mirror of
https://github.com/holub/mame
synced 2025-06-08 22:03:55 +03:00
s7.cpp: Removed Spellbinder as it isn't an original game.
This is an incomplete homebrew made for a one-off prototype playfield that was nto developed further or put into production.
This commit is contained in:
parent
c68e8da1f9
commit
ec426cd79c
@ -48,7 +48,6 @@ Thunderball 508 1 unknown
|
|||||||
HyperBall 509 1 unknown
|
HyperBall 509 1 unknown
|
||||||
Barracora 510 ASD hit 1 ASD
|
Barracora 510 ASD hit 1 ASD
|
||||||
Varkon 512 AX hit 1 AX
|
Varkon 512 AX hit 1 AX
|
||||||
Spellbinder (unreleased) 513 (mnw)
|
|
||||||
Reflex (unreleased) 514
|
Reflex (unreleased) 514
|
||||||
Time Fantasy 515 1 X
|
Time Fantasy 515 1 X
|
||||||
Warlok 516 1 X
|
Warlok 516 1 X
|
||||||
@ -66,17 +65,13 @@ Starlight 530 AS hit 1 AS
|
|||||||
*Wild Texas is a clone/bootleg of Firepower II, and shows the same game number.
|
*Wild Texas is a clone/bootleg of Firepower II, and shows the same game number.
|
||||||
|
|
||||||
Status:
|
Status:
|
||||||
- All machines are playable (except Spellbinder).
|
- All machines are playable
|
||||||
- Thunderball: turn Speech DIP off, or you get corrupt sound.
|
- Thunderball: turn Speech DIP off, or you get corrupt sound.
|
||||||
|
|
||||||
ToDo:
|
ToDo:
|
||||||
- Some games have an additional alphanumeric display, or different display arrangements
|
- Some games have an additional alphanumeric display, or different display arrangements
|
||||||
- Mechanical sounds vary per machine
|
- Mechanical sounds vary per machine
|
||||||
- Hyperball, status display is different
|
- Hyperball, status display is different
|
||||||
- Spellbinder, appears to be a non-working beta, runs into the weeds. If num-0 pressed it
|
|
||||||
fills everything with FF and freezes. Uses another PIA at 4000. Display is bad. If
|
|
||||||
game started it will soon end by itself. Makes random loud noises even in attract
|
|
||||||
mode. Doesn't display the game number on first boot, unlike every other game.
|
|
||||||
|
|
||||||
*****************************************************************************************/
|
*****************************************************************************************/
|
||||||
|
|
||||||
@ -981,21 +976,6 @@ ROM_START(vrkon_l1)
|
|||||||
ROM_LOAD("sound12.716", 0x4800, 0x0800, CRC(d13db2bb) SHA1(862546bbdd1476906948f7324b7434c29df79baa) )
|
ROM_LOAD("sound12.716", 0x4800, 0x0800, CRC(d13db2bb) SHA1(862546bbdd1476906948f7324b7434c29df79baa) )
|
||||||
ROM_END
|
ROM_END
|
||||||
|
|
||||||
/*----------------------------------------------------------------------
|
|
||||||
/ Spellbinder (#513) Not-working beta.
|
|
||||||
/ Reconstructed from the source by jessakey
|
|
||||||
/ No soundrom supplied, using one from hyperball (as PinMAME has done).
