu.lua:474
msgctxt "plugin-inputmacro"
msgid "Add Input Macro"
msgstr "Pridať vstupné makro"
msgstr "Pridať vstupové makro"
#: plugins/inputmacro/inputmacro_menu.lua:481
msgctxt "plugin-inputmacro"
@ -7425,7 +7425,7 @@ msgstr "Storno"
#: plugins/inputmacro/inputmacro_menu.lua:499
msgctxt "plugin-inputmacro"
msgid "Edit Input Macro"
msgstr "Zmeniť vstupné makro"
msgstr "Zmeniť vstupové makro"
#: plugins/inputmacro/inputmacro_menu.lua:505
msgctxt "plugin-inputmacro"

View File

@ -233,7 +233,7 @@ void laserbat_state::csound2_w(uint8_t data)
circuitry. Unfortunately we lack a schematic, so all knowledge of
this board is based on tracing the sound program, examining PCB
photos and cross-referencing with the schematic for the 1B11142
schematic.
board.
The 6821 PIA is mapped at addresses $005C..$005F. The known PIA
signal assignments are as follows:

View File

@ -5330,24 +5330,24 @@ GAME( 1995, plegends, 0, pwrinst2, metmqstr, cave_state, init_pwrinst2j
GAME( 1995, plegendsj, plegends, pwrinst2, metmqstr, cave_state, init_pwrinst2j, ROT0, "Atlus", "Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95/06/20)", MACHINE_SUPPORTS_SAVE )
// The EEPROM determines the region, program roms are the same between sets
GAME( 1995, sailormn, 0, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnu, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22B, Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnk, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnt, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Taiwan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnn, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnu, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22, Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnk, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnt, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Taiwan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Hong Kong)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormno, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Europe)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnou, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, USA)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnoj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/21, Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnok, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Korea)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnot, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Taiwan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnoh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Hong Kong)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormn, 0, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnu, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22B, Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnk, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnt, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22B, Taiwan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22B, Hong Kong)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnn, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnu, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22, Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnk, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnt, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22, Taiwan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnnh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/22, Hong Kong)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormno, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Europe)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnou, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, USA)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnoj, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/21, Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnok, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Pretty Soldier Sailor Moon (Ver. 95/03/21, Korea)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnot, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/21, Taiwan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, sailormnoh, sailormn, sailormn, cave, cave_state, init_sailormn, ROT0, "Gazelle (Banpresto license)", "Bishoujo Senshi Sailor Moon (Ver. 95/03/21, Hong Kong)", MACHINE_SUPPORTS_SAVE )
// The EEPROM determines the region, program roms are the same between sets
GAME( 1996, agallet, 0, sailormn, cave, cave_state, init_agallet, ROT270, "Gazelle (Banpresto license)", "Air Gallet (Europe)", MACHINE_SUPPORTS_SAVE )

