snes_snd: fix Linux 64-bit compile issues [R. Belmont]

This commit is contained in:
R. Belmont 2010-04-30 02:59:31 +00:00
parent 2cafb5c5f2
commit eb967aeb64

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@ -98,7 +98,8 @@ static const int gauss[]=
0x502, 0x503, 0x504, 0x506, 0x507, 0x508, 0x50A, 0x50B,
0x50C, 0x50D, 0x50E, 0x50F, 0x510, 0x511, 0x511, 0x512,
0x513, 0x514, 0x514, 0x515, 0x516, 0x516, 0x517, 0x517,
0x517, 0x518, 0x518, 0x518, 0x518, 0x518, 0x519, 0x519
0x517, 0x518, 0x518, 0x518, 0x518, 0x518, 0x519, 0x519,
0x519, 0x519, 0x519, 0x519, 0x519, 0x519, 0x519, 0x519
};
#undef DEBUG
@ -125,7 +126,7 @@ static const int gauss[]=
static const int *const G1 = &gauss[256];
static const int *const G2 = &gauss[512];
static const int *const G3 = &gauss[255];
static const int *const G4 = &gauss[-1];
static const int *const G4 = &gauss[511];
static const int mask = 0xFF;