New games marked as GAME_NOT_WORKING

------------------------------------
Miracle Derby - Ascot [Stefan Lindberg, David Haywood]



Date: Thu, 22 Oct 2009 19:03:48 +0100
From: David Haywood <neohaze@nildram.co.uk>
CC: Philip Bennett <p.j.bennett@gmail.com>
Subject: Re: Miracle Derby

Well here is some initial rom loading, gfx decode, palette decode.

I haven't mapped the CPUs yet, but I imagine it will end up using mostly 
the home data code in the end (although that seems to have game specific 
code for a lot of games anyway, so there are probably some issues with 
that driver)

You can check this in for now, and it can be returned to later.
This commit is contained in:
Phil Bennett 2009-10-22 19:33:27 +00:00
parent 271e91770b
commit ebfdf7e0d1
4 changed files with 181 additions and 0 deletions

1
.gitattributes vendored
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@ -1801,6 +1801,7 @@ src/mame/drivers/miniboy7.c svneol=native#text/plain
src/mame/drivers/minivadr.c svneol=native#text/plain
src/mame/drivers/mirage.c svneol=native#text/plain
src/mame/drivers/mirax.c svneol=native#text/plain
src/mame/drivers/mirderby.c svneol=native#text/plain
src/mame/drivers/missb2.c svneol=native#text/plain
src/mame/drivers/missile.c svneol=native#text/plain
src/mame/drivers/mitchell.c svneol=native#text/plain