View File

@ -27,7 +27,7 @@ Year + Game Board CPU Sound Custo
94 Rong Rong (J) N8010178L1 Z80 YM2413 M6295 NL-002 1108F0405 1427F0071 4L02F2637
94 Hf Hana Ginga D8102048L1 Z80 YM2149 YM2413 M6295 NL-002 1108F0405 1427F0071 4L02?
94 Super Hana Paradise N8010178L1+N73RSUB Z80 YM2413 M6295 NL-002 1108F0406 1427F0071 4L02F2637
95 Mj Dai Chuuka Ken D11107218L1 Z80 AY8910 YM2413 M6295 70C160F009
95 Máquè Zhōnghuá Quān D11107218L1 Z80 AY8910 YM2413 M6295 70C160F009
95 Mj Super Dai Chuuka Ken D11510198L1 Z80 AY8910 YM2413 M6295
95 Hf Hana Gokou N83061581L1 Z80 AY8910 YM2413 M6295 NL-002 1108? 1427? 4L02?
95 Hf Hana Gokou Bangaihen N10805078L1 Z80 AY8910 YM2413 M6295 NL-002 1108? 1427? 4L02?
@ -45,7 +45,7 @@ Year + Game Board CPU Sound Custo
97 Hana Kagerou KC80 YM2413 M6295 70C160F011
97 Kkot Bi Nyo 9090123-2 KC80 YM2413 M6295 70C160F011 A1010
97 Kkot Bi Nyo Special 9090123-3 KC80 YM2413 M6295 ?
98 Mj Chuukanejyo D11107218L1 Z80 AY8910 YM2413 M6295 70C160F009
98 Máquè zhōnghuá érnǚ D11107218L1 Z80 AY8910 YM2413 M6295 70C160F009
98 Mj Reach Ippatsu KC80 YM2413 M6295 70C160F011
99 Mj Jong-Tei NM532-9902 Z80 YM2413 M6295 4L10FXXXX?
00 Mj Gorgeous Night TSM003-0002 Z80 YM2413 M6295 4L10FXXXX?
@ -2967,7 +2967,7 @@ void hanakanz_state::mjreach1_portmap(address_map &map)
/***************************************************************************
Mahjong Chuukanejyo
Máquè Zhōnghuá Érnǚ
***************************************************************************/
uint8_t hanakanz_state::mjchuuka_keyb_r(offs_t offset)
@ -3738,7 +3738,7 @@ void ddenlovr_state::mjmywrld_portmap(address_map &map)
/***************************************************************************
Panel & Variety Akamaru Q Jousyou Dont-R
Panel & Variety Akamaru Q Joushou Dont-R
***************************************************************************/
uint16_t ddenlovr_state::akamaru_protection1_r()
@ -10160,7 +10160,7 @@ void hanakanz_state::mjreach1(machine_config &config)
/***************************************************************************
Mahjong Chuukanejyo
Máquè Zhōnghuá Érnǚ
***************************************************************************/
/* the CPU is in Interrupt Mode 2
@ -11724,7 +11724,7 @@ ROM_END
/***************************************************************************
Mahjong Chuukanejyo
(Máquè zhōnghuá érnǚ)
Dynax, 1995
PCB Layout
@ -11782,7 +11782,7 @@ ROM_END
/***************************************************************************
Mahjong The Dai Chuuka Ken (China Version)
(Máquè Zhōnghuá Quān, Taiwan Version)
Dynax, 1995
PCB Layout
@ -12330,7 +12330,7 @@ ROM_END
/***************************************************************************
Panel & Variety Akamaru Q Jousyou Dont-R
Panel & Variety Akamaru Q Joushou Dont-R
(c)1996 Dynax (distributed by B&F)
CPU: TMP68HC000N-12
@ -13101,12 +13101,12 @@ GAME( 1994, rongrongg, rongrong, rongrong, rongrong, ddenlovr_state, init_rongr
GAME( 1994, hparadis, 0, hparadis, hparadis, ddenlovr_state, empty_init, ROT0, "Dynax", "Super Hana Paradise (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1995, hgokou, 0, hgokou, hgokou, ddenlovr_state, empty_init, ROT0, "Dynax (Alba license)", "Hanafuda Hana Gokou [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1995, hgokbang, hgokou, hgokbang, hgokou, ddenlovr_state, empty_init, ROT0, "Dynax", "Hanafuda Hana Gokou Bangaihen [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1995, hgokou, 0, hgokou, hgokou, ddenlovr_state, empty_init, ROT0, "Dynax (Alba license)", "Hanafuda Hana Gokou [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1995, hgokbang, hgokou, hgokbang, hgokou, ddenlovr_state, empty_init, ROT0, "Dynax", "Hanafuda Hana Gokou Bangaihen [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1995, mjdchuka, 0, mjchuuka, mjchuuka, hanakanz_state, empty_init, ROT0, "Dynax", "Mahjong The Dai Chuuka Ken [BET] (China, D111)", MACHINE_NO_COCKTAIL )
GAME( 1995, mjdchuka, 0, mjchuuka, mjchuuka, hanakanz_state, empty_init, ROT0, "Dynax", "Maque Da Zhonghua Quan [BET] (Taiwan, D111)", MACHINE_NO_COCKTAIL )
GAME( 1995, mjschuka, 0, mjschuka, mjschuka, ddenlovr_state, empty_init, ROT0, "Dynax", "Mahjong Super Dai Chuuka Ken [BET] (Japan, D115)", MACHINE_NO_COCKTAIL )
GAME( 1995, mjschuka, 0, mjschuka, mjschuka, ddenlovr_state, empty_init, ROT0, "Dynax", "Mahjong Super Dai Chuuka Ken [BET] (Japan, D115)", MACHINE_NO_COCKTAIL )
GAME( 1995, nettoqc, 0, nettoqc, nettoqc, ddenlovr_state, empty_init, ROT0, "Nakanihon", "Nettoh Quiz Champion (Japan)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_COLORS )