|
|
||||||
/----------------------------------------------------------------------*/
|
|
||||||
ROM_START(splbn_l0)
|
|
||||||
ROM_REGION(0x3000, "maincpu", ROMREGION_ERASEFF)
|
|
||||||
ROM_LOAD("ic20.532", 0x0000, 0x1000, CRC(ff765ebf) SHA1(14d42735291c3f6e112f19bd49a39e00059cf907) )
|
|
||||||
ROM_LOAD("ic14.532", 0x1000, 0x1000, CRC(940a817a) SHA1(2583ff6f6b6985d3ac85b4f120ebb002a10b65af) )
|
|
||||||
ROM_LOAD("ic17.532", 0x2000, 0x1000, CRC(b38fde72) SHA1(17ef3ca354431307b6a79992c50cb2491b8a7631) )
|
|
||||||
|
|
||||||
ROM_REGION(0x5000, "s6sound:audiocpu", ROMREGION_ERASEFF)
|
|
||||||
ROM_LOAD("sound12.532", 0x4000, 0x1000, CRC(06051e5e) SHA1(f0ab4be812ceaf771829dd549f2a612156102a93) )
|
|
||||||
ROM_END
|
|
||||||
|
|
||||||
/*-----------------------------
|
/*-----------------------------
|
||||||
/ Time Fantasy (#515)
|
/ Time Fantasy (#515)
|
||||||
/-----------------------------*/
|
/-----------------------------*/
|
||||||
@ -1138,7 +1118,6 @@ GAME( 1981, hypbl_l3, hypbl_l4, s7, hypbl, s7_state, empty_init, ROT0, "Williams
|
|||||||
GAME( 1981, hypbl_l2, hypbl_l4, s7, hypbl, s7_state, empty_init, ROT0, "Williams", "HyperBall (L-2)", MACHINE_IS_SKELETON_MECHANICAL )
|
GAME( 1981, hypbl_l2, hypbl_l4, s7, hypbl, s7_state, empty_init, ROT0, "Williams", "HyperBall (L-2)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||||
GAME( 1981, barra_l1, 0, s7, barra, s7_state, empty_init, ROT0, "Williams", "Barracora (L-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
GAME( 1981, barra_l1, 0, s7, barra, s7_state, empty_init, ROT0, "Williams", "Barracora (L-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||||
GAME( 1982, vrkon_l1, 0, s7, vrkon, s7_state, empty_init, ROT0, "Williams", "Varkon (L-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
GAME( 1982, vrkon_l1, 0, s7, vrkon, s7_state, empty_init, ROT0, "Williams", "Varkon (L-1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||||
GAME( 1982, splbn_l0, 0, s7, s7, s7_state, empty_init, ROT0, "Williams", "Spellbinder (L-0)", MACHINE_IS_SKELETON_MECHANICAL )
|
|
||||||
GAME( 1982, tmfnt_l5, 0, s7, tmfnt, s7_state, empty_init, ROT0, "Williams", "Time Fantasy (L-5)", MACHINE_IS_SKELETON_MECHANICAL )
|
GAME( 1982, tmfnt_l5, 0, s7, tmfnt, s7_state, empty_init, ROT0, "Williams", "Time Fantasy (L-5)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||||
GAME( 1982, wrlok_l3, 0, s7, wrlok, s7_state, empty_init, ROT0, "Williams", "Warlok (L-3)", MACHINE_IS_SKELETON_MECHANICAL )
|
GAME( 1982, wrlok_l3, 0, s7, wrlok, s7_state, empty_init, ROT0, "Williams", "Warlok (L-3)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||||
GAME( 1982, dfndr_l4, 0, s7, dfndr, s7_state, empty_init, ROT0, "Williams", "Defender (L-4)", MACHINE_IS_SKELETON_MECHANICAL )
|
GAME( 1982, dfndr_l4, 0, s7, dfndr, s7_state, empty_init, ROT0, "Williams", "Defender (L-4)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||||
|
@ -37068,7 +37068,6 @@ jst_l2 //
|
|||||||
lsrcu_l2 //
|
lsrcu_l2 //
|
||||||
pharo_l2 //
|
pharo_l2 //
|
||||||
solar_l2 //
|
solar_l2 //
|
||||||
splbn_l0 //
|
|
||||||
strlt_l1 //
|
strlt_l1 //
|
||||||
thund_p1 //
|
thund_p1 //
|
||||||
thund_p2 //
|
thund_p2 //
|
||||||
|
Loading…
Reference in New Issue
Block a user