From eb8a262af1538d831393466fe66b6f2bd36248cc Mon Sep 17 00:00:00 2001 From: arbee Date: Mon, 28 Dec 2020 14:36:13 -0500 Subject: [PATCH] Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, balr0g, Vas Crabb] --- src/osd/modules/lib/osdlib_macosx.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/osd/modules/lib/osdlib_macosx.cpp b/src/osd/modules/lib/osdlib_macosx.cpp index 6f7f5f4c3e6..c1f0520fa9b 100644 --- a/src/osd/modules/lib/osdlib_macosx.cpp +++ b/src/osd/modules/lib/osdlib_macosx.cpp @@ -66,7 +66,12 @@ void osd_process_kill() void *osd_alloc_executable(size_t size) { #if defined(SDLMAME_BSD) || defined(SDLMAME_MACOSX) + #ifdef __aarch64__ + // $$$$HACK! This assumes no DRC on Apple Silicon; making that work will be much more involved. + return (void *)mmap(0, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_SHARED, -1, 0); + #else return (void *)mmap(0, size, PROT_EXEC|PROT_READ|PROT_WRITE, MAP_ANON|MAP_SHARED, -1, 0); + #endif #elif defined(SDLMAME_UNIX) return (void *)mmap(0, size, PROT_EXEC|PROT_READ|PROT_WRITE, MAP_ANON|MAP_SHARED, 0, 0); #endif