GAME( 1995, ultrchmp, nettoqc, ultrchmp, ultrchmp, ddenlovr_state, empty_init, ROT0, "Nakanihon", "Se Gye Hweng Dan Ultra Champion (Korea)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_COLORS )
@ -13122,28 +13122,28 @@ GAME( 1997, kotbinyo, hanakanz, kotbinyo, kotbinyo, hanakanz_state, empty_init
GAME( 1997, kotbinsp, 0, kotbinsp, kotbinsp, hanakanz_state, empty_init, ROT0, "Dynax / Shinwhajin", "Kkot Bi Nyo Special (Korea)", MACHINE_NO_COCKTAIL )
GAME( 1996, akamaru, 0, akamaru, akamaru, ddenlovr_state, empty_init, ROT0, "Dynax (Nakanihon license)", "Panel & Variety Akamaru Q Jousyou Dont-R", MACHINE_NO_COCKTAIL )
GAME( 1996, akamaru, 0, akamaru, akamaru, ddenlovr_state, empty_init, ROT0, "Dynax (Nakanihon license)", "Panel & Variety Akamaru Q Joushou Dont-R", MACHINE_NO_COCKTAIL )
GAME( 1996, janshinp, 0, janshinp, janshinp, ddenlovr_state, empty_init, ROT0, "Dynax / Sigma", "Mahjong Janshin Plus [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1996, janshinp, 0, janshinp, janshinp, ddenlovr_state, empty_init, ROT0, "Dynax / Sigma", "Mahjong Janshin Plus [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1996, dtoyoken, 0, dtoyoken, dtoyoken, ddenlovr_state, empty_init, ROT0, "Dynax / Sigma", "Mahjong Dai Touyouken [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1996, dtoyoken, 0, dtoyoken, dtoyoken, ddenlovr_state, empty_init, ROT0, "Dynax / Sigma", "Mahjong Dai Touyouken [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1996, sryudens, 0, sryudens, sryudens, ddenlovr_state, empty_init, ROT0, "Dynax / Face", "Mahjong Seiryu Densetsu [BET] (Japan, NM502)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1996, sryudens, 0, sryudens, sryudens, ddenlovr_state, empty_init, ROT0, "Dynax / Face", "Mahjong Seiryu Densetsu [BET] (Japan, NM502)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1996, seljan2, 0, seljan2, seljan2, ddenlovr_state, empty_init, ROT0, "Dynax / Face", "Return Of Sel Jan II [BET] (Japan, NM557)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1996, seljan2, 0, seljan2, seljan2, ddenlovr_state, empty_init, ROT0, "Dynax / Face", "Return Of Sel Jan II [BET] (Japan, NM557)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1996, mjflove, 0, mjflove, mjflove, ddenlovr_state, empty_init, ROT0, "Nakanihon", "Mahjong Fantasic Love (Japan)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1997, hkagerou, 0, hkagerou, hkagerou, hanakanz_state, empty_init, ROT0, "Nakanihon / Dynax", "Hana Kagerou [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, hanakanz_state, empty_init, ROT0, "Dynax", "Mahjong Chuukanejyo [BET] (China)", MACHINE_NO_COCKTAIL )
GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, hanakanz_state, empty_init, ROT0, "Dynax", "Maque Zhonghua Ernu [BET] (Taiwan)", MACHINE_NO_COCKTAIL )
GAME( 1998, mjreach1, 0, mjreach1, mjreach1, hanakanz_state, empty_init, ROT0, "Nihon System", "Mahjong Reach Ippatsu [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1998, mjreach1, 0, mjreach1, mjreach1, hanakanz_state, empty_init, ROT0, "Nihon System", "Mahjong Reach Ippatsu [BET] (Japan)", MACHINE_NO_COCKTAIL )
GAME( 1999, jongtei, 0, jongtei, jongtei, hanakanz_state, empty_init, ROT0, "Dynax", "Mahjong Jong-Tei [BET] (Japan, NM532-01)", MACHINE_NO_COCKTAIL )
GAME( 1999, jongtei, 0, jongtei, jongtei, hanakanz_state, empty_init, ROT0, "Dynax", "Mahjong Jong-Tei [BET] (Japan, NM532-01)", MACHINE_NO_COCKTAIL )
GAME( 2000, mjgnight, 0, mjgnight, mjgnight, hanakanz_state, empty_init, ROT0, "Techno-Top", "Mahjong Gorgeous Night [BET] (Japan, TSM003-01)", MACHINE_NO_COCKTAIL )
GAME( 2000, mjgnight, 0, mjgnight, mjgnight, hanakanz_state, empty_init, ROT0, "Techno-Top", "Mahjong Gorgeous Night [BET] (Japan, TSM003-01)", MACHINE_NO_COCKTAIL )
GAME( 2002, daimyojn, 0, daimyojn, daimyojn, hanakanz_state, empty_init, ROT0, "Dynax / Techno-Top / Techno-Planning", "Mahjong Daimyojin [BET] (Japan, T017-PB-00)", MACHINE_NO_COCKTAIL )
GAME( 2002, daimyojn, 0, daimyojn, daimyojn, hanakanz_state, empty_init, ROT0, "Dynax / Techno-Top / Techno-Planning", "Mahjong Daimyojin [BET] (Japan, T017-PB-00)", MACHINE_NO_COCKTAIL )
GAME( 2004, momotaro, 0, daimyojn, daimyojn, hanakanz_state, init_momotaro, ROT0, "Techno-Top", "Mahjong Momotarou [BET] (Japan, T027-RB-01)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
GAME( 2004, momotaro, 0, daimyojn, daimyojn, hanakanz_state, init_momotaro, ROT0, "Techno-Top", "Mahjong Momotarou [BET] (Japan, T027-RB-01)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )

