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New games marked as GAME_NOT_WORKING
------------------------------------ Johnny Nero Action Hero [R. Belmont, The Dumping Union] The boot ROM has a lot to say on two different TTY ports (really).
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@ -2211,6 +2211,7 @@ src/mame/drivers/vindictr.c svneol=native#text/plain
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src/mame/drivers/viper.c svneol=native#text/plain
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src/mame/drivers/vmetal.c svneol=native#text/plain
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src/mame/drivers/volfied.c svneol=native#text/plain
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src/mame/drivers/vp101.c svneol=native#text/plain
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src/mame/drivers/vroulet.c svneol=native#text/plain
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src/mame/drivers/vsnes.c svneol=native#text/plain
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src/mame/drivers/vulgus.c svneol=native#text/plain
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87
src/mame/drivers/vp101.c
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87
src/mame/drivers/vp101.c
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@ -0,0 +1,87 @@
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/***************************************************************************
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Play Mechanix / Right Hand Tech "VP101" platform
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(PCB also marked "Raw Thrills" but all RT games appear to be on PC hardware)
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Skeleton driver by R. Belmont
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MIPS VR5500 at 300 to 400 MHz
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Xilinx Virtex-II FPGA with custom 3D hardware and 1 or 2 PowerPC 405 CPU cores
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AC97 audio with custom DMA frontend which streams 8 stereo channels
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PIC18c442 protection chip (not readable)
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****************************************************************************/
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#include "driver.h"
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#include "cpu/mips/mips3.h"
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#include "machine/idectrl.h"
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static VIDEO_UPDATE( vp101 )
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{
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return 0;
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}
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static VIDEO_START( vp101 )
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{
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}
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static READ32_HANDLER(tty_ready_r)
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{
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return 0x60; // must return &0x20 for output at tty_w to continue
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}
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static WRITE32_HANDLER(tty_w) // set breakpoint at bfc01430 to catch when it's printing things
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{
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// uncomment to see startup messages - it says "RAM OK" and "EPI RSS Ver 4.5.1" followed by "<RSS active>" and then lots of dots
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// printf("%c", data);
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}
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static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 32 )
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AM_RANGE(0x00000000, 0x07ffffff) AM_RAM // this is a sufficient amount to get "RAM OK"
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AM_RANGE(0x1c000000, 0x1c000003) AM_WRITE(tty_w) // RSS OS code uses this one
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AM_RANGE(0x1c000014, 0x1c000017) AM_READ(tty_ready_r)
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AM_RANGE(0x1c400000, 0x1c400003) AM_WRITE(tty_w) // boot ROM code uses this one
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AM_RANGE(0x1c400014, 0x1c400017) AM_READ(tty_ready_r)
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AM_RANGE(0x1fc00000, 0x1fcfffff) AM_ROM AM_REGION("maincpu", 0)
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ADDRESS_MAP_END
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static INPUT_PORTS_START( vp101 )
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INPUT_PORTS_END
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static const mips3_config config =
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{
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32768, /* code cache size */
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32768, /* data cache size */
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100000000 /* system (bus) clock */
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};
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static MACHINE_DRIVER_START( vp101 )
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MDRV_CPU_ADD("maincpu", R5000LE, 300000000) /* actually VR5500 with added NEC VR-series custom instructions */
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MDRV_CPU_CONFIG(config)
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MDRV_CPU_PROGRAM_MAP(main_map)
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MDRV_SCREEN_ADD("screen", RASTER)
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MDRV_SCREEN_REFRESH_RATE(60)
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MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
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MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
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MDRV_SCREEN_SIZE(320, 240)
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MDRV_SCREEN_VISIBLE_AREA(0, 319, 0, 239)
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MDRV_PALETTE_LENGTH(32768)
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MDRV_VIDEO_START(vp101)
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MDRV_VIDEO_UPDATE(vp101)
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MACHINE_DRIVER_END
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ROM_START(jnero)
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ROM_REGION(0x100000, "maincpu", 0) /* Boot ROM */
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ROM_LOAD( "d710.05523.bin", 0x000000, 0x100000, CRC(6054a066) SHA1(58e68b7d86e6f24c79b99c8406e86e3c14387726) )
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ROM_REGION(0x80000, "pic", 0) /* PIC18c422 program - read-protected, need dumped */
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ROM_LOAD( "8722a-1206.bin", 0x000000, 0x80000, NO_DUMP )
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DISK_REGION( "ide" )
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DISK_IMAGE_READONLY("jn010108", 0, SHA1(4f3e9c6349c9be59213df1236dba7d79e7cd704e) )
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ROM_END
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GAME( 2004, jnero, 0, vp101, vp101, 0, ROT0, "ICE/Play Mechanix", "Johnny Nero Action Hero", GAME_NOT_WORKING|GAME_NO_SOUND )
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@ -1619,6 +1619,7 @@ $(MAMEOBJ)/misc.a: \
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$(DRIVERS)/vamphalf.o \
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$(DRIVERS)/vcombat.o \
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$(DRIVERS)/videopkr.o \
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$(DRIVERS)/vp101.o \
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$(DRIVERS)/vroulet.o \
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$(DRIVERS)/wldarrow.o \
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$(DRIVERS)/xyonix.o $(VIDEO)/xyonix.o \
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@ -9563,4 +9563,7 @@ Other Sun games
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/* Accept LTD. */
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DRIVER( hitpoker ) /* (c) 1997 */
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/* Play Mechanix */
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DRIVER( jnero ) /* (c) 2004 */
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#endif /* DRIVER_RECURSIVE */
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