178
src/mame/drivers/mirderby.c Normal file
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@ -0,0 +1,178 @@
/* Miracle Derby - Ascot
- has the same GX61A01 custom (blitter?) as homedata.c and a 'similar' CPU setup (this has more CPUs)
and similar board / rom numbering (X**-)
The drivers can probably be merged later, although the current per-game handling of the blitter in
homedata.c should be looked at.
Notes from Stefan Lindberg:
Eprom "x70_a04.5g" had wires attached to it, pin 2 and 16 was joined and pin 1,32,31,30 was joined, i
removed them and read the eprom as the type it was (D27c1000D).
Measured frequencies:
MBL68B09E = 2mhz
MBL68B09E = 2mhz
z80 = 4mhz
YM2203 = 2mhz
See included PCB pics.
Roms:
Name Size CRC32 Chip Type
---------------------------------------------------------------------------------
x70a07.8l 256 0x7d4c9712 82s129
x70a08.7l 256 0xc4e77174 82s129
x70a09.6l 256 0xd0187957 82s129
x70_a03.8g 32768 0x4e298b2d 27c256
x70_a04.5g 131072 0x14392fdb D27c1000D
x70_a11.1g 32768 0xb394eef7 27c256
x70_b02.12e 32768 0x76c9bb6f 27c256
x70_c01.14e 65536 0xd79d072d 27c512
*/
/* clocks are 16mhz and 9mhz */
#include "driver.h"
#include "cpu/z80/z80.h"
#include "cpu/m6809/m6809.h"
#include "sound/2203intf.h"
static VIDEO_START(mirderby)
{
}
static VIDEO_UPDATE(mirderby)
{
return 0;
}
static ADDRESS_MAP_START( cpu0_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( cpu1_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( cpu2_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
static PALETTE_INIT( mirderby )
{
int i;
for (i = 0; i < 0x100; i++)
{
int r,g,b;
r = color_prom[0x000+i];
g = color_prom[0x100+i];
b = color_prom[0x200+i];
palette_set_color_rgb(machine,i,pal4bit(r),pal4bit(g),pal4bit(b));
}
}
static const gfx_layout char_layout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static GFXDECODE_START( mirderby )
GFXDECODE_ENTRY( "gfx1", 0, char_layout, 0x0000, 0x10 )
GFXDECODE_ENTRY( "gfx2", 0, char_layout, 0x0000, 0x10 )
GFXDECODE_END
static MACHINE_DRIVER_START( mirderby )
/* basic machine hardware */
MDRV_CPU_ADD("cpu0", Z80, 16000000/4) /* 4 Mhz */
MDRV_CPU_PROGRAM_MAP(cpu0_map)
MDRV_CPU_ADD("cpu1", M6809, 16000000/8) /* 2 Mhz */
MDRV_CPU_PROGRAM_MAP(cpu1_map)
MDRV_CPU_ADD("cpu2", M6809, 16000000/8) /* 2 Mhz */
MDRV_CPU_PROGRAM_MAP(cpu2_map)
MDRV_QUANTUM_TIME(HZ(6000))
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(59)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 54*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(mirderby)
MDRV_PALETTE_LENGTH(0x100)
MDRV_PALETTE_INIT(mirderby)
MDRV_VIDEO_START(mirderby)
MDRV_VIDEO_UPDATE(mirderby)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym", YM2203, 2000000)
MDRV_SOUND_ROUTE(0, "mono", 0.25)
MDRV_SOUND_ROUTE(1, "mono", 0.25)
MDRV_SOUND_ROUTE(2, "mono", 0.25)
MDRV_SOUND_ROUTE(3, "mono", 1.0)
MACHINE_DRIVER_END
static INPUT_PORTS_START( mirderby )
INPUT_PORTS_END
ROM_START( mirderby )
ROM_REGION( 0x8000, "cpu0", 0 ) /* Z80 Code */
ROM_LOAD( "x70_a11.1g", 0x2000, 0x6000, CRC(b394eef7) SHA1(a646596d09b90eda44aaf8ccbf8f3fccfd3d5dad) ) // first 0x6000 bytes are blank!
ROM_CONTINUE(0x0000, 0x2000) // main z80 code is here
ROM_REGION( 0x10000, "cpu1", 0 ) /* M6809 code */
ROM_LOAD( "x70_c01.14e", 0x00000, 0x10000, CRC(d79d072d) SHA1(8e189931de9c4eb520c1ec2d0898d8eaba0f01b5) )
ROM_REGION( 0x10000, "cpu2", 0 ) /* M6809 code */
ROM_LOAD( "x70_b02.12e", 0x8000, 0x8000, CRC(76c9bb6f) SHA1(dd8893f3082d33d366247295e9531f8879c219c5) )
ROM_REGION( 0x8000, "gfx1", 0 ) // horse gfx
ROM_LOAD( "x70_a03.8g", 0x0000, 0x8000, CRC(4e298b2d) SHA1(ae78327d1f30c8d19ef772b82803dab4d6b7b919))
ROM_REGION( 0x20000, "gfx2", 0 ) // fonts etc.
ROM_LOAD( "x70_a04.5g", 0x0000, 0x20000, CRC(14392fdb) SHA1(dafdce473b2d2ebbdbf49fbd12f85c1ad69b2877) )
ROM_REGION( 0x300, "proms", 0 ) /* colours */
ROM_LOAD( "x70a07.8l", 0x000, 0x100, CRC(7d4c9712) SHA1(fe2a89841fdf5e4fd6cd41478ad2f29d28bed54d) )
ROM_LOAD( "x70a08.7l", 0x100, 0x100, CRC(c4e77174) SHA1(ada238ded69f01b4daeb0159a2c5c422977bb95e) )
ROM_LOAD( "x70a09.6l", 0x200, 0x100, CRC(d0187957) SHA1(6b36c1bccad24708cfa2fc78da08313f9bcfdbc0) )
ROM_END
static DRIVER_INIT( mirderby )
{
}
GAME( 1988, mirderby, 0, mirderby, mirderby, mirderby, ROT0, "Home Data?", "Miracle Derby - Ascot", GAME_NO_SOUND|GAME_NOT_WORKING )

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@ -1565,6 +1565,7 @@ $(MAMEOBJ)/misc.a: \
$(DRIVERS)/miniboy7.o \
$(DRIVERS)/mirage.o \
$(DRIVERS)/mirax.o \
$(DRIVERS)/mirderby.o \
$(DRIVERS)/mole.o $(VIDEO)/mole.o \
$(DRIVERS)/mosaic.o $(VIDEO)/mosaic.o \
$(DRIVERS)/mrjong.o $(VIDEO)/mrjong.o \

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@ -8280,6 +8280,7 @@ Other Sun games
/* Home Data games */
DRIVER( hourouki ) /* (c) 1987 Home Data */
DRIVER( mhgaiden ) /* (c) 1987 Home Data */
DRIVER( mirderby ) /* (c) 1988 Home Data? */
DRIVER( mjhokite ) /* (c) 1988 Home Data */
DRIVER( mjclinic ) /* (c) 1988 Home Data */
DRIVER( mrokumei ) /* (c) 1988 Home Data */