View File

@ -3,7 +3,7 @@
/*** DRIVER INFO **************************************************************
Macross Plus (c)1996 Banpresto
Quiz Bisyoujo Senshi Sailor Moon (c)1997 Banpresto
Quiz Bishoujo Senshi Sailor Moon (c)1997 Banpresto
Driver by David Haywood
@ -143,7 +143,7 @@ BP964A.U49 27C010
--- ROMSET: quizmoon ---
Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un -
Quiz Bishoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un -
(c)1997 Banpresto / Gazelle
BP965A

View File

@ -10,7 +10,7 @@
Musoubana
(c)1995 Nihon Bussan Co.,Ltd. / Yubis Co.,Ltd.
Mahjong 4P Simasyo
Mahjong 4P Shimasho
(c)1994 SPHINX/AV JAPAN
Mahjong Housoukyoku Honbanchuu
@ -829,8 +829,8 @@ ROM_START( zokumahj )
ROM_END
GAME( 1996, niyanpai, 0, niyanpai, niyanpai, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu", "Niyanpai (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1996, niyanpai, 0, niyanpai, niyanpai, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu", "Niyanpai (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, musobana, 0, musobana, musobana, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu / Yubis", "Musoubana (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, 4psimasy, 0, musobana, 4psimasy, niyanpai_state, init_niyanpai, ROT0, "Sphinx / AV Japan", "Mahjong 4P Simasyo (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, mhhonban, 0, mhhonban, mhhonban, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu", "Mahjong Housoukyoku Honbanchuu (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu?", "Zoku Mahjong Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, 4psimasy, 0, musobana, 4psimasy, niyanpai_state, init_niyanpai, ROT0, "Sphinx / AV Japan", "Mahjong 4P Shimasho (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, mhhonban, 0, mhhonban, mhhonban, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu", "Mahjong Housoukyoku Honbanchuu (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu?", "Zoku Mahjong Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )

View File

@ -64,7 +64,7 @@ P0-100A 93 Quiz Kokology 2 Tecmo
P0-101-1 94 Pro Mahjong Kiwame Athena
P0-102A 93 Mad Shark Allumer
P0-107A (prototype?) 94 Orbs (prototype?) American Sammy
P0-107A 93 Kero Kero Keroppi no Issyoni Asobou Sammy Industries [added Chack'n, Hau]
P0-107A 93 Kero Kero Keroppi no Isshoni Asobou Sammy Industries [added Chack'n, Hau]
P0-111A 94 Magical Speed Allumer
P0-114A (SKB-001) 94 Krazy Bowl American Sammy
P0-117A (DH-01) 95 Extreme Downhill Sammy Japan
@ -2175,7 +2175,7 @@ void seta_state::orbs_map(address_map &map)
}
/***************************************************************************
Kero Kero Keroppi no Issyoni Asobou
Kero Kero Keroppi no Isshoni Asobou
***************************************************************************/
static const u16 keroppi_protection_word[] = {
@ -6981,7 +6981,7 @@ static INPUT_PORTS_START( orbs )
INPUT_PORTS_END
/***************************************************************************
Kero Kero Keroppi no Issyoni Asobou
Kero Kero Keroppi no Isshoni Asobou
***************************************************************************/
@ -9009,7 +9009,7 @@ void seta_state::orbs(machine_config &config)
/***************************************************************************
Kero Kero Keroppi no Issyoni Asobou
Kero Kero Keroppi no Isshoni Asobou
***************************************************************************/
void seta_state::keroppi(machine_config &config)
@ -12484,7 +12484,7 @@ GAME( 1994, magspeed, 0, magspeed, magspeed, seta_state, empty_ini
GAME( 1994, orbs, 0, orbs, orbs, seta_state, empty_init, ROT0, "American Sammy", "Orbs (10/7/94 prototype?)", 0 )
GAME( 1995, keroppi, 0, keroppi, keroppi, seta_state, empty_init, ROT0, "American Sammy", "Kero Kero Keroppi's Let's Play Together (USA, Version 2.0)", 0 ) // ROM labels are all v1.0 tho.
GAME( 1993, keroppij, keroppi, keroppi, keroppij, seta_state, empty_init, ROT0, "Sammy Industries", "Kero Kero Keroppi no Issyoni Asobou (Japan)", 0 )
GAME( 1993, keroppij, keroppi, keroppi, keroppij, seta_state, empty_init, ROT0, "Sammy Industries", "Kero Kero Keroppi no Isshoni Asobou (Japan)", 0 )
GAME( 1995, extdwnhl, 0, extdwnhl, extdwnhl, seta_state, empty_init, ROT0, "Sammy Industries Japan", "Extreme Downhill (v1.5)", MACHINE_IMPERFECT_GRAPHICS )

View File

@ -551,7 +551,7 @@ void ssv_state::hypreac2_map(address_map &map)
/***************************************************************************
Jan Jan Simasyo
Jan Jan Shimasho
***************************************************************************/

View File

@ -2918,7 +2918,7 @@ Tatacot
Sega, 1995.
Japanese version of Critter Crusher. Like Critter Crusher this is also a conversion,
but this time from a Ejihon Tantei Jimusyo cart.
but this time from a Ejihon Tantei Jimusho cart.
*/
@ -3803,7 +3803,7 @@ GAME( 1999, danchih, stvbios, stvmp, stvmp, stv_state, init_danchih,
GAME( 2000, danchiq, stvbios, stv, stv, stv_state, init_danchiq, ROT0, "Altron", "Danchi de Quiz: Okusan Yontaku Desuyo! (J 001128 V1.200)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1996, diehard, stvbios, stv, stv, stv_state, init_diehard, ROT0, "Sega", "Die Hard Arcade (UET 960515 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
GAME( 1996, dnmtdeka, diehard, stv, stv, stv_state, init_dnmtdeka, ROT0, "Sega", "Dynamite Deka (J 960515 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
GAME( 1995, ejihon, stvbios, stv, stv, stv_state, init_stv, ROT0, "Sega", "Ejihon Tantei Jimusyo (J 950613 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1995, ejihon, stvbios, stv, stv, stv_state, init_stv, ROT0, "Sega", "Ejihon Tantei Jimusho (J 950613 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1998, elandore, stvbios, stv_5881, stv6b, stv_state, init_elandore, ROT0, "Sai-Mate", "Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon (JUET 980922 V1.006)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1999, ffrevng10, ffreveng,stv_5881, stv6b, stv_state, init_ffreveng, ROT0, "Capcom", "Final Fight Revenge / Final Revenge (JUET 990714 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1999, ffreveng, stvbios, stv_5881, stv6b, stv_state, init_ffreveng, ROT0, "Capcom", "Final Fight Revenge / Final Revenge (JUET 990930 V1.100)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )